Player Matchup

Tyr
Tyr
LivinglaVidaYoga
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 107L
1,570 Elo+
Party 1
Janus
Janus
YOUSHUTYOUMOUF
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,684 Elo+
Party 1
Khepri
Khepri
YungLeef
Khepri
Level 128
God Stats
1W - 2L
1,564 SR
Queue Stats
127W - 104L
1,594 Elo+
Party 1
Izanami
Izanami
ayalaylin
Izanami
Level 150
God Stats
1W - 1L
1,871 SR
Queue Stats
117W - 111L
1,601 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xShadow I1I
Ah Muzen Cab
Level 128
God Stats
4W - 6L
1,507 SR
Queue Stats
358W - 353L
1,641 Elo+
Solo
Team Averages
Level 107
1,588 SR
1,618 Elo+

VS

Team Averages
Level 140
1,610 SR
1,573 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
InsaneParasite
Tsukuyomi
Level 160
God Stats
6W - 2L
1,713 SR
Queue Stats
656W - 687L
1,554 Elo+
Solo
Heimdallr
Heimdallr
KKona
Heimdallr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,769 Elo+
Solo
Serqet
Serqet
Yhoko
Serqet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
668W - 674L
1,533 Elo+
Solo
Thoth
Thoth
ºCalliopeº
Thoth
Level 160
God Stats
2W - 0L
1,839 SR
Queue Stats
27W - 37L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,963
613
3,691
15,285
17,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 2 / 2
9,241
711
12,991
8,443
5,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
YungLeef
Khepri
15
0 / 3 / 4
8,611
662
3,734
12,428
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ayalaylin
Izanami
14
1 / 5 / 1
8,047
619
6,904
11,020
7,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
xShadow I1I
Ah Muzen Cab
13
0 / 3 / 1
7,596
584
12,362
8,863
5,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
5 / 1 / 12
10,533
810
15,109
11,515
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
InsaneParasite
Tsukuyomi
16
2 / 1 / 11
9,273
713
8,821
10,960
10,640
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
KKona
Heimdallr
14
1 / 1 / 11
8,985
691
10,826
10,624
5,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Yhoko
Serqet
15
1 / 1 / 11
9,868
759
4,618
11,082
16,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
9 / 1 / 7
10,325
794
13,084
8,521
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
3
Kills
18
18
Deaths
5
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
12
11
W
Tsukuyomi
InsaneParasite
Tsukuyomi
2
1
11
7.5
W
Heimdallr
KKona
Heimdallr
1
1
11
6.5
L
1
5
2
0.4
L
1
2
2
1
W
Serqet
Yhoko
Serqet
1
1
11
6.5
L
Khepri
YungLeef
Khepri
0
3
4
0.67
L
Izanami
ayalaylin
Izanami
1
5
1
0.3
L
Ah Muzen Cab
xShadow I1I
Ah Muzen Cab
0
3
1
0.17
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,682
Damage
52,458
56,039
Taken
52,702
50,655
Mitigated
43,712
14,020
Healing
30,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,109
1,117
0
5,660
11,515
6,079
1,122
2,928
8,587
34,163
0
W
Tsukuyomi
InsaneParasite
Tsukuyomi
8,821
1,661
1,915
2,833
10,960
10,640
555
3,487
7,473
0
17,224
W
Heimdallr
KKona
Heimdallr
10,826
2,964
645
2,567
10,624
5,692
2,418
3,466
7,158
0
21,389
L
3,691
288
390
2,682
15,285
17,230
0
4,173
10,992
0
6,825
L
12,991
923
1,607
2,204
8,443
5,416
0
3,917
4,252
38,918
0
W
Serqet
Yhoko
Serqet
4,618
894
6,339
3,638
11,082
16,674
256
3,359
7,723
0
6,904
L
Khepri
YungLeef
Khepri
3,734
138
908
2,672
12,428
14,921
0
4,800
7,628
7,874
0
L
Izanami
ayalaylin
Izanami
6,904
3,216
464
437
11,020
7,407
0
7,762
3,224
0
19,639
L
Ah Muzen Cab
xShadow I1I
Ah Muzen Cab
12,362
1,154
487
2,169
8,863
5,681
0
7,541
1,322
0
23,247
W
13,084
449
3,614
3,544
8,521
4,627
909
3,485
5,036
32,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
48,984
141
Minions Killed
173
0
Camps Cleared
0
1,142,513
Distance Traveled
1,248,897
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,533
810
55
4
0
224,770
0
W
Tsukuyomi
9,273
713
18
1
0
233,615
0
W
Heimdallr
8,985
691
53
4
0
266,685
3
L
Tyr
7,963
613
6
0
0
229,269
0
L
Janus
9,241
711
70
5
0
254,178
0
W
Serqet
9,868
759
5
0
0
271,730
0
L
Khepri
8,611
662
7
1
0
232,168
0
L
Izanami
8,047
619
37
3
0
185,539
1
L
Ah Muzen Cab
7,596
584
21
2
0
241,359
3
W
Thoth
10,325
794
42
3
0
252,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role