Player Matchup

Bellona
Bellona
Adamlax16
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
RyGuy1456
Bacchus
Level 106
God Stats
2W - 1L
1,226 SR
Queue Stats
25W - 28L
1,443 Elo+
Party 2
Neith
Neith
d5omino
Neith
Level 89
God Stats
3W - 3L
1,360 SR
Queue Stats
17W - 18L
1,454 Elo+
Party 2
Awilix
Awilix
j8urney
Awilix
Level 109
God Stats
2W - 1L
1,582 SR
Queue Stats
10W - 13L
1,374 Elo+
Party 2
Merlin
Merlin
Ñape69
Merlin
Level 108
God Stats
4W - 2L
1,545 SR
Queue Stats
104W - 104L
1,447 Elo+
Solo
Team Averages
Level 84
1,443 SR
1,444 Elo+

VS

Team Averages
Level 75
1,302 SR
1,492 Elo+
Ra
Ra
SoundB07
Ra
Level 7
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
WetKevz
Rama
Level 141
God Stats
1W - 4L
1,279 SR
Queue Stats
4W - 8L
1,297 Elo+
Solo
Kuzenbo
Kuzenbo
Wildkahuna
Kuzenbo
Level 67
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
bandhuntadrew
Chaac
Level 37
God Stats
1W - 1L
1,276 SR
Queue Stats
2W - 1L
1,754 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sim_draco
Tsukuyomi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adamlax16
Bellona
10
0 / 2 / 2
5,958
458
1,063
6,837
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
RyGuy1456
Bacchus
11
5 / 1 / 7
7,778
598
6,765
9,204
8,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
d5omino
Neith
12
7 / 1 / 3
7,771
598
6,901
6,031
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
j8urney
Awilix
11
3 / 2 / 1
6,902
531
7,939
8,816
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Ñape69
Merlin
13
2 / 0 / 1
7,762
597
4,539
3,736
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 8 / 0
4,886
376
1,295
6,581
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
WetKevz
Rama
11
0 / 0 / 1
5,848
450
4,718
6,097
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Wildkahuna
Kuzenbo
10
0 / 1 / 0
5,671
436
1,967
10,306
9,299
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 0
6,533
503
6,194
9,630
4,825
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
sim_draco
Tsukuyomi
9
2 / 6 / 1
6,234
480
5,210
12,558
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
6
6
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adamlax16
Bellona
0
2
2
0.5
W
Bacchus
RyGuy1456
Bacchus
5
1
7
8.5
L
1
8
0
0.13
L
Rama
WetKevz
Rama
0
0
1
0.5
L
Kuzenbo
Wildkahuna
Kuzenbo
0
1
0
0
L
3
2
0
1.5
W
Neith
d5omino
Neith
7
1
3
8.5
W
Awilix
j8urney
Awilix
3
2
1
1.75
L
Tsukuyomi
sim_draco
Tsukuyomi
2
6
1
0.42
W
Merlin
Ñape69
Merlin
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
19,384
34,624
Taken
45,172
20,802
Mitigated
22,260
8,378
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adamlax16
Bellona
1,063
759
0
890
6,837
5,085
250
220
6,617
0
18,799
W
Bacchus
RyGuy1456
Bacchus
6,765
1,285
0
3,010
9,204
8,861
221
1,135
8,069
27,957
2,285
L
1,295
754
153
303
6,581
1,718
392
2,651
3,930
8,257
0
L
Rama
WetKevz
Rama
4,718
3,665
0
3,274
6,097
2,148
0
1,536
4,561
0
43,849
L
Kuzenbo
Wildkahuna
Kuzenbo
1,967
1,065
0
80
10,306
9,299
0
3,755
6,551
28,659
0
L
6,194
1,561
0
2,148
9,630
4,825
0
180
9,450
0
38,450
W
Neith
d5omino
Neith
6,901
2,628
0
3,734
6,031
2,161
1,483
751
5,280
0
51,698
W
Awilix
j8urney
Awilix
7,939
3,659
0
250
8,816
3,043
68
56
8,760
0
38,162
L
Tsukuyomi
sim_draco
Tsukuyomi
5,210
1,297
0
2,510
12,558
4,270
0
2,947
9,611
0
27,290
W
Merlin
Ñape69
Merlin
4,539
254
0
494
3,736
1,652
0
1,100
2,636
61,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,171
Gold Earned
29,172
341
Minions Killed
242
0
Camps Cleared
0
1,226,211
Distance Traveled
1,086,830
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,958
458
30
2
0
257,543
0
W
Bacchus
7,778
598
35
3
0
245,806
0
L
Ra
4,886
376
14
1
0
170,374
1
L
Rama
5,848
450
71
5
0
199,871
1
L
Kuzenbo
5,671
436
38
3
0
193,105
1
L
Chaac
6,533
503
71
5
0
266,298
0
W
Neith
7,771
598
89
7
0
226,115
0
W
Awilix
6,902
531
69
5
0
258,171
3
L
Tsukuyomi
6,234
480
48
4
0
257,182
3
W
Merlin
7,762
597
118
9
0
238,576
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role