Player Matchup

Aphrodite
Aphrodite
HuNGRy-WiL
Aphrodite
Level 54
God Stats
6W - 3L
1,619 SR
Queue Stats
56W - 146L
1,294 Elo+
Party 2
Danzaburou
Danzaburou
Kill-T3chWMB
Danzaburou
Level 67
God Stats
4W - 4L
1,579 SR
Queue Stats
134W - 283L
1,342 Elo+
Party 2
Cthulhu
Cthulhu
PurpEldo91
Cthulhu
Level 122
God Stats
2W - 0L
1,543 SR
Queue Stats
15W - 17L
1,353 Elo+
Solo
Team Averages
Level 81
1,580 SR
1,330 Elo+

VS

Team Averages
Level 42
1,484 SR
1,207 Elo+
Yu Huang
Yu Huang
Rexdensetsu
Yu Huang
Level 42
God Stats
1W - 4L
1,280 SR
Queue Stats
10W - 17L
1,266 Elo+
Solo
Thanatos
Thanatos
Rezdead15
Thanatos
Level 57
God Stats
0W - 1L
1,671 SR
Queue Stats
3W - 9L
1,273 Elo+
Party 1
Bellona
Bellona
Sqwertzy
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HuNGRy-WiL
Aphrodite
18
3 / 3 / 7
13,020
723
10,267
15,874
9,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Kill-T3chWMB
Danzaburou
19
7 / 3 / 5
13,494
750
22,491
23,569
11,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
PurpEldo91
Cthulhu
17
3 / 3 / 7
13,087
727
14,506
21,188
27,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Rexdensetsu
Yu Huang
17
1 / 5 / 8
12,021
668
10,740
15,336
7,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Rezdead15
Thanatos
18
8 / 4 / 1
13,484
749
21,996
22,725
12,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Sqwertzy
Bellona
15
0 / 4 / 5
10,058
559
5,958
17,354
18,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
9
9
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
HuNGRy-WiL
Aphrodite
3
3
7
2.17
W
Danzaburou
Kill-T3chWMB
Danzaburou
7
3
5
3.17
W
Cthulhu
PurpEldo91
Cthulhu
3
3
7
2.17
L
Yu Huang
Rexdensetsu
Yu Huang
1
5
8
1
L
Thanatos
Rezdead15
Thanatos
8
4
1
2.13
L
Bellona
Sqwertzy
Bellona
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,264
Damage
38,694
60,631
Taken
55,415
47,921
Mitigated
39,149
31,374
Healing
14,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
HuNGRy-WiL
Aphrodite
10,267
1,468
10,461
9,220
15,874
9,710
0
2,946
12,928
48,588
0
W
Danzaburou
Kill-T3chWMB
Danzaburou
22,491
13,630
0
7,127
23,569
11,144
1,715
4,082
19,487
0
74,464
W
Cthulhu
PurpEldo91
Cthulhu
14,506
632
856
3,710
21,188
27,067
686
3,958
17,230
47,109
0
L
Yu Huang
Rexdensetsu
Yu Huang
10,740
1,062
0
2,368
15,336
7,915
480
7,824
7,512
50,999
0
L
Thanatos
Rezdead15
Thanatos
21,996
9,764
0
11,504
22,725
12,741
0
7,105
15,620
0
65,300
L
Bellona
Sqwertzy
Bellona
5,958
2,201
0
428
17,354
18,493
0
9,899
7,455
0
13,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
35,563
213
Minions Killed
159
0
Camps Cleared
0
946,176
Distance Traveled
899,523
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,020
723
95
5
0
320,742
2
W
Danzaburou
13,494
750
79
4
0
286,585
0
W
Cthulhu
13,087
727
39
2
0
338,849
0
L
Yu Huang
12,021
668
69
4
0
283,838
0
L
Thanatos
13,484
749
71
4
0
308,841
2
L
Bellona
10,058
559
19
1
0
306,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role