Player Matchup

Loki
Loki
 
Loki
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MCSTANKIN
Ymir
Level 86
God Stats
38W - 50L
1,379 SR
Queue Stats
48W - 64L
1,381 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThickandStrong
Morgan Le Fay
Level 62
God Stats
2W - 2L
1,515 SR
Queue Stats
47W - 59L
1,408 Elo+
Party 2
Osiris
Osiris
Tretachi
Osiris
Level 98
God Stats
0W - 1L
1,612 SR
Queue Stats
125W - 131L
1,435 Elo+
Party 2
Cernunnos
Cernunnos
xNcHeelsx
Cernunnos
Level 76
God Stats
19W - 16L
1,464 SR
Queue Stats
56W - 63L
1,435 Elo+
Party 1
Team Averages
Level 75
1,494 SR
1,432 Elo+

VS

Team Averages
Level 60
1,505 SR
1,593 Elo+
Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bewgert
Janus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,831 Elo+
Party 3
Chaac
Chaac
Craft2769
Chaac
Level 85
God Stats
1W - 1L
1,289 SR
Queue Stats
193W - 173L
1,561 Elo+
Party 3
Mercury
Mercury
Maisonmorgann
Mercury
Level 108
God Stats
4W - 1L
1,738 SR
Queue Stats
92W - 78L
1,594 Elo+
Party 3
Izanami
Izanami
ReformedPattyIce
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 3 / 1
5,750
479
1,930
7,825
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
2 / 2 / 0
6,120
510
4,708
11,310
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
ThickandStrong
Morgan Le Fay
9
1 / 6 / 0
5,483
457
2,082
9,857
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Tretachi
Osiris
10
1 / 4 / 0
5,987
499
8,096
13,339
13,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
xNcHeelsx
Cernunnos
8
0 / 4 / 1
5,021
418
5,582
8,290
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 4
5,986
499
2,651
7,607
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Bewgert
Janus
14
7 / 1 / 2
8,136
678
6,553
5,062
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Craft2769
Chaac
13
4 / 1 / 1
7,668
639
8,530
10,384
8,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
11
4 / 0 / 7
7,041
587
7,004
8,151
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 3
7,236
603
9,887
9,925
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
19
19
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
W
Ares
 
Ares
1
2
4
1.5
W
Janus
Bewgert
Janus
7
1
2
8
W
Chaac
Craft2769
Chaac
4
1
1
4.5
L
Ymir
2
2
0
1
W
Mercury
4
0
7
7.5
W
3
0
3
4.5
L
Morgan Le Fay
ThickandStrong
Morgan Le Fay
1
6
0
0.17
L
Osiris
Tretachi
Osiris
1
4
0
0.25
L
Cernunnos
xNcHeelsx
Cernunnos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,398
Damage
34,625
50,621
Taken
41,129
30,693
Mitigated
25,194
15,446
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,930
173
0
2,717
7,825
2,774
0
1,432
6,270
0
34,809
W
Ares
 
Ares
2,651
160
0
1,439
7,607
7,178
0
2,179
5,428
15,485
1,801
W
Janus
Bewgert
Janus
6,553
1,015
0
1,283
5,062
1,900
0
1,420
3,642
61,872
0
W
Chaac
Craft2769
Chaac
8,530
2,425
0
3,112
10,384
8,932
0
0
10,384
0
54,975
L
Ymir
4,708
720
215
4,029
11,310
8,607
0
868
10,442
24,213
4,358
W
Mercury
7,004
3,629
0
1,080
8,151
3,035
0
733
7,418
0
44,330
W
9,887
6,281
0
5,838
9,925
4,149
0
2,108
7,817
0
75,098
L
Morgan Le Fay
ThickandStrong
Morgan Le Fay
2,082
689
0
1,282
9,857
4,024
0
4,536
5,087
23,489
0
L
Osiris
Tretachi
Osiris
8,096
4,530
0
4,907
13,339
13,021
0
578
12,761
0
42,432
L
Cernunnos
xNcHeelsx
Cernunnos
5,582
2,664
0
2,296
8,290
2,267
41
1,057
7,233
0
29,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
36,067
275
Minions Killed
447
0
Camps Cleared
0
1,074,807
Distance Traveled
1,254,260
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,750
479
62
5
0
263,684
1
W
Ares
5,986
499
28
2
0
231,588
2
W
Janus
8,136
678
125
10
0
265,294
4
W
Chaac
7,668
639
114
10
0
235,433
0
L
Ymir
6,120
510
42
4
0
220,212
0
W
Mercury
7,041
587
67
6
0
318,662
2
W
Izanami
7,236
603
113
9
0
203,283
2
L
Morgan Le Fay
5,483
457
38
3
0
188,635
4
L
Osiris
5,987
499
75
6
0
192,413
1
L
Cernunnos
5,021
418
58
5
0
209,863
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role