Player Matchup

Tiamat
Tiamat
AshyPersonality
Tiamat
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,296 Elo+
Party 2
Zhong Kui
Zhong Kui
Daysofblood7
Zhong Kui
Level 50
God Stats
0W - 3L
1,221 SR
Queue Stats
106W - 169L
1,338 Elo+
Solo
Anhur
Anhur
Maddenny
Anhur
Level 107
God Stats
0W - 3L
1,199 SR
Queue Stats
157W - 139L
1,448 Elo+
Party 1
Fenrir
Fenrir
bethany23
Fenrir
Level 61
God Stats
3W - 5L
1,317 SR
Queue Stats
113W - 103L
1,410 Elo+
Party 1
Vamana
Vamana
masond97
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,513 Elo+
Party 2
Team Averages
Level 73
1,347 SR
1,401 Elo+

VS

Team Averages
Level 68
1,457 SR
1,319 Elo+
Odin
Odin
ColonelBonez
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,336 Elo+
Party 3
Ganesha
Ganesha
Eronka
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,440 Elo+
Party 3
Neith
Neith
Joberry
Neith
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,179 Elo+
Party 3
Zeus
Zeus
Seebastian
Zeus
Level 108
God Stats
11W - 5L
1,628 SR
Queue Stats
376W - 435L
1,301 Elo+
Solo
Chaac
Chaac
sinbadxchris
Chaac
Level 86
God Stats
1W - 0L
1,156 SR
Queue Stats
6W - 11L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
7,996
666
6,500
11,438
8,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
Daysofblood7
Zhong Kui
12
1 / 8 / 3
7,490
624
5,131
13,621
6,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Maddenny
Anhur
17
4 / 6 / 5
9,487
791
13,246
13,546
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
bethany23
Fenrir
14
5 / 4 / 5
9,229
769
7,531
10,327
6,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vamana
masond97
Vamana
11
0 / 7 / 7
7,612
634
9,121
21,280
20,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 16
9,958
830
11,426
14,703
14,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ganesha
Eronka
Ganesha
15
0 / 2 / 27
9,786
816
7,535
12,136
15,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Joberry
Neith
17
9 / 2 / 14
10,256
855
15,745
9,372
5,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 3 / 15
10,524
877
15,949
8,539
3,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
5 / 2 / 21
9,814
818
14,666
13,737
14,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
122
11
Kills
29
30
Deaths
11
23
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
9
2
16
8.5
L
Zhong Kui
Daysofblood7
Zhong Kui
1
8
3
0.31
W
Ganesha
Eronka
Ganesha
0
2
27
6.75
W
Neith
Joberry
Neith
9
2
14
8
L
Anhur
Maddenny
Anhur
4
6
5
1.08
W
6
3
15
4.5
L
Fenrir
bethany23
Fenrir
5
4
5
1.88
L
Vamana
masond97
Vamana
0
7
7
0.5
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,529
Damage
65,321
70,212
Taken
58,487
47,941
Mitigated
53,006
14,764
Healing
21,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,500
411
0
2,616
11,438
8,045
0
5,630
5,808
15,811
0
W
11,426
2,133
1,689
3,430
14,703
14,850
1,351
2,870
11,610
0
20,392
L
Zhong Kui
Daysofblood7
Zhong Kui
5,131
708
546
119
13,621
6,829
0
4,443
8,989
8,661
0
W
Ganesha
Eronka
Ganesha
7,535
310
742
1,317
12,136
15,440
778
2,769
9,191
10,676
0
W
Neith
Joberry
Neith
15,745
6,616
1,197
1,249
9,372
5,027
2,031
1,800
7,524
0
28,885
L
Anhur
Maddenny
Anhur
13,246
6,244
539
1,518
13,546
6,238
0
4,335
8,981
0
31,665
W
15,949
1,610
2,459
1,755
8,539
3,170
1,375
2,639
5,770
37,389
0
L
Fenrir
bethany23
Fenrir
7,531
1,760
116
1,554
10,327
6,641
0
4,173
5,989
0
9,386
L
Vamana
masond97
Vamana
9,121
4,348
1,356
6,400
21,280
20,188
0
4,903
15,804
0
15,207
W
14,666
1,986
930
6,265
13,737
14,519
593
1,553
12,104
0
19,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
50,338
88
Minions Killed
120
0
Camps Cleared
0
945,406
Distance Traveled
1,105,597
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,996
666
22
2
0
209,448
1
W
Odin
9,958
830
23
2
0
245,602
0
L
Zhong Kui
7,490
624
8
1
0
126,576
0
W
Ganesha
9,786
816
0
0
0
215,516
0
W
Neith
10,256
855
43
4
0
206,765
1
L
Anhur
9,487
791
43
4
0
168,341
1
W
Zeus
10,524
877
43
4
0
166,206
0
L
Fenrir
9,229
769
11
1
0
213,425
0
L
Vamana
7,612
634
4
0
0
227,616
1
W
Chaac
9,814
818
11
1
0
271,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role