Player Matchup

Achilles
Achilles
Melius Jc
Achilles
Level 115
God Stats
3W - 1L
1,551 SR
Queue Stats
26W - 38L
1,373 Elo+
Party 2
Chang'e
Chang'e
ROBERTOJUA
Chang'e
Level 128
God Stats
1W - 1L
1,303 SR
Queue Stats
40W - 55L
1,372 Elo+
Party 2
Yemoja
Yemoja
Thainet
Yemoja
Level 16
God Stats
1W - 2L
1,326 SR
Queue Stats
4W - 6L
1,378 Elo+
Party 2
Team Averages
Level 86
1,393 SR
1,375 Elo+

VS

Team Averages
Level 31
1,329 SR
1,184 Elo+
Thoth
Thoth
 
Thoth
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Freashkid1
Tsukuyomi
Level 16
God Stats
1W - 3L
1,248 SR
Queue Stats
1W - 9L
1,026 Elo+
Party 1
Yemoja
Yemoja
JadeWinters
Yemoja
Level 29
God Stats
0W - 3L
1,239 SR
Queue Stats
0W - 9L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Melius Jc
Achilles
10
1 / 1 / 1
6,648
665
5,667
9,878
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
ROBERTOJUA
Chang'e
12
1 / 3 / 1
6,812
681
7,689
10,064
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Thainet
Yemoja
12
0 / 0 / 2
7,468
747
2,641
6,172
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 2 / 2
6,926
693
6,713
6,751
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Freashkid1
Tsukuyomi
12
2 / 0 / 1
7,081
708
9,441
10,713
4,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
11
0 / 0 / 4
7,192
719
1,983
3,605
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
4
4
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
2
2
1.5
L
Tsukuyomi
Freashkid1
Tsukuyomi
2
0
1
2.5
L
Yemoja
0
0
4
2
W
Achilles
Melius Jc
Achilles
1
1
1
1.5
W
Chang'e
ROBERTOJUA
Chang'e
1
3
1
0.5
W
Yemoja
Thainet
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,997
Damage
18,137
26,114
Taken
21,069
14,538
Mitigated
10,345
12,295
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,713
688
0
0
6,751
2,608
305
3,955
2,321
22,922
0
L
Tsukuyomi
Freashkid1
Tsukuyomi
9,441
2,629
0
1,800
10,713
4,359
281
3,745
6,483
0
25,763
L
Yemoja
1,983
1,081
4,757
1,308
3,605
3,378
93
2,019
1,347
5,517
0
W
Achilles
Melius Jc
Achilles
5,667
461
0
2,969
9,878
7,333
0
3,389
6,489
0
21,594
W
Chang'e
ROBERTOJUA
Chang'e
7,689
514
1,305
2,641
10,064
3,795
0
2,612
7,452
27,671
0
W
Yemoja
Thainet
Yemoja
2,641
280
2,743
2,637
6,172
3,410
0
2,731
3,441
8,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,928
Gold Earned
21,199
90
Minions Killed
82
0
Camps Cleared
0
509,931
Distance Traveled
468,940
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,926
693
38
4
0
169,519
0
L
Tsukuyomi
7,081
708
36
4
0
186,443
0
L
Yemoja
7,192
719
8
1
0
112,978
2
W
Achilles
6,648
665
16
2
0
163,697
2
W
Chang'e
6,812
681
62
6
0
172,891
1
W
Yemoja
7,468
747
12
1
0
173,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role