Player Matchup

Vamana
Vamana
BrandFlakes75
Vamana
Level 155
God Stats
1W - 0L
1,710 SR
Queue Stats
24W - 12L
1,653 Elo+
Solo
Cthulhu
Cthulhu
FaZe_LuKeY-
Cthulhu
Level 119
God Stats
21W - 14L
1,616 SR
Queue Stats
124W - 104L
1,530 Elo+
Party 1
Izanami
Izanami
KollinDettloff
Izanami
Level 108
God Stats
2W - 4L
1,224 SR
Queue Stats
96W - 95L
1,510 Elo+
Party 1
Terra
Terra
Mad_Str3ak_5000
Terra
Level 124
God Stats
3W - 4L
1,358 SR
Queue Stats
252W - 214L
1,494 Elo+
Party 1
Ishtar
Ishtar
xDeportMe
Ishtar
Level 148
God Stats
8W - 1L
1,892 SR
Queue Stats
514W - 503L
1,499 Elo+
Party 1
Team Averages
Level 131
1,560 SR
1,537 Elo+

VS

Team Averages
Level 116
1,511 SR
1,594 Elo+
Kuzenbo
Kuzenbo
Ethg
Kuzenbo
Level 50
God Stats
3W - 7L
1,521 SR
Queue Stats
65W - 51L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
SaltyBee
Ne Zha
Level 143
God Stats
1W - 4L
1,487 SR
Queue Stats
206W - 204L
1,562 Elo+
Party 3
King Arthur
King Arthur
Thunderish
King Arthur
Level 143
God Stats
1W - 4L
1,376 SR
Queue Stats
142W - 144L
1,563 Elo+
Party 3
Hera
Hera
X 13ULL3T X
Hera
Level 160
God Stats
137W - 124L
1,628 SR
Queue Stats
385W - 376L
1,576 Elo+
Solo
Ullr
Ullr
sueyoshii
Ullr
Level 82
God Stats
13W - 21L
1,545 SR
Queue Stats
327W - 227L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
12,146
578
11,045
25,688
32,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
FaZe_LuKeY-
Cthulhu
18
8 / 1 / 6
12,280
585
18,021
22,516
11,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 3
12,545
597
14,862
15,965
5,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 3 / 10
11,167
532
11,607
20,852
18,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ishtar
xDeportMe
Ishtar
18
2 / 2 / 8
11,975
570
14,947
23,741
11,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ethg
Kuzenbo
15
2 / 3 / 5
10,216
486
9,711
25,080
46,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
SaltyBee
Ne Zha
14
0 / 5 / 1
8,593
409
5,586
21,858
11,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Thunderish
King Arthur
16
1 / 2 / 1
10,291
490
20,060
23,214
29,905
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
0 / 4 / 1
10,175
485
14,678
13,166
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
19
7 / 5 / 1
12,225
582
13,042
17,419
8,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
19
Kills
10
11
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Kuzenbo
Ethg
Kuzenbo
2
3
5
1.5
W
Cthulhu
FaZe_LuKeY-
Cthulhu
8
1
6
11
W
6
3
3
2.5
W
0
3
10
1.67
L
Ne Zha
SaltyBee
Ne Zha
0
5
1
0.1
L
King Arthur
Thunderish
King Arthur
1
2
1
0.75
L
0
4
1
0.13
L
Ullr
7
5
1
1.5
W
Ishtar
xDeportMe
Ishtar
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,482
Damage
63,077
108,762
Taken
100,737
81,176
Mitigated
101,569
51,794
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,045
4,438
443
9,018
25,688
32,496
1,468
1,778
23,910
0
102,680
L
Kuzenbo
Ethg
Kuzenbo
9,711
4,070
79
2,549
25,080
46,302
0
10,218
14,862
28,579
5,064
W
Cthulhu
FaZe_LuKeY-
Cthulhu
18,021
769
1,575
11,370
22,516
11,922
932
6,517
15,999
98,070
0
W
14,862
10,246
0
6,698
15,965
5,852
5,591
2,808
13,157
0
105,517
W
11,607
1,820
4,841
4,857
20,852
18,938
737
7,319
13,533
54,085
0
L
Ne Zha
SaltyBee
Ne Zha
5,586
1,065
0
3,310
21,858
11,083
0
5,468
16,390
0
72,005
L
King Arthur
Thunderish
King Arthur
20,060
3,970
0
3,299
23,214
29,905
0
4,047
19,167
0
100,827
L
14,678
3,561
0
2,033
13,166
5,937
0
6,167
6,999
106,078
0
L
Ullr
13,042
5,497
0
653
17,419
8,342
3,131
3,728
13,691
0
116,596
W
Ishtar
xDeportMe
Ishtar
14,947
10,540
0
12,992
23,741
11,968
3,242
6,441
17,300
0
131,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,113
Gold Earned
51,500
754
Minions Killed
659
0
Camps Cleared
0
2,049,828
Distance Traveled
1,959,829
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,146
578
169
8
0
402,838
2
L
Kuzenbo
10,216
486
37
2
0
393,688
1
W
Cthulhu
12,280
585
147
7
0
465,950
2
W
Izanami
12,545
597
160
8
0
389,976
0
W
Terra
11,167
532
75
4
0
411,741
3
L
Ne Zha
8,593
409
104
5
0
414,385
5
L
King Arthur
10,291
490
149
7
0
394,694
1
L
Hera
10,175
485
173
8
0
381,927
4
L
Ullr
12,225
582
196
9
0
375,135
5
W
Ishtar
11,975
570
203
10
0
379,323
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role