Player Matchup

Skadi
Skadi
HaloPrincess117
Skadi
Level 128
God Stats
5W - 7L
1,383 SR
Queue Stats
31W - 29L
1,474 Elo+
Solo
Fenrir
Fenrir
chedduhbaebzquit
Fenrir
Level 106
God Stats
0W - 3L
1,235 SR
Queue Stats
69W - 100L
1,388 Elo+
Party 2
Hel
Hel
edwinram123
Hel
Level 145
God Stats
2W - 1L
1,803 SR
Queue Stats
227W - 225L
1,507 Elo+
Solo
Kukulkan
Kukulkan
nightshadow_1995
Kukulkan
Level 121
God Stats
0W - 1L
1,502 SR
Queue Stats
188W - 196L
1,464 Elo+
Party 2
Rama
Rama
savknoll8
Rama
Level 99
God Stats
7W - 12L
1,389 SR
Queue Stats
58W - 78L
1,373 Elo+
Party 2
Team Averages
Level 120
1,462 SR
1,441 Elo+

VS

Team Averages
Level 81
1,339 SR
1,486 Elo+
Charybdis
Charybdis
 
Charybdis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Bloodshedz
King Arthur
Level 103
God Stats
2W - 0L
1,560 SR
Queue Stats
48W - 37L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
CraigCannon
Kukulkan
Level 17
God Stats
3W - 0L
1,131 SR
Queue Stats
9W - 6L
1,434 Elo+
Party 1
Bacchus
Bacchus
Visajj
Bacchus
Level 60
God Stats
1W - 0L
1,240 SR
Queue Stats
46W - 48L
1,431 Elo+
Party 3
Thanatos
Thanatos
mooreneck
Thanatos
Level 124
God Stats
2W - 1L
1,267 SR
Queue Stats
12W - 8L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,637
1,127
2,630
5,515
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 3 / 0
5,545
1,109
2,820
6,311
2,437
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
5,102
1,020
3,847
4,996
1,901
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 1
5,613
1,123
4,282
3,471
1,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
10
2 / 0 / 0
6,013
1,203
3,475
6,491
2,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

348

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 0 / 4
6,310
1,262
7,847
3,467
1,455
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Bloodshedz
King Arthur
11
4 / 1 / 4
6,806
1,361
7,062
3,578
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
CraigCannon
Kukulkan
10
1 / 1 / 2
5,811
1,162
1,536
3,176
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Visajj
Bacchus
11
0 / 0 / 7
6,194
1,239
4,573
6,988
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
mooreneck
Thanatos
10
0 / 1 / 4
5,578
1,116
4,013
3,606
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
8
8
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
4
5
W
King Arthur
Bloodshedz
King Arthur
4
1
4
6
W
Kukulkan
CraigCannon
Kukulkan
1
1
2
2
L
0
1
2
1
W
Bacchus
Visajj
Bacchus
0
0
7
3.5
L
1
3
0
0.33
L
0
2
0
0
W
Thanatos
mooreneck
Thanatos
0
1
4
2
L
0
2
1
0.25
L
Rama
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,054
Damage
25,031
26,784
Taken
20,815
10,219
Mitigated
15,215
3,362
Healing
2,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,847
3,471
0
221
3,467
1,455
0
2,270
1,197
0
17,364
W
King Arthur
Bloodshedz
King Arthur
7,062
960
0
568
3,578
2,433
0
1,376
2,202
0
10,531
W
Kukulkan
CraigCannon
Kukulkan
1,536
222
0
120
3,176
1,331
0
1,549
1,627
17,479
0
L
2,630
1,385
0
203
5,515
2,137
0
1,978
3,450
0
8,647
W
Bacchus
Visajj
Bacchus
4,573
975
0
543
6,988
8,215
0
2,561
4,427
6,697
0
L
2,820
818
0
502
6,311
2,437
0
823
5,288
0
4,624
L
3,847
588
1,074
914
4,996
1,901
0
1,313
3,562
6,665
0
W
Thanatos
mooreneck
Thanatos
4,013
1,071
0
1,512
3,606
1,781
0
373
3,233
0
9,816
L
4,282
463
318
187
3,471
1,364
0
842
2,547
18,725
0
L
Rama
3,475
3,046
0
164
6,491
2,380
0
1,153
5,257
0
9,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,910
Gold Earned
30,699
75
Minions Killed
94
3
Camps Cleared
5
386,807
Distance Traveled
531,370
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,310
1,262
23
5
0
108,471
1
W
King Arthur
6,806
1,361
10
2
0
105,978
0
W
Kukulkan
5,811
1,162
47
9
0
97,299
0
L
Skadi
5,637
1,127
7
1
0
68,088
0
W
Bacchus
6,194
1,239
5
1
1
114,857
1
L
Fenrir
5,545
1,109
1
0
1
89,735
0
L
Hel
5,102
1,020
7
1
0
71,741
0
W
Thanatos
5,578
1,116
9
2
4
104,765
0
L
Kukulkan
5,613
1,123
44
9
0
75,843
0
L
Rama
6,013
1,203
16
3
2
81,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role