Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Avard
Tsukuyomi
Level 129
God Stats
0W - 3L
1,554 SR
Queue Stats
4W - 19L
1,312 Elo+
Party 2
Tiamat
Tiamat
Funtime_Foxer
Tiamat
Level 68
God Stats
3W - 5L
1,634 SR
Queue Stats
5W - 11L
1,450 Elo+
Solo
Cernunnos
Cernunnos
TakToOn
Cernunnos
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,328 Elo+
Party 2
Team Averages
Level 90
1,538 SR
1,418 Elo+

VS

Team Averages
Level 106
1,624 SR
1,555 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Niikõ
Chronos
Level 160
God Stats
5W - 1L
1,851 SR
Queue Stats
204W - 68L
1,785 Elo+
Party 3
Charybdis
Charybdis
SituationUser
Charybdis
Level 126
God Stats
4W - 7L
1,502 SR
Queue Stats
121W - 113L
1,529 Elo+
Solo
Odin
Odin
SnusAndCoffee
Odin
Level 157
God Stats
1W - 0L
1,757 SR
Queue Stats
65W - 25L
1,756 Elo+
Party 3
Baron Samedi
Baron Samedi
iWatty02
Baron Samedi
Level 17
God Stats
1W - 0L
1,508 SR
Queue Stats
5W - 12L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 0 / 6
8,559
856
6,106
13,333
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
 
Chang'e
12
0 / 6 / 7
6,585
659
5,956
12,373
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Avard
Tsukuyomi
14
2 / 7 / 1
7,543
754
10,768
14,283
7,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 2
7,318
732
5,188
9,268
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TakToOn
Cernunnos
14
2 / 2 / 5
7,724
772
9,191
11,444
5,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 4 / 5
7,618
762
9,027
9,564
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Niikõ
Chronos
17
10 / 2 / 7
9,289
929
19,724
10,905
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SituationUser
Charybdis
15
3 / 1 / 6
8,074
807
9,240
8,463
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 9
7,287
729
10,684
10,091
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
iWatty02
Baron Samedi
13
1 / 1 / 8
7,075
708
4,394
5,966
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
8
Kills
19
19
Deaths
9
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
0
6
5
L
Chang'e
 
Chang'e
0
6
7
0.58
W
Hun Batz
 
Hun Batz
4
4
5
1.63
L
Tsukuyomi
Avard
Tsukuyomi
2
7
1
0.36
L
2
4
2
0.75
W
Chronos
Niikõ
Chronos
10
2
7
6.75
W
Charybdis
SituationUser
Charybdis
3
1
6
6
W
1
1
9
5.5
L
Cernunnos
TakToOn
Cernunnos
2
2
5
2.25
W
Baron Samedi
iWatty02
Baron Samedi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,209
Damage
53,069
60,701
Taken
44,989
39,326
Mitigated
27,396
18,911
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,106
1,022
3,336
6,253
13,333
14,180
0
5,635
7,396
11,529
0
L
Chang'e
 
Chang'e
5,956
540
2,702
1,762
12,373
5,612
0
3,912
8,211
14,802
0
W
Hun Batz
 
Hun Batz
9,027
597
0
1,330
9,564
4,353
0
3,539
6,025
0
19,467
L
Tsukuyomi
Avard
Tsukuyomi
10,768
2,582
270
1,232
14,283
7,221
0
6,476
7,568
0
30,188
L
5,188
673
0
841
9,268
6,537
470
2,774
6,199
22,426
0
W
Chronos
Niikõ
Chronos
19,724
7,017
0
2,358
10,905
5,050
0
3,267
7,638
46,601
0
W
Charybdis
SituationUser
Charybdis
9,240
3,854
0
1,820
8,463
3,545
1,984
2,690
5,773
0
32,089
W
10,684
2,369
0
3,344
10,091
9,905
0
4,892
5,199
0
17,350
L
Cernunnos
TakToOn
Cernunnos
9,191
4,789
322
2,193
11,444
5,776
52
5,321
5,831
0
23,424
W
Baron Samedi
iWatty02
Baron Samedi
4,394
217
796
1,389
5,966
4,543
198
2,862
3,104
13,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
39,343
171
Minions Killed
216
0
Camps Cleared
0
952,600
Distance Traveled
1,048,512
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,559
856
12
1
0
207,384
2
L
Chang'e
6,585
659
30
3
0
171,999
0
W
Hun Batz
7,618
762
36
4
0
230,398
3
L
Tsukuyomi
7,543
754
50
5
0
201,677
0
L
Tiamat
7,318
732
43
4
0
183,870
0
W
Chronos
9,289
929
76
8
0
211,587
0
W
Charybdis
8,074
807
67
7
0
180,888
3
W
Odin
7,287
729
19
2
0
219,020
1
L
Cernunnos
7,724
772
36
4
0
187,670
1
W
Baron Samedi
7,075
708
18
2
0
206,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role