Player Matchup

Ymir
Ymir
Proxiigy
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
RotomScrotum
Danzaburou
Level 14
God Stats
2W - 0L
1,482 SR
Queue Stats
14W - 16L
1,395 Elo+
Party 1
Shiva
Shiva
Worlock52
Shiva
Level 119
God Stats
1W - 0L
1,508 SR
Queue Stats
15W - 15L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
Yue_Princess777
Nu Wa
Level 23
God Stats
13W - 9L
1,534 SR
Queue Stats
14W - 13L
1,467 Elo+
Party 2
Ratatoskr
Ratatoskr
aeorapid
Ratatoskr
Level 68
God Stats
2W - 1L
1,533 SR
Queue Stats
14W - 18L
1,376 Elo+
Party 1
Team Averages
Level 52
1,511 SR
1,424 Elo+

VS

Team Averages
Level 66
1,497 SR
1,457 Elo+
Sol
Sol
BlindedRaven167
Sol
Level 49
God Stats
1W - 2L
1,409 SR
Queue Stats
38W - 62L
1,362 Elo+
Solo
He Bo
He Bo
EclipseFrenzy
He Bo
Level 129
God Stats
3W - 2L
1,596 SR
Queue Stats
27W - 24L
1,540 Elo+
Party 3
Izanami
Izanami
Instructors
Izanami
Level 68
God Stats
8W - 6L
1,480 SR
Queue Stats
43W - 33L
1,525 Elo+
Party 3
Bellona
Bellona
Valentinelovey
Bellona
Level 28
God Stats
11W - 9L
1,594 SR
Queue Stats
92W - 109L
1,430 Elo+
Party 3
Bastet
Bastet
morime
Bastet
Level 54
God Stats
2W - 4L
1,406 SR
Queue Stats
190W - 230L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 0 / 14
11,731
1,066
8,771
17,124
22,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RotomScrotum
Danzaburou
17
0 / 4 / 15
11,158
1,014
16,995
15,023
8,278
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
Worlock52
Shiva
18
5 / 4 / 12
12,335
1,121
13,726
20,456
23,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
2 / 2 / 12
11,788
1,072
24,986
9,168
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
aeorapid
Ratatoskr
18
12 / 0 / 6
14,375
1,307
15,924
14,753
9,331
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

230

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
11,402
1,037
15,583
12,909
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 6 / 6
11,568
1,052
18,281
14,810
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Instructors
Izanami
17
3 / 5 / 3
11,266
1,024
16,118
15,794
5,899
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 6 / 8
11,467
1,042
10,502
27,396
29,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
morime
Bastet
16
1 / 2 / 3
10,513
956
12,182
14,701
6,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
21
Kills
10
10
Deaths
21
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
L
3
6
6
1
L
Izanami
Instructors
Izanami
3
5
3
0.9
W
Ymir
2
0
14
9
W
Danzaburou
RotomScrotum
Danzaburou
0
4
15
1.88
L
1
6
8
0.83
W
Shiva
Worlock52
Shiva
5
4
12
2.75
W
2
2
12
4
W
Ratatoskr
aeorapid
Ratatoskr
12
0
6
15
L
Bastet
morime
Bastet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,402
Damage
72,666
76,524
Taken
85,610
67,696
Mitigated
52,412
15,462
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,583
6,583
0
6,479
12,909
4,909
0
5,475
7,434
49,396
0
L
18,281
28
351
1,301
14,810
5,843
0
4,326
10,484
41,514
0
L
Izanami
Instructors
Izanami
16,118
12,497
128
2,209
15,794
5,899
0
8,124
7,670
0
62,699
W
Ymir
8,771
1,955
467
2,605
17,124
22,585
0
7,243
9,881
21,279
0
W
Danzaburou
RotomScrotum
Danzaburou
16,995
8,041
0
1,722
15,023
8,278
0
7,847
7,176
0
34,683
L
10,502
3,522
2,370
2,011
27,396
29,534
0
9,892
17,504
0
20,906
W
Shiva
Worlock52
Shiva
13,726
1,479
2,013
4,081
20,456
23,037
0
8,484
11,972
0
23,958
W
24,986
7,641
1,125
226
9,168
4,465
0
5,076
4,092
56,070
0
W
Ratatoskr
aeorapid
Ratatoskr
15,924
4,069
0
3,223
14,753
9,331
0
5,214
9,539
0
37,057
L
Bastet
morime
Bastet
12,182
1,799
0
2,527
14,701
6,227
0
5,940
8,761
0
24,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,387
Gold Earned
56,216
229
Minions Killed
278
11
Camps Cleared
4
1,081,903
Distance Traveled
978,215
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,402
1,037
76
7
0
201,787
0
L
He Bo
11,568
1,052
62
6
2
183,108
0
L
Izanami
11,266
1,024
102
9
1
182,622
0
W
Ymir
11,731
1,066
42
4
0
203,814
1
W
Danzaburou
11,158
1,014
40
4
1
181,178
0
L
Bellona
11,467
1,042
9
1
0
241,281
1
W
Shiva
12,335
1,121
24
2
0
224,801
0
W
Nu Wa
11,788
1,072
83
8
1
206,867
2
W
Ratatoskr
14,375
1,307
40
4
9
265,243
0
L
Bastet
10,513
956
29
3
1
169,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role