Player Matchup

Cthulhu
Cthulhu
CabeloGOD
Cthulhu
Level 27
God Stats
1W - 1L
1,836 SR
Queue Stats
21W - 21L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
MRbrayan69
Ao Kuang
Level 29
God Stats
2W - 3L
1,492 SR
Queue Stats
58W - 75L
1,346 Elo+
Party 2
Jing Wei
Jing Wei
NNeto22
Jing Wei
Level 106
God Stats
8W - 4L
1,757 SR
Queue Stats
162W - 140L
1,502 Elo+
Party 1
Susano
Susano
ParcaDeEmpanadas
Susano
Level 46
God Stats
0W - 2L
1,446 SR
Queue Stats
18W - 21L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoyELFarenheist
Morgan Le Fay
Level 49
God Stats
4W - 10L
1,296 SR
Queue Stats
115W - 143L
1,458 Elo+
Party 2
Team Averages
Level 51
1,565 SR
1,460 Elo+

VS

Team Averages
Level 100
1,505 SR
1,503 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Boosteeeeer
Cernunnos
Level 89
God Stats
5W - 7L
1,426 SR
Queue Stats
107W - 147L
1,395 Elo+
Party 4
Ymir
Ymir
ELPEPECOMI
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,407 Elo+
Party 4
Nox
Nox
FNX_TpMBrL
Nox
Level 159
God Stats
13W - 19L
1,403 SR
Queue Stats
406W - 422L
1,473 Elo+
Solo
Ravana
Ravana
Slasari
Ravana
Level 43
God Stats
2W - 0L
1,699 SR
Queue Stats
59W - 16L
1,739 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CabeloGOD
Cthulhu
11
0 / 6 / 3
7,708
350
6,380
20,060
18,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
MRbrayan69
Ao Kuang
14
3 / 8 / 1
9,135
415
8,043
26,899
9,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
NNeto22
Jing Wei
18
5 / 5 / 0
11,847
539
12,782
17,857
6,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 0
8,641
393
6,737
18,017
8,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
SoyELFarenheist
Morgan Le Fay
13
2 / 13 / 2
8,650
393
10,480
20,061
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
3 / 0 / 8
13,386
608
12,071
20,729
22,077
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Boosteeeeer
Cernunnos
19
3 / 1 / 1
12,548
570
12,261
12,963
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 4 / 11
10,967
499
8,468
17,110
9,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 3 / 12
12,222
556
13,170
15,675
7,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
Slasari
Ravana
20
22 / 2 / 7
15,447
702
32,205
16,942
10,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
10
Kills
37
37
Deaths
10
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
8
7
W
Cernunnos
Boosteeeeer
Cernunnos
3
1
1
3.5
L
Cthulhu
CabeloGOD
Cthulhu
0
6
3
0.25
W
3
4
11
2.13
W
6
3
12
4
L
Ao Kuang
MRbrayan69
Ao Kuang
3
8
1
0.44
L
Jing Wei
NNeto22
Jing Wei
5
5
0
1
L
0
5
0
0
W
Ravana
Slasari
Ravana
22
2
7
12.75
L
Morgan Le Fay
SoyELFarenheist
Morgan Le Fay
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,422
Damage
78,175
102,894
Taken
83,419
48,688
Mitigated
55,711
22,587
Healing
34,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,071
1,242
3,170
8,285
20,729
22,077
405
2,812
17,911
0
105,542
W
Cernunnos
Boosteeeeer
Cernunnos
12,261
6,537
0
9,047
12,963
5,550
5,936
1,182
11,781
0
113,624
L
Cthulhu
CabeloGOD
Cthulhu
6,380
771
0
2,059
20,060
18,148
0
7,582
12,274
29,297
0
W
8,468
1,386
649
4,252
17,110
9,709
557
7,013
9,925
52,867
0
W
13,170
1,469
0
5,586
15,675
7,913
1,945
7,058
8,303
96,737
0
L
Ao Kuang
MRbrayan69
Ao Kuang
8,043
3,262
0
9,526
26,899
9,758
0
5,908
20,853
60,318
0
L
Jing Wei
NNeto22
Jing Wei
12,782
9,218
0
4,364
17,857
6,304
0
3,335
14,408
0
91,639
L
6,737
587
0
5,052
18,017
8,422
0
1,448
16,569
0
65,103
W
Ravana
Slasari
Ravana
32,205
11,393
0
3,037
16,942
10,462
2,065
6,596
10,011
0
168,511
L
Morgan Le Fay
SoyELFarenheist
Morgan Le Fay
10,480
1,665
63
1,523
20,061
6,056
322
2,829
17,152
44,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,981
Gold Earned
64,570
464
Minions Killed
760
0
Camps Cleared
0
1,804,259
Distance Traveled
2,158,013
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,386
608
197
9
0
481,463
3
W
Cernunnos
12,548
570
162
7
0
357,109
4
L
Cthulhu
7,708
350
40
2
0
349,605
3
W
Ymir
10,967
499
96
4
0
404,949
3
W
Nox
12,222
556
124
6
0
401,786
5
L
Ao Kuang
9,135
415
85
4
0
352,251
2
L
Jing Wei
11,847
539
163
7
0
398,613
4
L
Susano
8,641
393
113
5
0
384,151
4
W
Ravana
15,447
702
181
8
0
512,706
5
L
Morgan Le Fay
8,650
393
63
3
0
319,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role