Player Matchup

Ishtar
Ishtar
DionysusLO
Ishtar
Level 125
God Stats
10W - 6L
1,611 SR
Queue Stats
506W - 522L
1,483 Elo+
Solo
Nox
Nox
Jujubean1984
Nox
Level 160
God Stats
8W - 5L
1,604 SR
Queue Stats
275W - 294L
1,415 Elo+
Solo
Bellona
Bellona
LetMeWinTryHard
Bellona
Level 105
God Stats
2W - 1L
1,635 SR
Queue Stats
53W - 49L
1,545 Elo+
Party 2
Agni
Agni
SWAGMUNCH3R
Agni
Level 90
God Stats
2W - 2L
1,396 SR
Queue Stats
239W - 223L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
vikman1315
Cthulhu
Level 149
God Stats
8W - 5L
1,603 SR
Queue Stats
278W - 243L
1,510 Elo+
Solo
Team Averages
Level 126
1,570 SR
1,497 Elo+

VS

Team Averages
Level 125
1,435 SR
1,513 Elo+
Gilgamesh
Gilgamesh
Chintha nuts
Gilgamesh
Level 104
God Stats
13W - 18L
1,464 SR
Queue Stats
371W - 407L
1,441 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DoD x Flapjakk
Kumbhakarna
Level 144
God Stats
7W - 4L
1,613 SR
Queue Stats
184W - 192L
1,499 Elo+
Solo
King Arthur
King Arthur
Pikashu34R
King Arthur
Level 149
God Stats
0W - 4L
1,110 SR
Queue Stats
74W - 75L
1,505 Elo+
Solo
Charybdis
Charybdis
ShinkuSixx
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,683 Elo+
Solo
Ao Kuang
Ao Kuang
xCrgo
Ao Kuang
Level 102
God Stats
2W - 3L
1,491 SR
Queue Stats
353W - 389L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DionysusLO
Ishtar
20
21 / 5 / 12
14,414
848
40,606
17,874
10,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 2 / 26
12,549
738
16,767
14,918
10,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 8 / 22
11,829
696
19,144
22,890
28,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 4 / 24
11,610
683
25,543
15,931
9,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
vikman1315
Cthulhu
20
6 / 2 / 27
13,332
784
18,524
23,167
44,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chintha nuts
Gilgamesh
15
4 / 9 / 9
10,559
621
16,781
26,483
32,323
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
DoD x Flapjakk
Kumbhakarna
19
3 / 7 / 9
11,001
647
8,836
28,711
36,515
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Pikashu34R
King Arthur
18
2 / 8 / 8
11,047
650
11,658
25,301
36,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
ShinkuSixx
Charybdis
17
2 / 8 / 9
10,228
602
18,082
21,839
11,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Ao Kuang
xCrgo
Ao Kuang
17
7 / 11 / 8
11,568
680
12,208
32,425
25,405
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
61
42
Kills
18
21
Deaths
43
111
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chintha nuts
Gilgamesh
4
9
9
0.94
W
Ishtar
DionysusLO
Ishtar
21
5
12
5.4
L
Kumbhakarna
DoD x Flapjakk
Kumbhakarna
3
7
9
1.07
W
6
2
26
9.5
W
6
8
22
2.13
L
King Arthur
Pikashu34R
King Arthur
2
8
8
0.75
W
3
4
24
3.75
L
Charybdis
ShinkuSixx
Charybdis
2
8
9
0.81
W
Cthulhu
vikman1315
Cthulhu
6
2
27
9.75
L
Ao Kuang
xCrgo
Ao Kuang
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,584
Damage
67,565
94,780
Taken
134,759
103,797
Mitigated
142,407
31,505
Healing
32,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chintha nuts
Gilgamesh
16,781
2,691
2,657
2,654
26,483
32,323
0
11,776
14,707
195
28,280
W
Ishtar
DionysusLO
Ishtar
40,606
19,467
1,908
4,118
17,874
10,953
5,884
3,532
14,161
0
63,689
L
Kumbhakarna
DoD x Flapjakk
Kumbhakarna
8,836
288
2,092
5,498
28,711
36,515
0
13,144
15,567
19,432
0
W
16,767
1,866
3,106
3,268
14,918
10,303
1,489
4,064
10,755
32,543
0
W
19,144
8,771
1,285
1,976
22,890
28,662
836
6,954
15,496
0
28,987
L
King Arthur
Pikashu34R
King Arthur
11,658
602
1,561
2,206
25,301
36,228
0
11,743
13,558
0
31,069
W
25,543
3,959
2,792
5,844
15,931
9,045
632
2,529
13,263
46,771
0
L
Charybdis
ShinkuSixx
Charybdis
18,082
7,385
1,057
4,870
21,839
11,936
524
11,721
10,118
0
34,165
W
Cthulhu
vikman1315
Cthulhu
18,524
1,213
1,526
5,682
23,167
44,834
229
4,160
18,634
30,635
0
L
Ao Kuang
xCrgo
Ao Kuang
12,208
3,299
2,712
7,197
32,425
25,405
0
12,450
19,975
17,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,734
Gold Earned
54,403
170
Minions Killed
135
0
Camps Cleared
0
1,535,053
Distance Traveled
1,246,722
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,559
621
23
1
0
263,075
0
W
Ishtar
14,414
848
36
2
0
273,012
0
L
Kumbhakarna
11,001
647
7
0
0
266,675
0
W
Nox
12,549
738
42
2
0
328,926
3
W
Bellona
11,829
696
17
1
0
282,886
0
L
King Arthur
11,047
650
40
2
0
252,284
0
W
Agni
11,610
683
47
3
0
291,945
0
L
Charybdis
10,228
602
51
3
0
231,383
2
W
Cthulhu
13,332
784
28
2
0
358,284
1
L
Ao Kuang
11,568
680
14
1
0
233,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role