Player Matchup

Awilix
Awilix
APPLEBOM99
Awilix
Level 83
God Stats
2W - 4L
1,309 SR
Queue Stats
83W - 86L
1,398 Elo+
Party 1
Artio
Artio
Ebolawl
Artio
Level 29
God Stats
2W - 3L
1,297 SR
Queue Stats
33W - 19L
1,567 Elo+
Party 3
Kukulkan
Kukulkan
LoadMySpliff
Kukulkan
Level 66
God Stats
2W - 1L
1,358 SR
Queue Stats
31W - 17L
1,557 Elo+
Party 3
Chang'e
Chang'e
MetalPandas
Chang'e
Level 66
God Stats
2W - 1L
1,440 SR
Queue Stats
30W - 20L
1,538 Elo+
Party 3
Neith
Neith
Shinnerdas
Neith
Level 49
God Stats
1W - 1L
1,103 SR
Queue Stats
112W - 105L
1,508 Elo+
Party 1
Team Averages
Level 59
1,301 SR
1,514 Elo+

VS

Team Averages
Level 58
1,544 SR
1,584 Elo+
Fafnir
Fafnir
Adrienc
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 2
Izanami
Izanami
GodSpirtAsura
Izanami
Level 45
God Stats
2W - 3L
1,542 SR
Queue Stats
4W - 11L
1,430 Elo+
Solo
Pele
Pele
ResetBullet
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,702 Elo+
Party 2
Horus
Horus
TH3lucky
Horus
Level 115
God Stats
62W - 50L
1,624 SR
Queue Stats
125W - 119L
1,547 Elo+
Party 2
Sol
Sol
honeyspectre
Sol
Level 89
God Stats
8W - 4L
1,555 SR
Queue Stats
115W - 106L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
APPLEBOM99
Awilix
15
2 / 3 / 9
9,083
478
9,334
17,156
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
Ebolawl
Artio
14
1 / 0 / 15
10,097
531
6,128
16,877
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
LoadMySpliff
Kukulkan
15
3 / 1 / 7
9,694
510
17,340
5,876
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MetalPandas
Chang'e
16
3 / 2 / 5
10,129
533
6,971
12,077
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
19
9 / 0 / 5
11,771
620
17,260
12,614
7,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Adrienc
Fafnir
12
0 / 5 / 2
8,687
457
4,331
18,846
25,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
14
0 / 4 / 0
8,732
460
5,450
10,933
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 4 / 1
7,996
421
8,089
19,848
8,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
TH3lucky
Horus
16
3 / 2 / 1
9,893
521
14,015
16,852
18,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 0
8,822
464
7,216
11,047
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
18
Kills
6
6
Deaths
18
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
APPLEBOM99
Awilix
2
3
9
2.17
L
Fafnir
Adrienc
Fafnir
0
5
2
0.2
W
Artio
Ebolawl
Artio
1
0
15
8.5
L
Izanami
0
4
0
0
W
Kukulkan
LoadMySpliff
Kukulkan
3
1
7
6.5
W
Chang'e
MetalPandas
Chang'e
3
2
5
2.75
L
1
4
1
0.38
W
Neith
9
0
5
11.5
L
Horus
TH3lucky
Horus
3
2
1
1.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,033
Damage
39,101
64,600
Taken
77,526
39,364
Mitigated
61,888
26,512
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
APPLEBOM99
Awilix
9,334
3,380
0
2,362
17,156
6,353
599
4,067
12,486
0
70,030
L
Fafnir
Adrienc
Fafnir
4,331
1,628
0
3,176
18,846
25,773
0
9,111
9,735
9,353
0
W
Artio
Ebolawl
Artio
6,128
831
2,325
7,466
16,877
19,379
682
5,153
11,724
28,902
3,313
L
Izanami
5,450
3,827
0
1,957
10,933
4,098
1,170
3,144
7,789
0
73,127
W
Kukulkan
LoadMySpliff
Kukulkan
17,340
444
0
570
5,876
2,899
1,537
724
5,049
74,474
0
W
Chang'e
MetalPandas
Chang'e
6,971
510
3,319
6,092
12,077
3,152
876
0
11,449
60,917
0
L
8,089
1,773
0
2,517
19,848
8,186
0
5,471
14,377
0
62,407
W
Neith
17,260
8,905
0
4,378
12,614
7,581
4,766
1,603
10,913
0
120,801
L
Horus
TH3lucky
Horus
14,015
4,338
653
3,502
16,852
18,734
546
7,320
9,532
0
72,304
L
7,216
1,976
0
2,521
11,047
5,097
0
5,129
5,918
75,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,774
Gold Earned
44,130
580
Minions Killed
484
0
Camps Cleared
0
1,882,111
Distance Traveled
1,780,181
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,083
478
108
6
0
375,526
0
L
Fafnir
8,687
457
12
1
0
341,000
0
W
Artio
10,097
531
46
2
0
428,495
6
L
Izanami
8,732
460
132
7
0
312,118
7
W
Kukulkan
9,694
510
124
7
0
378,806
2
W
Chang'e
10,129
533
120
6
0
354,951
4
L
Pele
7,996
421
85
4
0
372,357
1
W
Neith
11,771
620
182
10
0
344,333
0
L
Horus
9,893
521
118
6
0
404,572
5
L
Sol
8,822
464
137
7
0
350,134
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role