Player Matchup

Cernunnos
Cernunnos
Buallat
Cernunnos
Level 68
God Stats
14W - 13L
1,464 SR
Queue Stats
185W - 231L
1,395 Elo+
Solo
Arachne
Arachne
Cboybebop
Arachne
Level 67
God Stats
1W - 1L
1,325 SR
Queue Stats
17W - 18L
1,288 Elo+
Party 3
Ganesha
Ganesha
DashingW4rlock
Ganesha
Level 118
God Stats
4W - 1L
1,676 SR
Queue Stats
136W - 142L
1,357 Elo+
Solo
Chaac
Chaac
Lekoe
Chaac
Level 17
God Stats
8W - 3L
1,623 SR
Queue Stats
10W - 10L
1,310 Elo+
Party 3
Merlin
Merlin
destro271
Merlin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,318 Elo+
Party 3
Team Averages
Level 63
1,518 SR
1,334 Elo+

VS

Team Averages
Level 65
1,639 SR
1,432 Elo+
Chaac
Chaac
Carnesthesia
Chaac
Level 33
God Stats
5W - 9L
1,477 SR
Queue Stats
58W - 38L
1,536 Elo+
Solo
Sylvanus
Sylvanus
Odoreaters
Sylvanus
Level 118
God Stats
0W - 1L
1,601 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 1
Skadi
Skadi
Shlattinator
Skadi
Level 45
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 8L
1,302 Elo+
Party 2
Ra
Ra
Squidburger
Ra
Level 100
God Stats
0W - 2L
1,676 SR
Queue Stats
1W - 4L
1,377 Elo+
Party 1
Arachne
Arachne
fatnegro
Arachne
Level 27
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 2L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Buallat
Cernunnos
13
5 / 2 / 2
8,104
540
11,482
12,976
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Cboybebop
Arachne
13
3 / 1 / 2
7,956
530
5,220
11,389
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 0 / 10
8,272
551
4,980
13,532
12,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Lekoe
Chaac
14
2 / 1 / 1
8,443
563
12,648
14,909
8,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
destro271
Merlin
15
5 / 1 / 1
9,186
612
7,060
5,742
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,573
505
8,964
18,189
16,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
Odoreaters
Sylvanus
10
0 / 3 / 0
6,124
408
5,742
13,825
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 4 / 0
6,592
439
9,914
11,572
3,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 1 / 1
7,537
502
1,279
3,673
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
fatnegro
Arachne
12
3 / 4 / 0
7,592
506
4,299
14,415
5,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
5
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Buallat
Cernunnos
5
2
2
3
L
0
3
1
0.17
W
Arachne
Cboybebop
Arachne
3
1
2
4
W
0
0
10
5
W
Chaac
Lekoe
Chaac
2
1
1
2.5
L
Sylvanus
Odoreaters
Sylvanus
0
3
0
0
L
1
4
0
0.25
L
0
1
1
0.5
W
Merlin
destro271
Merlin
5
1
1
5.5
L
Arachne
fatnegro
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,390
Damage
30,198
58,548
Taken
61,674
33,007
Mitigated
33,556
22,903
Healing
21,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Buallat
Cernunnos
11,482
5,761
0
4,525
12,976
5,087
320
3,130
9,846
0
68,833
L
8,964
3,672
0
7,288
18,189
16,379
0
1,449
16,740
0
60,416
W
Arachne
Cboybebop
Arachne
5,220
3,889
0
2,508
11,389
4,471
0
502
10,887
0
61,867
W
4,980
800
3,048
4,405
13,532
12,005
417
2,412
11,120
16,640
0
W
Chaac
Lekoe
Chaac
12,648
5,182
0
7,567
14,909
8,854
891
0
13,864
0
65,524
L
Sylvanus
Odoreaters
Sylvanus
5,742
2,481
1,848
5,195
13,825
7,639
252
1,510
12,315
28,675
10,914
L
9,914
5,542
0
2,395
11,572
3,180
885
2,791
8,781
0
39,230
L
1,279
37
1,198
1,071
3,673
1,353
182
2,025
1,648
52,148
0
W
Merlin
destro271
Merlin
7,060
297
0
850
5,742
2,590
253
900
4,842
70,889
0
L
Arachne
fatnegro
Arachne
4,299
3,624
0
2,373
14,415
5,005
0
4,265
10,150
0
42,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
35,418
468
Minions Killed
391
0
Camps Cleared
0
1,476,798
Distance Traveled
1,468,919
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,104
540
113
8
0
260,950
1
L
Chaac
7,573
505
104
7
0
300,484
1
W
Arachne
7,956
530
99
7
0
354,057
2
W
Ganesha
8,272
551
6
0
0
306,116
1
W
Chaac
8,443
563
107
7
0
283,162
3
L
Sylvanus
6,124
408
66
4
0
250,309
3
L
Skadi
6,592
439
49
3
0
278,160
2
L
Ra
7,537
502
101
7
0
346,868
6
W
Merlin
9,186
612
143
10
0
272,513
3
L
Arachne
7,592
506
71
5
0
293,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role