Player Matchup

Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Fo77rock
Maui
Level 129
God Stats
3W - 2L
1,417 SR
Queue Stats
147W - 147L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
KIikzy
Heimdallr
Level 61
God Stats
1W - 2L
1,145 SR
Queue Stats
4W - 10L
1,259 Elo+
Party 2
Hel
Hel
Neptoon182
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 113L
1,485 Elo+
Party 2
Bellona
Bellona
V7Rudy
Bellona
Level 123
God Stats
3W - 0L
1,965 SR
Queue Stats
97W - 106L
1,493 Elo+
Solo
Team Averages
Level 110
1,505 SR
1,450 Elo+

VS

Team Averages
Level 103
1,604 SR
1,426 Elo+
Zhong Kui
Zhong Kui
ElBanju
Zhong Kui
Level 86
God Stats
5W - 5L
1,554 SR
Queue Stats
180W - 180L
1,517 Elo+
Party 1
He Bo
He Bo
Obaddragon
He Bo
Level 136
God Stats
2W - 3L
1,579 SR
Queue Stats
113W - 108L
1,491 Elo+
Solo
Mercury
Mercury
RicheeA7X
Mercury
Level 62
God Stats
0W - 2L
1,645 SR
Queue Stats
1W - 4L
1,189 Elo+
Solo
Vamana
Vamana
baconlover20
Vamana
Level 125
God Stats
8W - 4L
1,661 SR
Queue Stats
214W - 220L
1,439 Elo+
Solo
Skadi
Skadi
the_eggman56
Skadi
Level 104
God Stats
16W - 10L
1,581 SR
Queue Stats
147W - 143L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 2 / 3
7,209
555
7,009
13,571
12,061
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maui
11
0 / 2 / 8
6,924
533
3,541
10,683
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
KIikzy
Heimdallr
11
3 / 3 / 3
6,398
492
6,462
9,493
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 5
8,205
631
7,169
7,391
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
V7Rudy
Bellona
14
7 / 1 / 1
8,121
625
6,916
9,814
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElBanju
Zhong Kui
9
2 / 2 / 3
5,831
449
5,028
9,062
9,880
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

He Bo
11
1 / 5 / 1
6,361
489
5,921
7,706
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
RicheeA7X
Mercury
11
2 / 3 / 2
6,817
524
2,210
9,927
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
12
1 / 2 / 2
7,376
567
11,417
15,600
14,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 3
6,035
464
6,335
8,291
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
8
9
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
3
1.25
L
Zhong Kui
ElBanju
Zhong Kui
2
2
3
1.75
W
Maui
0
2
8
2
W
Heimdallr
KIikzy
Heimdallr
3
3
3
1.5
W
4
1
5
6.5
L
He Bo
1
5
1
0.3
L
Mercury
RicheeA7X
Mercury
2
3
2
1
W
Bellona
V7Rudy
Bellona
7
1
1
7.5
L
Vamana
1
2
2
1
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,097
Damage
30,911
50,952
Taken
50,586
34,596
Mitigated
34,604
15,947
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,009
1,052
0
1,930
13,571
12,061
0
0
13,571
0
46,317
L
Zhong Kui
ElBanju
Zhong Kui
5,028
1,297
0
2,331
9,062
9,880
0
1,909
7,153
20,878
1,408
W
Maui
3,541
909
0
2,147
10,683
8,868
335
3,279
7,366
32,269
0
W
Heimdallr
KIikzy
Heimdallr
6,462
2,507
0
1,569
9,493
4,233
489
2,051
7,442
0
31,909
W
7,169
326
4,052
5,573
7,391
3,319
1,582
4,075
2,954
63,864
0
L
He Bo
5,921
448
0
380
7,706
2,975
0
3,488
4,218
42,438
0
L
Mercury
RicheeA7X
Mercury
2,210
1,186
0
2,488
9,927
4,401
0
1,389
8,538
0
42,811
W
Bellona
V7Rudy
Bellona
6,916
2,082
0
676
9,814
6,115
0
956
8,796
0
56,192
L
Vamana
11,417
6,800
0
6,428
15,600
14,248
235
747
14,853
0
56,457
L
6,335
2,883
0
1,720
8,291
3,100
0
3,177
5,114
0
39,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,857
Gold Earned
32,420
404
Minions Killed
336
0
Camps Cleared
0
1,285,411
Distance Traveled
1,243,015
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,209
555
90
7
0
265,610
1
L
Zhong Kui
5,831
449
40
3
0
205,832
2
W
Maui
6,924
533
48
4
0
220,738
2
W
Heimdallr
6,398
492
50
4
0
222,910
2
W
Hel
8,205
631
112
9
0
273,518
4
L
He Bo
6,361
489
76
6
0
217,476
1
L
Mercury
6,817
524
68
5
0
317,861
0
W
Bellona
8,121
625
104
8
0
302,635
2
L
Vamana
7,376
567
94
7
0
222,252
1
L
Skadi
6,035
464
58
4
0
279,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role