Player Matchup

Agni
Agni
Maunbaoby
Agni
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,629 Elo+
Party 2
Bacchus
Bacchus
Satrim
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,629 Elo+
Party 2
Cernunnos
Cernunnos
XxRata2ExX
Cernunnos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,560 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,606 Elo+

VS

Team Averages
Level 72
1,499 SR
1,448 Elo+
Sol
Sol
Lo_Gotti_
Sol
Level 19
God Stats
4W - 2L
1,490 SR
Queue Stats
4W - 6L
1,323 Elo+
Party 1
Horus
Horus
NuclearExitium
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
TheMayoMan1
Danzaburou
Level 129
God Stats
0W - 1L
1,506 SR
Queue Stats
14W - 12L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 2 / 10
9,273
773
12,975
8,358
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Satrim
Bacchus
13
3 / 2 / 10
9,152
763
7,392
8,182
9,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
XxRata2ExX
Cernunnos
17
8 / 0 / 7
10,662
889
18,920
7,060
3,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
7,629
636
3,468
12,520
5,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 4 / 2
8,714
726
2,074
16,219
20,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
TheMayoMan1
Danzaburou
15
3 / 4 / 1
8,842
737
5,078
14,407
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
4
4
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Agni
4
2
10
4.5
L
1
4
2
0.5
W
Bacchus
Satrim
Bacchus
3
2
10
4
L
Danzaburou
TheMayoMan1
Danzaburou
3
4
1
0.88
W
Cernunnos
XxRata2ExX
Cernunnos
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,287
Damage
10,620
23,600
Taken
43,146
16,839
Mitigated
32,787
3,903
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,468
715
0
1,763
12,520
5,488
0
5,842
6,504
16,555
0
W
Agni
12,975
723
0
490
8,358
3,364
529
1,142
7,216
44,784
0
L
2,074
997
1,118
4,158
16,219
20,095
0
6,858
9,035
0
8,891
W
Bacchus
Satrim
Bacchus
7,392
1,005
0
0
8,182
9,953
39
948
7,234
12,396
0
L
Danzaburou
TheMayoMan1
Danzaburou
5,078
1,386
0
2,560
14,407
7,204
0
6,862
7,159
0
56,042
W
Cernunnos
XxRata2ExX
Cernunnos
18,920
8,426
0
3,413
7,060
3,522
1,578
1,440
5,620
0
43,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,087
Gold Earned
25,185
142
Minions Killed
146
0
Camps Cleared
0
663,051
Distance Traveled
644,044
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,629
636
40
3
0
196,818
2
W
Agni
9,273
773
62
5
0
223,541
4
L
Horus
8,714
726
13
1
0
233,975
2
W
Bacchus
9,152
763
14
1
0
213,364
3
L
Danzaburou
8,842
737
93
8
0
213,251
1
W
Cernunnos
10,662
889
66
6
0
226,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role