Player Matchup

Merlin
Merlin
GFDUTRCKH
Merlin
Level 89
God Stats
2W - 2L
1,576 SR
Queue Stats
29W - 26L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PoseidonsPlague
Ah Muzen Cab
Level 96
God Stats
3W - 2L
1,708 SR
Queue Stats
173W - 183L
1,496 Elo+
Party 1
Fenrir
Fenrir
SlamFister
Fenrir
Level 44
God Stats
8W - 12L
1,443 SR
Queue Stats
70W - 87L
1,410 Elo+
Party 1
Artemis
Artemis
cavero01
Artemis
Level 46
God Stats
1W - 1L
1,703 SR
Queue Stats
7W - 8L
1,445 Elo+
Party 2
Bacchus
Bacchus
mauxz13
Bacchus
Level 7
God Stats
1W - 1L
1,710 SR
Queue Stats
6W - 7L
1,441 Elo+
Party 2
Team Averages
Level 56
1,628 SR
1,458 Elo+

VS

Team Averages
Level 56
1,468 SR
1,391 Elo+
Mulan
Mulan
GremlinNaits
Mulan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,333 Elo+
Party 3
Olorun
Olorun
GrimWarden34
Olorun
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Ninjayoshigara
Cthulhu
Level 45
God Stats
2W - 2L
1,381 SR
Queue Stats
26W - 48L
1,317 Elo+
Party 3
Loki
Loki
TTV Keginb
Loki
Level 93
God Stats
17W - 14L
1,460 SR
Queue Stats
31W - 36L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vitamins
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GFDUTRCKH
Merlin
15
0 / 9 / 0
10,032
1,003
14,749
24,612
10,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
PoseidonsPlague
Ah Muzen Cab
14
0 / 2 / 1
8,877
888
3,122
3,510
1,284
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
SlamFister
Fenrir
14
0 / 3 / 1
8,745
875
2,506
3,416
1,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
cavero01
Artemis
14
1 / 9 / 0
9,847
985
14,988
18,550
8,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
mauxz13
Bacchus
14
0 / 10 / 1
9,753
975
3,752
20,477
16,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

0

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 20
11,955
1,196
14,953
10,778
12,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
18
6 / 1 / 22
11,933
1,193
16,219
9,728
5,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 0 / 22
10,270
1,027
9,618
11,170
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
9 / 0 / 13
11,990
1,199
11,613
7,871
3,964
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Vitamins
Morgan Le Fay
18
9 / 0 / 19
12,111
1,211
14,316
5,460
2,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
129
1
Kills
33
33
Deaths
1
3
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Merlin
GFDUTRCKH
Merlin
0
9
0
0
W
9
0
20
19
W
Olorun
6
1
22
17
W
0
0
22
11
L
Ah Muzen Cab
PoseidonsPlague
Ah Muzen Cab
0
2
1
0.25
L
Fenrir
SlamFister
Fenrir
0
3
1
0.17
W
9
0
13
15.5
W
Morgan Le Fay
Vitamins
Morgan Le Fay
9
0
19
18.5
L
Artemis
cavero01
Artemis
1
9
0
0.11
L
Bacchus
mauxz13
Bacchus
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,117
Damage
66,719
70,565
Taken
45,007
39,181
Mitigated
37,247
2,762
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GFDUTRCKH
Merlin
14,749
718
37
1,465
24,612
10,921
0
15,207
8,610
48,764
0
W
14,953
2,906
0
3,029
10,778
12,429
0
3,316
7,462
1,588
19,559
W
Olorun
16,219
12,508
1,035
4,660
9,728
5,203
0
5,208
4,479
35,137
0
W
9,618
480
598
857
11,170
13,048
0
3,804
7,336
19,872
0
L
Ah Muzen Cab
PoseidonsPlague
Ah Muzen Cab
3,122
900
0
380
3,510
1,284
0
1,864
1,492
0
6,226
L
Fenrir
SlamFister
Fenrir
2,506
198
0
112
3,416
1,762
0
1,757
1,623
0
2,360
W
11,613
1,818
0
323
7,871
3,964
0
2,963
4,908
0
26,234
W
Morgan Le Fay
Vitamins
Morgan Le Fay
14,316
1,109
0
255
5,460
2,603
0
3,210
2,175
44,646
0
L
Artemis
cavero01
Artemis
14,988
6,992
0
197
18,550
8,638
0
8,403
9,849
0
31,111
L
Bacchus
mauxz13
Bacchus
3,752
298
0
571
20,477
16,576
0
11,963
7,705
5,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,254
Gold Earned
58,259
119
Minions Killed
215
6
Camps Cleared
8
566,902
Distance Traveled
1,088,779
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,032
1,003
71
7
2
179,643
2
W
Mulan
11,955
1,196
20
2
1
227,520
0
W
Olorun
11,933
1,193
58
6
2
176,799
1
W
Cthulhu
10,270
1,027
17
2
1
232,302
1
L
Ah Muzen Cab
8,877
888
4
0
1
40,433
0
L
Fenrir
8,745
875
0
0
0
30,780
0
W
Loki
11,990
1,199
31
3
3
228,438
0
W
Morgan Le Fay
12,111
1,211
89
9
1
223,720
0
L
Artemis
9,847
985
43
4
3
163,453
4
L
Bacchus
9,753
975
1
0
0
152,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role