Player Matchup

Sun Wukong
Sun Wukong
IMMORTAL__2012
Sun Wukong
Level 42
God Stats
1W - 2L
1,077 SR
Queue Stats
74W - 86L
1,355 Elo+
Party 1
Janus
Janus
TripToffen
Janus
Level 155
God Stats
4W - 1L
1,662 SR
Queue Stats
297W - 354L
1,455 Elo+
Party 1
Chernobog
Chernobog
deathlord227
Chernobog
Level 69
God Stats
1W - 1L
1,269 SR
Queue Stats
155W - 159L
1,485 Elo+
Party 1
Team Averages
Level 89
1,336 SR
1,432 Elo+

VS

Team Averages
Level 82
1,400 SR
1,461 Elo+
Scylla
Scylla
Mandy81500
Scylla
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,562 Elo+
Party 2
Heimdallr
Heimdallr
PandasInPijamas
Heimdallr
Level 83
God Stats
4W - 5L
1,392 SR
Queue Stats
34W - 70L
1,343 Elo+
Solo
Maui
Maui
Pobuhi
Maui
Level 59
God Stats
0W - 3L
1,308 SR
Queue Stats
11W - 14L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IMMORTAL__2012
Sun Wukong
15
1 / 3 / 5
10,198
637
7,341
16,367
13,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
18
4 / 2 / 2
11,408
713
14,273
11,894
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
deathlord227
Chernobog
18
3 / 1 / 3
11,178
699
13,760
12,983
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mandy81500
Scylla
15
3 / 5 / 3
10,566
660
12,708
10,885
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
PandasInPijamas
Heimdallr
16
2 / 2 / 4
10,603
663
9,927
13,971
9,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
Pobuhi
Maui
15
1 / 1 / 5
10,628
664
12,099
17,628
26,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
8
Kills
6
6
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
IMMORTAL__2012
Sun Wukong
1
3
5
1.17
L
Scylla
Mandy81500
Scylla
3
5
3
0.9
L
Heimdallr
PandasInPijamas
Heimdallr
2
2
4
2
L
Maui
Pobuhi
Maui
1
1
5
3.5
W
Janus
4
2
2
2.5
W
Chernobog
deathlord227
Chernobog
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,374
Damage
34,734
41,244
Taken
42,484
23,881
Mitigated
41,174
9,403
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
IMMORTAL__2012
Sun Wukong
7,341
1,479
0
2,205
16,367
13,214
394
8,421
7,946
0
31,713
L
Scylla
Mandy81500
Scylla
12,708
1,649
0
0
10,885
5,746
592
4,474
6,411
40,404
0
L
Heimdallr
PandasInPijamas
Heimdallr
9,927
4,971
0
3,520
13,971
9,041
775
4,646
9,325
0
66,908
L
Maui
Pobuhi
Maui
12,099
2,633
197
3,852
17,628
26,387
56
5,397
12,231
30,977
0
W
Janus
14,273
441
351
2,095
11,894
4,592
210
7,591
4,303
52,964
0
W
Chernobog
deathlord227
Chernobog
13,760
6,004
0
4,752
12,983
6,075
2,087
8,858
4,125
0
48,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,784
Gold Earned
31,797
201
Minions Killed
186
0
Camps Cleared
0
975,891
Distance Traveled
802,632
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,198
637
42
3
0
336,875
4
L
Scylla
10,566
660
70
4
0
249,776
3
L
Heimdallr
10,603
663
93
6
0
255,519
3
L
Maui
10,628
664
23
1
0
297,337
4
W
Janus
11,408
713
91
6
0
303,806
1
W
Chernobog
11,178
699
68
4
0
335,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role