Player Matchup

Khepri
Khepri
ClihtCommander
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,576 Elo+
Party 2
Achilles
Achilles
GerthBr00KZZ
Achilles
Level 106
God Stats
1W - 1L
1,390 SR
Queue Stats
22W - 15L
1,554 Elo+
Party 2
Fenrir
Fenrir
Luxxai
Fenrir
Level 84
God Stats
16W - 18L
1,499 SR
Queue Stats
401W - 379L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
Spicymari
Aphrodite
Level 17
God Stats
3W - 3L
1,302 SR
Queue Stats
23W - 29L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
pwzipopnpenguin
Baron Samedi
Level 143
God Stats
14W - 12L
1,550 SR
Queue Stats
364W - 345L
1,565 Elo+
Party 2
Team Averages
Level 76
1,448 SR
1,523 Elo+

VS

Team Averages
Level 42
1,437 SR
1,290 Elo+
Izanami
Izanami
HITTER34
Izanami
Level 43
God Stats
23W - 32L
1,344 SR
Queue Stats
28W - 56L
1,202 Elo+
Party 1
Chaac
Chaac
HornedSAINT
Chaac
Level 29
God Stats
5W - 26L
1,110 SR
Queue Stats
5W - 29L
1,046 Elo+
Party 1
Ishtar
Ishtar
Noseferatu66
Ishtar
Level 14
God Stats
1W - 1L
1,665 SR
Queue Stats
3W - 6L
1,240 Elo+
Party 1
Ao Kuang
Ao Kuang
Red_PandaTTV
Ao Kuang
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,384 Elo+
Solo
Chang'e
Chang'e
StarroPup
Chang'e
Level 47
God Stats
3W - 4L
1,566 SR
Queue Stats
90W - 64L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 26
12,122
1,102
22,025
17,028
11,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
GerthBr00KZZ
Achilles
19
11 / 2 / 19
13,641
1,240
19,390
22,277
30,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fenrir
Luxxai
Fenrir
19
13 / 0 / 20
12,880
1,171
18,318
12,170
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Spicymari
Aphrodite
19
4 / 0 / 28
12,019
1,093
13,884
10,405
7,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
pwzipopnpenguin
Baron Samedi
19
7 / 1 / 26
12,516
1,138
37,641
15,220
9,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HITTER34
Izanami
16
1 / 2 / 1
10,673
970
15,285
24,537
8,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 12 / 0
10,689
972
11,517
27,707
13,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
16
0 / 11 / 3
10,354
941
14,843
28,677
10,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Red_PandaTTV
Ao Kuang
16
0 / 13 / 4
10,728
975
17,625
33,679
15,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
StarroPup
Chang'e
15
0 / 2 / 1
9,613
874
2,292
3,034
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
12
40
Kills
3
4
Deaths
40
119
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
26
18
W
Achilles
GerthBr00KZZ
Achilles
11
2
19
10.25
L
Izanami
HITTER34
Izanami
1
2
1
0.75
L
2
12
0
0.17
W
Fenrir
Luxxai
Fenrir
13
0
20
23
L
Ishtar
0
11
3
0.14
L
Ao Kuang
Red_PandaTTV
Ao Kuang
0
13
4
0.15
W
Aphrodite
Spicymari
Aphrodite
4
0
28
18
L
Chang'e
StarroPup
Chang'e
0
2
1
0.25
W
Baron Samedi
pwzipopnpenguin
Baron Samedi
7
1
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,258
Damage
61,562
77,100
Taken
117,634
72,335
Mitigated
48,728
42,572
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,025
804
0
1,377
17,028
11,390
0
4,098
12,930
33,797
0
W
Achilles
GerthBr00KZZ
Achilles
19,390
9,108
2,582
4,450
22,277
30,664
0
6,588
12,134
0
33,611
L
Izanami
HITTER34
Izanami
15,285
11,014
0
1,793
24,537
8,838
0
14,389
9,699
0
36,389
L
11,517
4,386
0
3,933
27,707
13,363
0
18,167
8,816
0
23,121
W
Fenrir
Luxxai
Fenrir
18,318
5,256
0
2,437
12,170
13,169
0
3,723
8,447
0
27,399
L
Ishtar
14,843
9,005
0
1,312
28,677
10,291
0
18,166
9,980
0
26,087
L
Ao Kuang
Red_PandaTTV
Ao Kuang
17,625
5,607
0
2,126
33,679
15,182
0
19,924
13,055
29,591
2,102
W
Aphrodite
Spicymari
Aphrodite
13,884
2,705
8,021
7,047
10,405
7,202
0
3,196
7,209
29,923
0
L
Chang'e
StarroPup
Chang'e
2,292
31
278
611
3,034
1,054
0
1,654
1,281
9,310
0
W
Baron Samedi
pwzipopnpenguin
Baron Samedi
37,641
4,472
8,911
7,747
15,220
9,910
0
1,547
13,673
55,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,178
Gold Earned
52,057
186
Minions Killed
141
3
Camps Cleared
6
1,112,898
Distance Traveled
782,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,122
1,102
46
4
0
227,639
0
W
Achilles
13,641
1,240
24
2
0
204,473
0
L
Izanami
10,673
970
39
4
2
192,449
0
L
Chaac
10,689
972
20
2
2
193,117
0
W
Fenrir
12,880
1,171
19
2
1
253,785
0
L
Ishtar
10,354
941
31
3
0
176,617
0
L
Ao Kuang
10,728
975
30
3
2
176,199
0
W
Aphrodite
12,019
1,093
52
5
1
237,088
0
L
Chang'e
9,613
874
21
2
0
44,519
0
W
Baron Samedi
12,516
1,138
45
4
1
189,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role