Player Matchup

Lancelot
Lancelot
GoodNyteJimKyte
Lancelot
Level 64
God Stats
1W - 2L
1,171 SR
Queue Stats
9W - 11L
1,432 Elo+
Party 1
Ganesha
Ganesha
KeithStone123
Ganesha
Level 98
God Stats
2W - 0L
1,762 SR
Queue Stats
7W - 9L
1,401 Elo+
Party 1
Anubis
Anubis
PrinceSavDaddy
Anubis
Level 99
God Stats
1W - 0L
1,165 SR
Queue Stats
5W - 7L
1,412 Elo+
Party 1
Team Averages
Level 87
1,366 SR
1,415 Elo+

VS

Team Averages
Level 89
1,568 SR
1,437 Elo+
Chaac
Chaac
Mrbonbon911
Chaac
Level 84
God Stats
14W - 15L
1,559 SR
Queue Stats
80W - 89L
1,428 Elo+
Party 2
Discordia
Discordia
Skydry98
Discordia
Level 101
God Stats
3W - 5L
1,587 SR
Queue Stats
91W - 92L
1,438 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
akaTedy
Ah Muzen Cab
Level 83
God Stats
16W - 9L
1,558 SR
Queue Stats
33W - 38L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
3 / 1 / 3
10,035
669
6,558
11,256
7,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
15
0 / 0 / 6
10,223
682
6,458
15,354
18,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 2
9,782
652
7,286
11,827
7,336
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
9,873
658
12,339
12,681
9,251
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Skydry98
Discordia
17
0 / 2 / 3
10,234
682
14,119
6,149
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
akaTedy
Ah Muzen Cab
10
1 / 2 / 0
8,351
557
2,647
6,856
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
3
3
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
3
1
3
4.5
W
Ganesha
0
0
6
3
L
2
2
1
1.25
W
3
2
2
2
L
Discordia
Skydry98
Discordia
0
2
3
0.75
L
Ah Muzen Cab
akaTedy
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
29,105
38,437
Taken
25,686
33,613
Mitigated
13,507
8,003
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
6,558
443
0
770
11,256
7,503
950
4,022
7,234
0
21,013
W
Ganesha
6,458
605
0
2,866
15,354
18,774
528
6,335
9,019
29,705
0
L
12,339
1,744
0
2,706
12,681
9,251
0
6,744
5,937
0
47,621
W
7,286
69
0
4,367
11,827
7,336
80
4,569
7,258
34,856
0
L
Discordia
Skydry98
Discordia
14,119
993
0
856
6,149
1,798
0
4,210
1,939
55,006
0
L
Ah Muzen Cab
akaTedy
Ah Muzen Cab
2,647
1,231
0
2,283
6,856
2,458
0
2,847
4,009
0
15,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
28,458
129
Minions Killed
180
0
Camps Cleared
0
834,091
Distance Traveled
625,038
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,035
669
42
3
0
293,789
0
W
Ganesha
10,223
682
3
0
0
288,864
2
L
Chaac
9,873
658
61
4
0
267,044
5
W
Anubis
9,782
652
84
6
0
251,438
2
L
Discordia
10,234
682
96
6
0
241,266
0
L
Ah Muzen Cab
8,351
557
23
2
0
116,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role