Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Atemosha
Ah Muzen Cab
Level 84
God Stats
3W - 2L
1,496 SR
Queue Stats
63W - 59L
1,348 Elo+
Party 1
Xing Tian
Xing Tian
HiBrason
Xing Tian
Level 94
God Stats
1W - 0L
1,289 SR
Queue Stats
46W - 46L
1,419 Elo+
Party 2
Osiris
Osiris
Hitman4347
Osiris
Level 29
God Stats
1W - 1L
1,248 SR
Queue Stats
60W - 74L
1,323 Elo+
Party 1
Chaac
Chaac
MichelinGamer
Chaac
Level 106
God Stats
5W - 4L
1,470 SR
Queue Stats
91W - 122L
1,317 Elo+
Party 1
Hou Yi
Hou Yi
SkullFace5058
Hou Yi
Level 74
God Stats
1W - 2L
1,182 SR
Queue Stats
48W - 48L
1,393 Elo+
Party 2
Team Averages
Level 77
1,337 SR
1,360 Elo+

VS

Team Averages
Level 70
1,436 SR
1,288 Elo+
Nike
Nike
ADamnWerewolf
Nike
Level 62
God Stats
0W - 1L
1,297 SR
Queue Stats
12W - 16L
1,313 Elo+
Solo
Hun Batz
Hun Batz
Gunthiey
Hun Batz
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,189 Elo+
Solo
Kuzenbo
Kuzenbo
M0dern_Valkyrie_
Kuzenbo
Level 68
God Stats
1W - 1L
1,857 SR
Queue Stats
97W - 101L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
Slychubbsjr
Erlang Shen
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,306 Elo+
Party 3
Charybdis
Charybdis
terminatrix87
Charybdis
Level 33
God Stats
0W - 5L
1,027 SR
Queue Stats
46W - 96L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Atemosha
Ah Muzen Cab
18
11 / 3 / 14
11,089
1,008
18,640
10,778
5,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
HiBrason
Xing Tian
14
3 / 4 / 11
9,308
846
8,640
20,536
19,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Hitman4347
Osiris
12
6 / 5 / 7
9,090
826
10,018
13,519
19,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 3 / 22
10,729
975
12,011
16,351
21,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 12
9,611
874
14,392
9,311
4,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 11
8,066
733
6,771
13,531
9,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
Gunthiey
Hun Batz
16
4 / 4 / 10
9,360
851
10,742
11,347
5,597
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 5 / 7
9,061
824
8,033
14,629
16,847
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Slychubbsjr
Erlang Shen
14
1 / 8 / 8
8,171
743
6,231
18,406
17,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
terminatrix87
Charybdis
14
6 / 7 / 6
9,011
819
12,017
12,792
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
30
Kills
15
17
Deaths
30
66
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
6
11
1.08
W
Ah Muzen Cab
Atemosha
Ah Muzen Cab
11
3
14
6
L
Hun Batz
Gunthiey
Hun Batz
4
4
10
2.25
W
Xing Tian
HiBrason
Xing Tian
3
4
11
2.13
W
Osiris
Hitman4347
Osiris
6
5
7
1.9
L
3
5
7
1.3
W
6
3
22
5.67
W
4
2
12
5
L
Erlang Shen
Slychubbsjr
Erlang Shen
1
8
8
0.63
L
Charybdis
terminatrix87
Charybdis
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,701
Damage
43,794
70,495
Taken
70,705
69,724
Mitigated
55,043
26,429
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,771
1,736
909
691
13,531
9,430
0
1,303
12,228
0
13,713
W
Ah Muzen Cab
Atemosha
Ah Muzen Cab
18,640
6,755
1,488
3,531
10,778
5,292
2,946
566
10,030
0
40,632
L
Hun Batz
Gunthiey
Hun Batz
10,742
1,526
393
1,820
11,347
5,597
735
1,687
9,660
0
18,640
W
Xing Tian
HiBrason
Xing Tian
8,640
1,095
643
6,835
20,536
19,119
179
1,657
18,512
14,728
0
W
Osiris
Hitman4347
Osiris
10,018
4,619
603
2,467
13,519
19,792
184
1,049
12,342
0
16,547
L
8,033
1,663
703
2,110
14,629
16,847
149
2,485
12,144
14,973
0
W
12,011
1,837
1,047
5,843
16,351
21,519
2,386
2,061
14,098
0
25,233
W
14,392
7,086
1,201
2,771
9,311
4,002
2,967
1,659
7,480
0
29,267
L
Erlang Shen
Slychubbsjr
Erlang Shen
6,231
3,799
1,739
2,718
18,406
17,477
260
2,095
16,311
0
9,577
L
Charybdis
terminatrix87
Charybdis
12,017
4,080
1,105
1,076
12,792
5,692
834
1,070
11,722
0
20,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,827
Gold Earned
43,669
120
Minions Killed
92
0
Camps Cleared
0
973,266
Distance Traveled
913,909
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,066
733
19
2
0
189,582
0
W
Ah Muzen Cab
11,089
1,008
42
4
0
178,490
0
L
Hun Batz
9,360
851
27
2
0
177,818
0
W
Xing Tian
9,308
846
12
1
0
215,159
2
W
Osiris
9,090
826
11
1
0
177,554
3
L
Kuzenbo
9,061
824
15
1
0
205,357
1
W
Chaac
10,729
975
29
3
0
201,306
0
W
Hou Yi
9,611
874
26
2
0
200,757
1
L
Erlang Shen
8,171
743
15
1
0
186,910
0
L
Charybdis
9,011
819
16
1
0
154,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role