Player Matchup

Sun Wukong
Sun Wukong
Andrew_28f
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Aslethz
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,453 SR
Queue Stats
20W - 19L
1,455 Elo+
Party 2
Skadi
Skadi
GU1_5VL
Skadi
Level 65
God Stats
2W - 4L
1,395 SR
Queue Stats
201W - 190L
1,490 Elo+
Party 2
Tyr
Tyr
GostosinhoGG
Tyr
Level 6
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 3L
1,510 Elo+
Party 4
Izanami
Izanami
Leozimgamer3892
Izanami
Level 47
God Stats
1W - 4L
1,460 SR
Queue Stats
7W - 7L
1,494 Elo+
Party 4
Team Averages
Level 33
1,417 SR
1,527 Elo+

VS

Team Averages
Level 77
1,409 SR
1,366 Elo+
Sol
Sol
GarotoVirtual
Sol
Level 160
God Stats
5W - 2L
1,570 SR
Queue Stats
190W - 210L
1,488 Elo+
Party 1
Chang'e
Chang'e
Luizmatheus1000
Chang'e
Level 29
God Stats
1W - 2L
1,179 SR
Queue Stats
1W - 8L
1,054 Elo+
Party 3
Cliodhna
Cliodhna
MagicalDaisy
Cliodhna
Level 49
God Stats
29W - 21L
1,571 SR
Queue Stats
68W - 76L
1,431 Elo+
Solo
Aphrodite
Aphrodite
Mihaelle
Aphrodite
Level 103
God Stats
4W - 12L
1,226 SR
Queue Stats
12W - 24L
1,332 Elo+
Party 1
Lancelot
Lancelot
Rowan777
Lancelot
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andrew_28f
Sun Wukong
17
2 / 12 / 2
11,725
977
15,303
33,702
32,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Aslethz
Morgan Le Fay
18
0 / 6 / 9
12,123
1,010
28,462
18,475
7,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
GU1_5VL
Skadi
18
2 / 7 / 6
12,220
1,018
19,930
25,682
13,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 4 / 3
14,650
1,221
20,780
29,246
34,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 10 / 4
11,314
943
11,735
27,025
10,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

9

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 10
15,971
1,331
36,228
13,011
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 3 / 20
12,795
1,066
20,007
21,292
10,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
MagicalDaisy
Cliodhna
20
11 / 2 / 14
13,642
1,137
30,302
19,257
9,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Mihaelle
Aphrodite
20
6 / 1 / 24
14,247
1,187
18,519
20,884
15,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Rowan777
Lancelot
18
5 / 4 / 11
12,545
1,045
22,213
27,135
22,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
118
12
Kills
39
39
Deaths
12
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Andrew_28f
Sun Wukong
2
12
2
0.25
L
Morgan Le Fay
Aslethz
Morgan Le Fay
0
6
9
0.75
L
Skadi
GU1_5VL
Skadi
2
7
6
0.71
W
14
2
10
9.5
L
8
4
3
2.38
L
0
10
4
0.2
W
3
3
20
4.33
W
Cliodhna
MagicalDaisy
Cliodhna
11
2
14
9
W
Aphrodite
Mihaelle
Aphrodite
6
1
24
18
W
Lancelot
Rowan777
Lancelot
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,210
Damage
127,269
134,130
Taken
101,579
99,052
Mitigated
64,898
12,672
Healing
41,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Andrew_28f
Sun Wukong
15,303
2,006
0
4,149
33,702
32,091
0
20,048
13,654
0
27,038
L
Morgan Le Fay
Aslethz
Morgan Le Fay
28,462
3,899
0
286
18,475
7,954
0
8,685
9,790
46,592
0
L
Skadi
GU1_5VL
Skadi
19,930
10,712
0
2,894
25,682
13,392
0
12,791
12,891
0
45,286
W
36,228
13,486
0
2,445
13,011
6,731
0
3,353
9,658
80,947
3,202
L
20,780
2,114
0
4,811
29,246
34,845
0
19,760
8,891
223
49,949
L
11,735
8,669
0
532
27,025
10,770
0
12,296
14,729
0
36,627
W
20,007
1,113
8,361
7,028
21,292
10,660
0
5,674
15,618
47,350
0
W
Cliodhna
MagicalDaisy
Cliodhna
30,302
3,711
0
4,739
19,257
9,523
0
3,252
16,005
0
48,345
W
Aphrodite
Mihaelle
Aphrodite
18,519
2,155
8,257
9,038
20,884
15,872
0
9,498
11,386
38,147
0
W
Lancelot
Rowan777
Lancelot
22,213
5,398
0
1,820
27,135
22,112
0
6,908
20,227
0
27,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,032
Gold Earned
69,200
215
Minions Killed
274
6
Camps Cleared
11
1,194,105
Distance Traveled
1,245,809
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,725
977
28
2
1
234,598
0
L
Morgan Le Fay
12,123
1,010
35
3
1
260,297
0
L
Skadi
12,220
1,018
38
3
2
225,686
1
W
Sol
15,971
1,331
114
10
8
231,812
0
L
Tyr
14,650
1,221
61
5
2
270,870
0
L
Izanami
11,314
943
53
4
0
202,654
0
W
Chang'e
12,795
1,066
64
5
3
253,122
2
W
Cliodhna
13,642
1,137
39
3
0
263,457
0
W
Aphrodite
14,247
1,187
45
4
0
250,197
0
W
Lancelot
12,545
1,045
12
1
0
247,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role