Player Matchup

King Arthur
King Arthur
AiGreyGhost
King Arthur
Level 85
God Stats
1W - 1L
1,559 SR
Queue Stats
31W - 35L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
DevilsFirstBorn-
Gilgamesh
Level 125
God Stats
27W - 13L
1,645 SR
Queue Stats
51W - 32L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
Erotic-_-Parada
Jormungandr
Level 107
God Stats
1W - 1L
1,901 SR
Queue Stats
42W - 31L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
Godmode42069
Kukulkan
Level 26
God Stats
1W - 1L
1,650 SR
Queue Stats
6W - 2L
1,674 Elo+
Party 1
Medusa
Medusa
Yeggy01
Medusa
Level 32
God Stats
1W - 5L
1,278 SR
Queue Stats
4W - 10L
1,245 Elo+
Solo
Team Averages
Level 75
1,607 SR
1,499 Elo+

VS

Team Averages
Level 68
1,590 SR
1,555 Elo+
Zeus
Zeus
Bigdog_135
Zeus
Level 65
God Stats
120W - 93L
1,601 SR
Queue Stats
129W - 107L
1,597 Elo+
Party 2
Ra
Ra
MBake_
Ra
Level 105
God Stats
1W - 1L
1,732 SR
Queue Stats
126W - 100L
1,595 Elo+
Party 2
Hun Batz
Hun Batz
Worlock52
Hun Batz
Level 119
God Stats
3W - 3L
1,392 SR
Queue Stats
15W - 15L
1,464 Elo+
Party 3
Nu Wa
Nu Wa
Yue_Princess777
Nu Wa
Level 23
God Stats
13W - 9L
1,546 SR
Queue Stats
14W - 13L
1,485 Elo+
Party 3
Ymir
Ymir
naternel
Ymir
Level 29
God Stats
43W - 21L
1,679 SR
Queue Stats
45W - 24L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AiGreyGhost
King Arthur
18
12 / 2 / 4
14,090
1,409
21,843
19,650
21,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
17
2 / 0 / 11
11,112
1,111
16,752
19,163
19,950
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Erotic-_-Parada
Jormungandr
17
6 / 4 / 5
11,953
1,195
13,277
15,518
6,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Godmode42069
Kukulkan
17
0 / 7 / 11
10,602
1,060
13,369
13,066
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Yeggy01
Medusa
13
0 / 0 / 0
7,106
711
0
1,165
453
Team 1 Tickets

241

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 4
11,174
1,117
15,660
11,995
5,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
16
2 / 7 / 7
10,546
1,055
12,577
16,032
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Worlock52
Hun Batz
16
2 / 6 / 5
10,084
1,008
13,259
19,520
9,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 2 / 9
10,593
1,059
13,561
8,157
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
1 / 1 / 7
9,999
1,000
4,667
12,804
15,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
20
Kills
13
13
Deaths
20
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AiGreyGhost
King Arthur
12
2
4
7
L
6
4
4
2
W
Gilgamesh
2
0
11
7.5
W
Jormungandr
Erotic-_-Parada
Jormungandr
6
4
5
2.13
W
Kukulkan
Godmode42069
Kukulkan
0
7
11
0.79
L
Ra
2
7
7
0.79
L
Hun Batz
Worlock52
Hun Batz
2
6
5
0.75
W
Medusa
Yeggy01
Medusa
0
0
0
0
L
2
2
9
3.25
L
Ymir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,241
Damage
59,724
68,562
Taken
68,508
53,987
Mitigated
42,476
8,626
Healing
4,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AiGreyGhost
King Arthur
21,843
3,989
0
7,123
19,650
21,966
0
14,624
5,026
0
58,839
L
15,660
2,385
0
448
11,995
5,378
0
4,470
7,525
27,983
0
W
Gilgamesh
16,752
3,891
0
912
19,163
19,950
0
13,738
5,425
7,633
27,035
W
Jormungandr
Erotic-_-Parada
Jormungandr
13,277
3,439
0
195
15,518
6,495
0
8,692
6,272
48,914
0
W
Kukulkan
Godmode42069
Kukulkan
13,369
883
0
396
13,066
5,123
0
8,246
4,820
32,927
0
L
Ra
12,577
1,456
946
1,955
16,032
8,093
0
5,709
10,071
33,835
0
L
Hun Batz
Worlock52
Hun Batz
13,259
3,030
292
775
19,520
9,749
0
8,074
11,446
0
22,501
W
Medusa
Yeggy01
Medusa
0
0
0
0
1,165
453
0
1,165
0
0
0
L
13,561
4,533
156
0
8,157
3,664
0
3,676
4,481
31,136
0
L
Ymir
4,667
682
0
0
12,804
15,592
0
7,290
5,514
17,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,863
Gold Earned
52,396
223
Minions Killed
180
7
Camps Cleared
6
818,068
Distance Traveled
951,945
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,090
1,409
73
7
3
214,214
0
L
Zeus
11,174
1,117
28
3
3
175,906
0
W
Gilgamesh
11,112
1,111
31
3
2
230,351
0
W
Jormungandr
11,953
1,195
69
7
0
200,205
0
W
Kukulkan
10,602
1,060
50
5
2
173,298
0
L
Ra
10,546
1,055
47
5
0
200,673
0
L
Hun Batz
10,084
1,008
17
2
3
204,110
0
W
Medusa
7,106
711
0
0
0
0
0
L
Nu Wa
10,593
1,059
55
6
0
197,483
1
L
Ymir
9,999
1,000
33
3
0
173,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role