Player Matchup

Neith
Neith
Fiz Illusionz
Neith
Level 146
God Stats
7W - 6L
1,580 SR
Queue Stats
303W - 230L
1,581 Elo+
Party 1
Anubis
Anubis
I bIank l
Anubis
Level 140
God Stats
3W - 0L
1,550 SR
Queue Stats
314W - 227L
1,599 Elo+
Party 1
Ganesha
Ganesha
LitEnderAlan
Ganesha
Level 59
God Stats
3W - 0L
1,886 SR
Queue Stats
110W - 60L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
Mack19955
Gilgamesh
Level 156
God Stats
10W - 3L
1,637 SR
Queue Stats
308W - 205L
1,590 Elo+
Party 1
Thor
Thor
Wilsmith4
Thor
Level 103
God Stats
14W - 12L
1,507 SR
Queue Stats
169W - 166L
1,370 Elo+
Solo
Team Averages
Level 121
1,632 SR
1,546 Elo+

VS

Team Averages
Level 123
1,501 SR
1,404 Elo+
Medusa
Medusa
LongHairLion_
Medusa
Level 107
God Stats
18W - 35L
1,465 SR
Queue Stats
40W - 73L
1,342 Elo+
Party 2
Nemesis
Nemesis
OldTimeSage
Nemesis
Level 146
God Stats
6W - 9L
1,458 SR
Queue Stats
115W - 149L
1,378 Elo+
Party 2
Ymir
Ymir
Retrogame777
Ymir
Level 114
God Stats
11W - 12L
1,532 SR
Queue Stats
168W - 155L
1,474 Elo+
Solo
Cabrakan
Cabrakan
bady_JOKER
Cabrakan
Level 140
God Stats
13W - 14L
1,548 SR
Queue Stats
85W - 112L
1,392 Elo+
Party 2
Discordia
Discordia
shades9000
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 0
11,192
589
16,212
11,813
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
I bIank l
Anubis
16
4 / 2 / 10
10,877
572
14,172
12,881
7,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
LitEnderAlan
Ganesha
14
0 / 1 / 14
9,804
516
4,153
16,326
18,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Mack19955
Gilgamesh
17
9 / 3 / 1
11,158
587
12,312
19,827
18,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
15
2 / 1 / 9
9,633
507
5,919
10,974
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
8,860
466
9,225
15,491
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
OldTimeSage
Nemesis
14
2 / 1 / 1
8,719
459
5,460
12,271
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 5 / 3
7,837
412
4,949
21,774
9,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
bady_JOKER
Cabrakan
14
4 / 9 / 0
9,179
483
11,097
19,633
12,432
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
shades9000
Discordia
14
1 / 5 / 2
8,470
446
4,044
11,645
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
24
Kills
8
8
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
1
0
9
W
Anubis
I bIank l
Anubis
4
2
10
4.5
W
Ganesha
LitEnderAlan
Ganesha
0
1
14
7
L
1
4
2
0.5
W
Gilgamesh
Mack19955
Gilgamesh
9
3
1
3.17
L
Nemesis
OldTimeSage
Nemesis
2
1
1
2.5
L
0
5
3
0.3
W
Thor
2
1
9
6.5
L
Cabrakan
bady_JOKER
Cabrakan
4
9
0
0.44
L
Discordia
shades9000
Discordia
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,768
Damage
34,775
71,821
Taken
80,814
54,264
Mitigated
36,681
26,723
Healing
21,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,212
7,794
0
5,646
11,813
4,920
1,020
2,930
8,883
0
114,768
W
Anubis
I bIank l
Anubis
14,172
561
0
8,412
12,881
7,221
43
4,057
8,824
99,286
0
W
Ganesha
LitEnderAlan
Ganesha
4,153
182
34
4,628
16,326
18,987
138
2,572
13,754
27,292
1,996
L
9,225
3,361
0
5,356
15,491
4,806
0
4,670
10,821
0
76,908
W
Gilgamesh
Mack19955
Gilgamesh
12,312
4,248
0
4,631
19,827
18,125
730
9,117
10,710
0
67,794
L
Nemesis
OldTimeSage
Nemesis
5,460
2,569
0
2,878
12,271
6,522
0
1,057
11,214
0
59,862
L
4,949
836
258
5,891
21,774
9,540
0
4,784
16,990
54,383
0
W
Thor
5,919
1,560
0
3,372
10,974
5,011
0
2,150
8,824
0
61,436
L
Cabrakan
bady_JOKER
Cabrakan
11,097
2,470
0
4,173
19,633
12,432
961
2,844
16,789
53,828
0
L
Discordia
shades9000
Discordia
4,044
225
406
2,682
11,645
3,381
0
4,653
6,992
56,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,664
Gold Earned
43,065
569
Minions Killed
482
0
Camps Cleared
0
1,801,020
Distance Traveled
1,681,921
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,192
589
199
10
0
355,984
8
W
Anubis
10,877
572
166
9
0
340,613
1
W
Ganesha
9,804
516
2
0
0
368,277
6
L
Medusa
8,860
466
122
6
0
306,212
5
W
Gilgamesh
11,158
587
102
5
0
344,323
0
L
Nemesis
8,719
459
99
5
0
424,781
3
L
Ymir
7,837
412
81
4
0
308,684
0
W
Thor
9,633
507
100
5
0
391,823
8
L
Cabrakan
9,179
483
87
5
0
278,484
10
L
Discordia
8,470
446
93
5
0
363,760
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role