Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Atomsk948
Nox
Level 142
God Stats
2W - 3L
1,479 SR
Queue Stats
47W - 74L
1,346 Elo+
Party 2
Nike
Nike
FMB-
Nike
Level 69
God Stats
1W - 6L
1,239 SR
Queue Stats
7W - 18L
1,188 Elo+
Solo
Team Averages
Level 124
1,406 SR
1,345 Elo+

VS

Team Averages
Level 93
1,289 SR
1,375 Elo+
Achilles
Achilles
Meepman18
Achilles
Level 62
God Stats
3W - 7L
1,227 SR
Queue Stats
6W - 13L
1,171 Elo+
Party 1
Hel
Hel
WeCanDoDabs
Hel
Level 128
God Stats
1W - 1L
1,469 SR
Queue Stats
33W - 36L
1,575 Elo+
Solo
Lancelot
Lancelot
carnageman133
Lancelot
Level 89
God Stats
1W - 0L
1,170 SR
Queue Stats
9W - 13L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 5 / 4
8,108
676
9,095
13,882
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
3 / 1 / 1
6,909
576
1,838
2,744
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
FMB-
Nike
14
2 / 3 / 5
8,737
728
7,863
11,171
11,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Meepman18
Achilles
12
0 / 3 / 6
7,683
640
3,796
10,676
5,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 7
8,677
723
11,496
10,071
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
carnageman133
Lancelot
16
8 / 0 / 1
10,195
850
7,517
9,918
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
9
9
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
4
0.6
L
3
1
1
3.5
L
Nike
FMB-
Nike
2
3
5
1.5
W
Achilles
Meepman18
Achilles
0
3
6
1
W
1
4
7
1.13
W
Lancelot
carnageman133
Lancelot
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
22,809
27,797
Taken
30,665
17,316
Mitigated
15,074
4,029
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,095
4,460
247
2,940
13,882
5,153
0
4,989
8,893
0
27,384
L
1,838
273
0
0
2,744
1,021
0
389
2,355
6,635
0
L
Nike
FMB-
Nike
7,863
736
0
842
11,171
11,142
0
6,158
5,013
0
26,831
W
Achilles
Meepman18
Achilles
3,796
1,580
0
1,379
10,676
5,948
280
1,313
8,924
0
18,111
W
11,496
53
2,421
4,463
10,071
3,910
460
253
9,446
31,933
0
W
Lancelot
carnageman133
Lancelot
7,517
1,756
0
4,968
9,918
5,216
1,220
391
9,362
0
52,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,754
Gold Earned
26,555
98
Minions Killed
164
0
Camps Cleared
0
468,999
Distance Traveled
699,186
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,108
676
50
4
0
175,759
1
L
Nox
6,909
576
7
1
0
91,740
2
L
Nike
8,737
728
41
3
0
201,500
0
W
Achilles
7,683
640
22
2
0
216,943
0
W
Hel
8,677
723
57
5
0
211,884
0
W
Lancelot
10,195
850
85
7
0
270,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role