Player Matchup

Ares
Ares
AngyAngron
Ares
Level 125
God Stats
3W - 0L
1,879 SR
Queue Stats
126W - 99L
1,551 Elo+
Party 1
King Arthur
King Arthur
DamageArthur
King Arthur
Level 160
God Stats
8W - 7L
1,458 SR
Queue Stats
178W - 150L
1,558 Elo+
Party 1
Thoth
Thoth
DamnItGumby
Thoth
Level 148
God Stats
1W - 2L
1,456 SR
Queue Stats
204W - 196L
1,590 Elo+
Solo
Cernunnos
Cernunnos
ItsTempestTTV
Cernunnos
Level 143
God Stats
1W - 0L
1,611 SR
Queue Stats
202W - 177L
1,521 Elo+
Party 1
Thor
Thor
stereocheetah54
Thor
Level 107
God Stats
14W - 7L
1,721 SR
Queue Stats
188W - 149L
1,508 Elo+
Party 1
Team Averages
Level 137
1,625 SR
1,545 Elo+

VS

Team Averages
Level 126
1,478 SR
1,565 Elo+
Sol
Sol
ErosJDR
Sol
Level 132
God Stats
43W - 28L
1,637 SR
Queue Stats
213W - 192L
1,587 Elo+
Party 3
Bellona
Bellona
Gl3int
Bellona
Level 126
God Stats
0W - 2L
1,658 SR
Queue Stats
100W - 116L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
ILSM Shadow
Ne Zha
Level 153
God Stats
0W - 5L
1,223 SR
Queue Stats
140W - 154L
1,539 Elo+
Party 2
Fenrir
Fenrir
Kasaiii
Fenrir
Level 146
God Stats
0W - 3L
1,208 SR
Queue Stats
54W - 50L
1,586 Elo+
Party 3
Aphrodite
Aphrodite
The_Y_God
Aphrodite
Level 71
God Stats
1W - 3L
1,665 SR
Queue Stats
153W - 141L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 5
12,533
545
10,871
22,388
32,799
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
DamageArthur
King Arthur
17
2 / 2 / 10
11,631
506
20,714
21,251
27,614
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 3 / 7
11,012
479
16,193
13,305
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
ItsTempestTTV
Cernunnos
20
4 / 5 / 7
13,080
569
14,651
16,243
8,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 2 / 7
12,889
560
11,101
17,803
9,811
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
7 / 4 / 1
12,622
549
15,859
18,878
7,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Gl3int
Bellona
17
4 / 3 / 4
10,738
467
10,697
23,499
21,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
18
1 / 1 / 8
10,979
477
14,851
18,347
9,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Kasaiii
Fenrir
15
2 / 5 / 7
9,903
431
5,258
21,213
23,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
The_Y_God
Aphrodite
16
1 / 4 / 3
10,262
446
7,282
18,763
17,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
17
Kills
15
15
Deaths
17
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
W
King Arthur
DamageArthur
King Arthur
2
2
10
3.5
W
1
3
7
1.5
L
Sol
7
4
1
1.88
L
Bellona
Gl3int
Bellona
4
3
4
2
L
Ne Zha
1
1
8
5
W
Cernunnos
ItsTempestTTV
Cernunnos
4
5
7
1.5
L
Fenrir
Kasaiii
Fenrir
2
5
7
1.1
L
Aphrodite
The_Y_God
Aphrodite
1
4
3
0.63
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,530
Damage
53,947
90,990
Taken
100,700
84,892
Mitigated
80,723
13,622
Healing
39,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,871
497
0
4,754
22,388
32,799
262
5,220
17,168
31,475
0
W
King Arthur
DamageArthur
King Arthur
20,714
2,526
0
487
21,251
27,614
128
4,325
16,926
0
89,401
W
16,193
775
141
2,246
13,305
6,241
1,030
1,737
11,568
91,506
0
L
Sol
15,859
6,052
0
9,946
18,878
7,861
1,385
1,491
17,387
122,918
3,083
L
Bellona
Gl3int
Bellona
10,697
3,765
0
6,757
23,499
21,829
0
5,920
17,579
0
96,189
L
Ne Zha
14,851
2,892
0
5,441
18,347
9,985
0
7,495
10,852
0
104,679
W
Cernunnos
ItsTempestTTV
Cernunnos
14,651
6,231
0
4,508
16,243
8,427
2,920
8,308
7,935
0
131,916
L
Fenrir
Kasaiii
Fenrir
5,258
1,540
705
4,131
21,213
23,760
100
8,810
12,403
0
29,470
L
Aphrodite
The_Y_God
Aphrodite
7,282
959
2,543
9,882
18,763
17,288
0
3,691
15,072
71,726
0
W
11,101
1,578
0
1,486
17,803
9,811
214
3,266
14,537
0
111,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,145
Gold Earned
54,504
684
Minions Killed
685
0
Camps Cleared
0
2,252,018
Distance Traveled
2,151,010
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,533
545
22
1
0
442,416
4
W
King Arthur
11,631
506
134
6
0
435,568
4
W
Thoth
11,012
479
157
7
0
436,472
3
L
Sol
12,622
549
190
8
0
424,132
4
L
Bellona
10,738
467
137
6
0
470,087
3
L
Ne Zha
10,979
477
158
7
0
451,911
10
W
Cernunnos
13,080
569
214
9
0
427,593
6
L
Fenrir
9,903
431
41
2
0
429,051
4
L
Aphrodite
10,262
446
159
7
0
375,829
5
W
Thor
12,889
560
157
7
0
509,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role