Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AmusingThread29
Baron Samedi
Level 69
God Stats
4W - 0L
1,827 SR
Queue Stats
12W - 8L
1,537 Elo+
Party 1
Khepri
Khepri
Chubby Nuggz
Khepri
Level 91
God Stats
14W - 14L
1,505 SR
Queue Stats
199W - 199L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
ConverseRhyme60
Gilgamesh
Level 143
God Stats
1W - 2L
1,326 SR
Queue Stats
152W - 147L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
EmperorPabu
Zhong Kui
Level 125
God Stats
2W - 0L
1,577 SR
Queue Stats
182W - 166L
1,550 Elo+
Party 1
Team Averages
Level 114
1,547 SR
1,507 Elo+

VS

Team Averages
Level 105
1,596 SR
1,460 Elo+
Fenrir
Fenrir
JxGHIDORAHxJ
Fenrir
Level 78
God Stats
0W - 2L
1,317 SR
Queue Stats
253W - 257L
1,445 Elo+
Solo
Izanami
Izanami
Jzzseph
Izanami
Level 64
God Stats
1W - 1L
1,779 SR
Queue Stats
38W - 41L
1,456 Elo+
Party 3
Amaterasu
Amaterasu
Mrx_Mdmr
Amaterasu
Level 120
God Stats
4W - 6L
1,495 SR
Queue Stats
335W - 336L
1,492 Elo+
Solo
Athena
Athena
QuellyMelly
Athena
Level 101
God Stats
2W - 3L
1,856 SR
Queue Stats
61W - 68L
1,468 Elo+
Party 3
Janus
Janus
gamersdelight456
Janus
Level 160
God Stats
19W - 24L
1,534 SR
Queue Stats
530W - 552L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
5 / 0 / 2
9,464
526
11,209
6,638
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
AmusingThread29
Baron Samedi
14
0 / 2 / 2
8,446
469
10,881
11,199
7,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
15
3 / 0 / 5
9,651
536
2,790
4,600
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gilgamesh
ConverseRhyme60
Gilgamesh
15
2 / 0 / 3
8,928
496
10,931
14,692
8,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
EmperorPabu
Zhong Kui
16
2 / 4 / 1
9,507
528
9,345
16,828
12,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 4 / 2
8,032
446
6,641
14,997
6,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Jzzseph
Izanami
10
0 / 3 / 0
6,586
366
3,680
9,308
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Mrx_Mdmr
Amaterasu
15
2 / 2 / 0
9,391
522
8,026
19,891
14,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
12
0 / 1 / 3
7,798
433
2,482
12,389
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 2 / 1
9,387
522
9,236
7,827
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
6
6
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
2
6
W
Baron Samedi
AmusingThread29
Baron Samedi
0
2
2
0.5
W
Khepri
3
0
5
5.5
W
Gilgamesh
ConverseRhyme60
Gilgamesh
2
0
3
3.5
W
Zhong Kui
EmperorPabu
Zhong Kui
2
4
1
0.63
L
Fenrir
2
4
2
0.75
L
Izanami
Jzzseph
Izanami
0
3
0
0
L
Amaterasu
Mrx_Mdmr
Amaterasu
2
2
0
1
L
Athena
0
1
3
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,156
Damage
30,065
53,957
Taken
64,412
35,506
Mitigated
36,908
22,698
Healing
21,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,209
4,624
0
3,459
6,638
2,796
2,534
631
6,007
0
89,647
W
Baron Samedi
AmusingThread29
Baron Samedi
10,881
1,019
621
4,444
11,199
7,784
295
0
11,199
56,089
0
W
Khepri
2,790
395
0
1,993
4,600
3,459
235
817
3,783
28,373
0
W
Gilgamesh
ConverseRhyme60
Gilgamesh
10,931
4,803
386
2,888
14,692
8,574
0
1,537
13,155
0
76,409
W
Zhong Kui
EmperorPabu
Zhong Kui
9,345
1,030
0
8,907
16,828
12,893
1,400
8,763
8,065
94,971
0
L
Fenrir
6,641
1,268
0
1,261
14,997
6,982
0
4,155
10,780
30
59,275
L
Izanami
Jzzseph
Izanami
3,680
2,579
0
3,743
9,308
2,652
0
547
8,761
0
44,857
L
Amaterasu
Mrx_Mdmr
Amaterasu
8,026
3,345
0
10,238
19,891
14,967
0
9,742
9,356
0
74,465
L
Athena
2,482
821
286
4,633
12,389
8,872
0
2,680
9,709
25,226
0
L
9,236
533
0
1,102
7,827
3,435
0
4,997
2,790
83,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
41,194
578
Minions Killed
469
0
Camps Cleared
0
1,729,117
Distance Traveled
1,613,574
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,464
526
160
9
0
328,238
7
W
Baron Samedi
8,446
469
103
6
0
339,167
4
W
Khepri
9,651
536
38
2
0
340,823
3
W
Gilgamesh
8,928
496
117
7
0
420,595
4
W
Zhong Kui
9,507
528
160
9
0
300,294
2
L
Fenrir
8,032
446
84
5
0
387,836
4
L
Izanami
6,586
366
76
4
0
243,869
1
L
Amaterasu
9,391
522
118
7
0
307,580
4
L
Athena
7,798
433
40
2
0
327,061
4
L
Janus
9,387
522
151
8
0
347,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role