Player Matchup

Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DI48LO
Shiva
Level 97
God Stats
29W - 17L
1,672 SR
Queue Stats
243W - 251L
1,568 Elo+
Party 1
Team Averages
Level 109
1,557 SR
1,523 Elo+

VS

Team Averages
Level 113
1,496 SR
1,476 Elo+
Vamana
Vamana
Fastrack
Vamana
Level 107
God Stats
17W - 19L
1,548 SR
Queue Stats
100W - 130L
1,452 Elo+
Party 2
Yu Huang
Yu Huang
Grizzack
Yu Huang
Level 105
God Stats
1W - 5L
1,288 SR
Queue Stats
69W - 79L
1,519 Elo+
Solo
Thanatos
Thanatos
palpatizzle
Thanatos
Level 127
God Stats
3W - 2L
1,653 SR
Queue Stats
234W - 256L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 0 / 5
8,103
810
3,990
8,874
8,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
 
Zhong Kui
13
3 / 0 / 5
7,787
779
7,968
7,355
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
DI48LO
Shiva
13
3 / 1 / 5
7,445
745
4,803
7,677
8,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fastrack
Vamana
11
0 / 3 / 0
6,727
673
5,209
10,133
7,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
Grizzack
Yu Huang
12
1 / 2 / 0
6,869
687
6,180
4,931
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
palpatizzle
Thanatos
10
0 / 4 / 1
6,269
627
3,645
7,510
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
5
5.5
W
Zhong Kui
 
Zhong Kui
3
0
5
5.5
W
Shiva
DI48LO
Shiva
3
1
5
5.5
L
Vamana
Fastrack
Vamana
0
3
0
0
L
Yu Huang
Grizzack
Yu Huang
1
2
0
0.5
L
Thanatos
palpatizzle
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,761
Damage
15,034
23,906
Taken
22,574
23,313
Mitigated
12,955
7,875
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,990
1,381
1,535
2,936
8,874
8,790
205
1,610
7,264
0
16,114
W
Zhong Kui
 
Zhong Kui
7,968
943
0
2,582
7,355
5,756
998
2,416
4,939
33,304
0
W
Shiva
DI48LO
Shiva
4,803
797
0
822
7,677
8,767
0
2,187
5,490
0
17,977
L
Vamana
Fastrack
Vamana
5,209
2,079
221
736
10,133
7,640
0
2,801
7,332
0
22,760
L
Yu Huang
Grizzack
Yu Huang
6,180
229
0
676
4,931
2,259
0
2,511
2,420
30,286
0
L
Thanatos
palpatizzle
Thanatos
3,645
680
0
2,947
7,510
3,056
0
2,701
4,809
0
13,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,335
Gold Earned
19,865
114
Minions Killed
115
0
Camps Cleared
0
604,712
Distance Traveled
548,115
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,103
810
18
2
0
211,948
0
W
Zhong Kui
7,787
779
71
7
0
182,491
0
W
Shiva
7,445
745
25
3
0
210,273
2
L
Vamana
6,727
673
30
3
0
181,018
5
L
Yu Huang
6,869
687
63
6
0
165,943
1
L
Thanatos
6,269
627
22
2
0
201,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role