Player Matchup

Pele
Pele
Gelter4
Pele
Level 127
God Stats
17W - 6L
1,745 SR
Queue Stats
47W - 26L
1,736 Elo+
Party 1
The Morrigan
The Morrigan
Little tweb
The Morrigan
Level 159
God Stats
1W - 0L
1,679 SR
Queue Stats
223W - 78L
1,815 Elo+
Party 1
Horus
Horus
TH3 GHOST72
Horus
Level 160
God Stats
100W - 25L
1,877 SR
Queue Stats
379W - 151L
1,807 Elo+
Party 1
Team Averages
Level 149
1,767 SR
1,786 Elo+

VS

Team Averages
Level 141
1,633 SR
1,646 Elo+
Danzaburou
Danzaburou
LionHeartFURY
Danzaburou
Level 132
God Stats
28W - 12L
1,746 SR
Queue Stats
127W - 88L
1,630 Elo+
Solo
Xing Tian
Xing Tian
PettyGamerBoy
Xing Tian
Level 148
God Stats
42W - 30L
1,651 SR
Queue Stats
1,131W - 982L
1,669 Elo+
Solo
Ah Puch
Ah Puch
blitzer652_
Ah Puch
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gelter4
Pele
18
3 / 4 / 6
13,145
730
12,540
18,478
12,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Little tweb
The Morrigan
20
8 / 3 / 5
14,327
796
25,695
12,155
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 3 / 9
12,826
713
10,618
25,010
33,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LionHeartFURY
Danzaburou
19
7 / 5 / 3
13,972
776
20,384
19,907
10,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
PettyGamerBoy
Xing Tian
17
3 / 4 / 7
13,282
738
11,275
22,869
37,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
blitzer652_
Ah Puch
16
0 / 6 / 7
11,432
635
14,857
16,308
5,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
15
Kills
10
10
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
Gelter4
Pele
3
4
6
1.5
L
Danzaburou
LionHeartFURY
Danzaburou
7
5
3
1.7
W
The Morrigan
Little tweb
The Morrigan
8
3
5
3.5
L
Xing Tian
PettyGamerBoy
Xing Tian
3
4
7
1.63
W
4
3
9
2.83
L
Ah Puch
blitzer652_
Ah Puch
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,853
Damage
46,516
55,643
Taken
59,084
52,335
Mitigated
53,613
16,223
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Gelter4
Pele
12,540
1,544
0
3,002
18,478
12,456
1,688
9,143
8,909
30
60,830
L
Danzaburou
LionHeartFURY
Danzaburou
20,384
7,924
0
6,121
19,907
10,242
1,335
2,156
17,751
0
78,417
W
The Morrigan
Little tweb
The Morrigan
25,695
3,730
0
3,644
12,155
6,251
1,383
6,567
5,424
76,318
15,950
L
Xing Tian
PettyGamerBoy
Xing Tian
11,275
1,018
519
4,018
22,869
37,404
53
7,343
15,526
37,393
0
W
10,618
4,290
1,195
8,382
25,010
33,628
141
9,531
15,099
350
24,802
L
Ah Puch
blitzer652_
Ah Puch
14,857
1,223
0
2,317
16,308
5,967
31
5,149
11,159
60,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,298
Gold Earned
38,686
240
Minions Killed
241
0
Camps Cleared
0
992,970
Distance Traveled
927,888
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,145
730
100
6
0
342,330
0
L
Danzaburou
13,972
776
129
7
0
303,160
3
W
The Morrigan
14,327
796
118
7
0
296,033
1
L
Xing Tian
13,282
738
20
1
0
342,852
2
W
Horus
12,826
713
22
1
0
354,607
3
L
Ah Puch
11,432
635
92
5
0
281,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role