Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ObnoxiouslyBad
Baron Samedi
Level 160
God Stats
1W - 0L
1,369 SR
Queue Stats
47W - 15L
1,932 Elo+
Party 2
Chiron
Chiron
Tacamahac
Chiron
Level 160
God Stats
1W - 0L
1,600 SR
Queue Stats
58W - 13L
1,986 Elo+
Party 2
Team Averages
Level 160
1,490 SR
1,806 Elo+

VS

Team Averages
Level 135
1,448 SR
1,668 Elo+
Thoth
Thoth
EpicInHD
Thoth
Level 138
God Stats
1W - 2L
1,449 SR
Queue Stats
63W - 57L
1,666 Elo+
Party 1
Artio
Artio
Festigeo1
Artio
Level 138
God Stats
0W - 1L
1,583 SR
Queue Stats
58W - 41L
1,698 Elo+
Party 1
Loki
Loki
deathdope123
Loki
Level 129
God Stats
0W - 1L
1,313 SR
Queue Stats
43W - 40L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 2 / 11
10,463
805
6,937
19,788
20,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ObnoxiouslyBad
Baron Samedi
15
3 / 2 / 10
9,557
735
14,021
10,660
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Tacamahac
Chiron
16
8 / 1 / 6
10,403
800
17,544
8,619
3,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EpicInHD
Thoth
15
2 / 5 / 2
9,225
710
14,063
10,215
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Festigeo1
Artio
12
0 / 5 / 3
8,391
645
3,949
20,278
22,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 1
8,051
619
6,187
13,139
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
5
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
11
4.75
L
Thoth
EpicInHD
Thoth
2
5
2
0.6
L
Artio
Festigeo1
Artio
0
5
3
0.3
W
Baron Samedi
ObnoxiouslyBad
Baron Samedi
3
2
10
4
W
Chiron
Tacamahac
Chiron
8
1
6
11
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,502
Damage
24,199
39,067
Taken
43,632
29,932
Mitigated
32,512
14,228
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,937
2,397
0
3,532
19,788
20,474
31
7,113
11,438
19,479
0
L
Thoth
EpicInHD
Thoth
14,063
791
0
768
10,215
4,325
0
5,996
4,219
51,257
0
L
Artio
Festigeo1
Artio
3,949
657
980
3,711
20,278
22,533
0
9,370
10,908
10,666
0
W
Baron Samedi
ObnoxiouslyBad
Baron Samedi
14,021
1,799
3,099
3,512
10,660
5,798
1,126
6,537
4,123
43,485
0
W
Chiron
Tacamahac
Chiron
17,544
8,889
2,249
1,836
8,619
3,660
1,711
4,377
2,902
0
56,448
L
6,187
2,089
0
1,287
13,139
5,654
0
5,708
7,431
0
22,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
25,667
152
Minions Killed
125
0
Camps Cleared
0
649,890
Distance Traveled
643,191
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,463
805
21
2
0
217,734
2
L
Thoth
9,225
710
75
6
0
208,824
1
L
Artio
8,391
645
17
1
0
227,173
1
W
Baron Samedi
9,557
735
51
4
0
215,700
3
W
Chiron
10,403
800
80
6
0
216,456
2
L
Loki
8,051
619
33
3
0
207,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role