Player Matchup

Chiron
Chiron
CostaK
Chiron
Level 103
God Stats
3W - 1L
1,696 SR
Queue Stats
162W - 108L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
KitaOkami
Heimdallr
Level 138
God Stats
3W - 2L
1,688 SR
Queue Stats
154W - 78L
1,657 Elo+
Party 1
Kuzenbo
Kuzenbo
NagisaNora
Kuzenbo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 98L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
Padanic
Ao Kuang
Level 136
God Stats
4W - 2L
1,584 SR
Queue Stats
166W - 111L
1,552 Elo+
Party 1
Hera
Hera
Peak6
Hera
Level 62
God Stats
5W - 3L
1,608 SR
Queue Stats
169W - 110L
1,540 Elo+
Party 1
Team Averages
Level 112
1,615 SR
1,569 Elo+

VS

Team Averages
Level 112
1,609 SR
1,521 Elo+
Anubis
Anubis
Unfaircolin
Anubis
Level 127
God Stats
6W - 3L
1,764 SR
Queue Stats
180W - 166L
1,550 Elo+
Party 2
Serqet
Serqet
dbujox2
Serqet
Level 141
God Stats
0W - 2L
1,287 SR
Queue Stats
90W - 105L
1,502 Elo+
Solo
Tyr
Tyr
fifty5delta
Tyr
Level 105
God Stats
8W - 6L
1,607 SR
Queue Stats
509W - 517L
1,539 Elo+
Solo
Danzaburou
Danzaburou
ithetc
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
lizardwizard236
Cu Chulainn
Level 123
God Stats
2W - 1L
1,885 SR
Queue Stats
86W - 87L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CostaK
Chiron
19
9 / 4 / 12
12,553
697
21,910
17,697
9,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
KitaOkami
Heimdallr
20
8 / 5 / 18
13,871
771
28,098
20,389
11,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
NagisaNora
Kuzenbo
18
0 / 5 / 18
11,696
650
11,130
26,688
48,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Padanic
Ao Kuang
20
10 / 5 / 10
13,445
747
16,636
23,281
13,396
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
Peak6
Hera
20
3 / 3 / 18
12,918
718
24,967
15,930
8,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 4 / 13
12,499
694
29,503
18,449
11,616
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
dbujox2
Serqet
16
2 / 9 / 14
11,055
614
9,822
18,497
19,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
4 / 6 / 9
11,464
637
13,127
29,901
48,314
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ithetc
Danzaburou
20
5 / 5 / 16
13,497
750
21,890
22,388
12,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
lizardwizard236
Cu Chulainn
20
5 / 7 / 10
12,430
691
12,681
26,194
33,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
84
30
Kills
22
22
Deaths
31
76
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chiron
CostaK
Chiron
9
4
12
3.75
W
Heimdallr
KitaOkami
Heimdallr
8
5
18
3.4
W
Kuzenbo
NagisaNora
Kuzenbo
0
5
18
1.8
W
Ao Kuang
Padanic
Ao Kuang
10
5
10
3
W
Hera
Peak6
Hera
3
3
18
4
L
Anubis
6
4
13
3.13
L
Serqet
dbujox2
Serqet
2
9
14
1
L
4
6
9
1.42
L
Danzaburou
ithetc
Danzaburou
5
5
16
2.6
L
Cu Chulainn
lizardwizard236
Cu Chulainn
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,741
Damage
87,023
103,985
Taken
115,429
90,527
Mitigated
124,654
37,759
Healing
32,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CostaK
Chiron
21,910
8,253
2,973
5,931
17,697
9,086
1,738
5,756
11,941
0
42,585
W
Heimdallr
KitaOkami
Heimdallr
28,098
14,773
1,485
4,488
20,389
11,333
3,150
5,976
14,246
0
58,553
W
Kuzenbo
NagisaNora
Kuzenbo
11,130
2,868
2,194
4,921
26,688
48,283
370
7,527
18,614
20,724
0
W
Ao Kuang
Padanic
Ao Kuang
16,636
4,608
1,239
7,254
23,281
13,396
2,098
6,642
15,907
26,173
0
W
Hera
Peak6
Hera
24,967
5,219
3,466
3,808
15,930
8,429
1,342
4,023
11,492
52,862
0
L
Anubis
29,503
1,075
3,001
7,803
18,449
11,616
1,644
10,873
7,428
59,502
0
L
Serqet
dbujox2
Serqet
9,822
1,966
1,248
1,014
18,497
19,038
606
7,224
11,097
23
12,543
L
13,127
699
1,291
6,976
29,901
48,314
156
13,183
16,131
316
25,899
L
Danzaburou
ithetc
Danzaburou
21,890
11,442
733
8,009
22,388
12,613
4,999
8,459
13,683
0
59,985
L
Cu Chulainn
lizardwizard236
Cu Chulainn
12,681
1,463
775
1,211
26,194
33,073
768
11,615
14,357
82
26,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,483
Gold Earned
60,945
192
Minions Killed
200
0
Camps Cleared
0
1,547,253
Distance Traveled
1,560,405
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,553
697
25
1
0
285,790
0
W
Heimdallr
13,871
771
59
3
0
306,375
1
W
Kuzenbo
11,696
650
9
1
0
313,741
0
W
Ao Kuang
13,445
747
9
1
0
318,972
0
W
Hera
12,918
718
90
5
0
322,375
3
L
Anubis
12,499
694
45
3
0
255,667
3
L
Serqet
11,055
614
8
0
0
337,198
2
L
Tyr
11,464
637
24
1
0
339,042
0
L
Danzaburou
13,497
750
97
5
0
309,883
2
L
Cu Chulainn
12,430
691
26
1
0
318,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role