Player Matchup

Discordia
Discordia
DeadlyChopking
Discordia
Level 126
God Stats
81W - 103L
1,430 SR
Queue Stats
362W - 586L
1,356 Elo+
Party 3
Jing Wei
Jing Wei
Nintus
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,278 Elo+
Party 2
Mulan
Mulan
ROFL UMADBRO
Mulan
Level 125
God Stats
20W - 47L
1,416 SR
Queue Stats
326W - 526L
1,358 Elo+
Party 3
Sylvanus
Sylvanus
SeeJangles
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,364 Elo+
Party 2
Ao Kuang
Ao Kuang
shankstank7
Ao Kuang
Level 89
God Stats
6W - 3L
1,721 SR
Queue Stats
9W - 10L
1,436 Elo+
Solo
Team Averages
Level 79
1,513 SR
1,358 Elo+

VS

Team Averages
Level 36
1,294 SR
1,259 Elo+
Loki
Loki
Bandz_ThaBarber
Loki
Level 63
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 1
Izanami
Izanami
Be_NRML
Izanami
Level 2
God Stats
0W - 2L
1,151 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Chaac
Chaac
GM_Luslec
Chaac
Level 28
God Stats
0W - 2L
1,243 SR
Queue Stats
6W - 11L
1,340 Elo+
Solo
Thanatos
Thanatos
Nidalevir
Thanatos
Level 69
God Stats
0W - 2L
1,446 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
Kukulkan
Kukulkan
tommytimbo
Kukulkan
Level 18
God Stats
0W - 2L
1,388 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeadlyChopking
Discordia
18
3 / 0 / 11
11,252
750
14,096
8,522
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Nintus
Jing Wei
18
8 / 6 / 9
12,045
803
16,201
16,298
7,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 3 / 14
12,345
823
27,779
20,634
23,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
SeeJangles
Sylvanus
18
4 / 4 / 19
12,308
821
10,333
20,199
26,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
shankstank7
Ao Kuang
19
11 / 4 / 11
13,466
898
17,616
23,413
12,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 9
9,787
652
6,915
17,831
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Be_NRML
Izanami
14
0 / 8 / 4
8,912
594
5,947
18,629
8,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
GM_Luslec
Chaac
19
9 / 3 / 4
11,335
756
16,392
20,877
16,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Nidalevir
Thanatos
17
6 / 9 / 6
10,794
720
16,657
23,983
13,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
tommytimbo
Kukulkan
16
1 / 6 / 7
9,590
639
13,034
14,490
7,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
35
Kills
17
17
Deaths
35
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
L
Izanami
Be_NRML
Izanami
0
8
4
0.25
W
Discordia
DeadlyChopking
Discordia
3
0
11
8.5
L
Chaac
GM_Luslec
Chaac
9
3
4
3.67
L
Thanatos
Nidalevir
Thanatos
6
9
6
1
W
Jing Wei
Nintus
Jing Wei
8
6
9
2.08
W
9
3
14
5.33
W
Sylvanus
SeeJangles
Sylvanus
4
4
19
3.38
W
Ao Kuang
shankstank7
Ao Kuang
11
4
11
4.13
L
Kukulkan
tommytimbo
Kukulkan
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,025
Damage
58,945
89,066
Taken
95,810
73,527
Mitigated
54,167
36,145
Healing
17,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,915
860
0
432
17,831
8,063
0
6,025
11,292
0
22,053
L
Izanami
Be_NRML
Izanami
5,947
4,597
0
1,612
18,629
8,086
0
9,090
9,140
0
18,340
W
Discordia
DeadlyChopking
Discordia
14,096
1,470
463
2,840
8,522
3,546
4,246
599
7,800
46,235
0
L
Chaac
GM_Luslec
Chaac
16,392
3,891
0
8,829
20,877
16,568
0
9,615
10,630
0
30,924
L
Thanatos
Nidalevir
Thanatos
16,657
5,523
0
6,897
23,983
13,504
0
9,172
14,314
0
31,073
W
Jing Wei
Nintus
Jing Wei
16,201
13,375
0
2,620
16,298
7,568
4,420
637
15,255
0
37,941
W
27,779
3,949
0
6,096
20,634
23,068
2,376
3,270
16,033
0
47,617
W
Sylvanus
SeeJangles
Sylvanus
10,333
2,185
3,813
6,054
20,199
26,444
878
5,212
14,325
22,704
0
W
Ao Kuang
shankstank7
Ao Kuang
17,616
6,143
1,453
12,806
23,413
12,901
1,107
2,573
20,114
50,586
0
L
Kukulkan
tommytimbo
Kukulkan
13,034
1,244
0
140
14,490
7,946
217
6,205
7,919
29,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,416
Gold Earned
50,418
231
Minions Killed
188
0
Camps Cleared
0
1,409,141
Distance Traveled
1,264,019
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,787
652
20
1
0
245,189
0
L
Izanami
8,912
594
26
2
0
215,825
0
W
Discordia
11,252
750
69
5
0
271,261
2
L
Chaac
11,335
756
46
3
0
267,493
0
L
Thanatos
10,794
720
36
2
0
293,056
0
W
Jing Wei
12,045
803
52
3
0
269,601
3
W
Mulan
12,345
823
45
3
0
302,781
1
W
Sylvanus
12,308
821
15
1
0
279,777
2
W
Ao Kuang
13,466
898
50
3
0
285,721
0
L
Kukulkan
9,590
639
60
4
0
242,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role