Player Matchup

Cernunnos
Cernunnos
Diamond III
SickNoSkillz
Cernunnos
Diamond III
Level 159
God Stats
119W - 124L
1,577 SR
Queue Stats
884W - 986L
2,087 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
ezbeat
Baron Samedi
Platinum II
Level 124
God Stats
20W - 13L
1,692 SR
Queue Stats
140W - 130L
2,030 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
scorpionplay150
Cthulhu
Platinum II
Level 109
God Stats
15W - 12L
1,662 SR
Queue Stats
47W - 44L
1,923 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,643 SR
2,013 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,566 SR
1,751 MMR
Shiva
Shiva
Diamond V
 
Shiva
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
Mayberryy
Hera
Gold IV
Level 127
God Stats
9W - 4L
1,634 SR
Queue Stats
13W - 9L
1,657 MMR
Solo
Fenrir
Fenrir
Platinum I
kilodrugs26
Fenrir
Platinum I
Level 158
God Stats
20W - 24L
1,564 SR
Queue Stats
253W - 329L
2,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SickNoSkillz
Cernunnos
16
1 / 4 / 2
10,224
639
17,168
17,265
7,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ezbeat
Baron Samedi
15
0 / 6 / 2
10,336
646
11,141
15,525
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 1 / 1
12,009
751
11,081
24,116
31,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
Ah Muzen CabAo KuangOdinAtlasAthena

VS

Bans
Ne ZhaPersephoneXing TianScyllaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
1 / 1 / 10
12,170
761
13,526
20,280
26,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
19
9 / 1 / 1
12,783
799
24,198
8,906
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
17
1 / 2 / 7
11,732
733
9,807
21,035
14,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
11
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
10
6
W
Hera
9
1
1
9.5
L
Cernunnos
SickNoSkillz
Cernunnos
1
4
2
0.5
L
Baron Samedi
ezbeat
Baron Samedi
0
6
2
0.17
W
Fenrir
1
2
7
2.25
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,390
Damage
47,531
56,906
Taken
50,221
45,363
Mitigated
44,894
15,221
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
13,526
2,288
1,057
5,881
20,280
26,394
873
8,484
11,796
0
36,240
W
Hera
24,198
5,045
0
1,099
8,906
4,390
939
4,697
4,209
81,811
0
L
Cernunnos
SickNoSkillz
Cernunnos
17,168
8,326
0
2,938
17,265
7,499
1,271
5,184
12,081
0
56,050
L
Baron Samedi
ezbeat
Baron Samedi
11,141
496
2,600
3,515
15,525
6,031
175
9,251
6,274
53,252
0
W
Fenrir
9,807
1,856
0
7,529
21,035
14,110
1,909
9,279
11,756
0
37,246
L
11,081
673
581
5,587
24,116
31,833
134
9,841
14,275
35,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
36,685
208
Minions Killed
194
0
Camps Cleared
0
851,756
Distance Traveled
984,280
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,170
761
28
2
0
340,786
2
W
Hera
12,783
799
129
8
0
305,577
2
L
Cernunnos
10,224
639
76
5
0
272,887
3
L
Baron Samedi
10,336
646
83
5
0
252,422
1
W
Fenrir
11,732
733
37
2
0
337,917
0
L
Cthulhu
12,009
751
49
3
0
326,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role