Player Matchup

Freya
Freya
ItsJustJR
Freya
Level 157
God Stats
1W - 1L
1,557 SR
Queue Stats
33W - 28L
1,614 Elo+
Party 1
Fafnir
Fafnir
MeJonBoy
Fafnir
Level 129
God Stats
2W - 1L
1,515 SR
Queue Stats
45W - 39L
1,600 Elo+
Party 1
Zhong Kui
Zhong Kui
YaBoi50Nic
Zhong Kui
Level 85
God Stats
3W - 0L
1,765 SR
Queue Stats
82W - 67L
1,614 Elo+
Party 1
Set
Set
Z LIB 22
Set
Level 140
God Stats
5W - 2L
1,605 SR
Queue Stats
136W - 132L
1,562 Elo+
Party 1
Bellona
Bellona
gedraitis
Bellona
Level 49
God Stats
6W - 2L
1,565 SR
Queue Stats
6W - 2L
1,580 Elo+
Party 1
Team Averages
Level 112
1,601 SR
1,594 Elo+

VS

Team Averages
Level 82
1,670 SR
1,563 Elo+
Cu Chulainn
Cu Chulainn
BigChungusCome69
Cu Chulainn
Level 124
God Stats
2W - 2L
1,829 SR
Queue Stats
64W - 46L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
FifaForever99
Cthulhu
Level 94
God Stats
6W - 3L
1,722 SR
Queue Stats
34W - 15L
1,690 Elo+
Party 2
Nu Wa
Nu Wa
ImposterIsSus
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 44L
1,625 Elo+
Party 2
Ratatoskr
Ratatoskr
SoTruBingChillin
Ratatoskr
Level 44
God Stats
4W - 3L
1,800 SR
Queue Stats
42W - 30L
1,593 Elo+
Party 2
Hachiman
Hachiman
l3c9z0
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ItsJustJR
Freya
16
8 / 0 / 6
8,377
838
14,062
8,271
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
MeJonBoy
Fafnir
13
2 / 0 / 12
8,039
804
4,538
9,688
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
YaBoi50Nic
Zhong Kui
15
4 / 0 / 11
7,801
780
10,842
10,589
8,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 2 / 4
8,315
832
7,407
9,900
6,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
gedraitis
Bellona
13
1 / 0 / 8
7,219
722
4,567
7,865
7,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigChungusCome69
Cu Chulainn
12
0 / 4 / 1
6,763
676
5,518
10,312
8,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
13
0 / 2 / 1
6,763
676
9,255
11,532
6,639
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 0
7,178
718
9,041
7,423
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
12
0 / 5 / 2
6,464
646
4,889
9,056
4,912
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
l3c9z0
Hachiman
12
0 / 6 / 1
6,381
638
3,131
12,307
5,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
19
Kills
2
2
Deaths
19
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BigChungusCome69
Cu Chulainn
0
4
1
0.13
L
Cthulhu
0
2
1
0.25
L
2
2
0
1
W
Freya
ItsJustJR
Freya
8
0
6
11
W
Fafnir
MeJonBoy
Fafnir
2
0
12
8
L
Ratatoskr
0
5
2
0.2
W
Zhong Kui
YaBoi50Nic
Zhong Kui
4
0
11
9.5
W
4
2
4
3
W
Bellona
gedraitis
Bellona
1
0
8
5
L
Hachiman
l3c9z0
Hachiman
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,416
Damage
31,834
46,313
Taken
50,630
37,073
Mitigated
27,786
15,804
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BigChungusCome69
Cu Chulainn
5,518
600
327
877
10,312
8,224
0
6,555
3,706
0
20,352
L
Cthulhu
9,255
322
149
2,784
11,532
6,639
0
7,843
3,610
26,278
0
L
9,041
1,986
0
1,296
7,423
2,972
0
4,549
2,710
27,222
0
W
Freya
ItsJustJR
Freya
14,062
4,794
0
4,085
8,271
4,485
196
4,352
3,831
36,493
1,832
W
Fafnir
MeJonBoy
Fafnir
4,538
743
0
2,966
9,688
10,692
0
2,559
6,890
12,433
0
L
Ratatoskr
4,889
694
0
1,243
9,056
4,912
0
4,243
4,723
0
12,945
W
Zhong Kui
YaBoi50Nic
Zhong Kui
10,842
744
0
3,993
10,589
8,471
700
5,369
5,092
24,255
0
W
7,407
2,862
0
1,513
9,900
6,011
120
2,929
6,894
0
42,613
W
Bellona
gedraitis
Bellona
4,567
980
1,012
2,235
7,865
7,414
266
3,087
4,658
0
9,813
L
Hachiman
l3c9z0
Hachiman
3,131
1,595
0
784
12,307
5,039
283
5,622
6,508
0
10,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
33,549
216
Minions Killed
167
0
Camps Cleared
0
1,041,553
Distance Traveled
944,470
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,763
676
37
4
0
173,048
1
L
Cthulhu
6,763
676
46
5
0
207,848
0
L
Nu Wa
7,178
718
39
4
0
181,707
1
W
Freya
8,377
838
49
5
0
220,502
0
W
Fafnir
8,039
804
16
2
0
208,547
0
L
Ratatoskr
6,464
646
26
3
0
217,549
0
W
Zhong Kui
7,801
780
57
6
0
197,616
0
W
Set
8,315
832
81
8
0
204,338
0
W
Bellona
7,219
722
13
1
0
210,550
0
L
Hachiman
6,381
638
19
2
0
164,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role