Player Matchup

Pele
Pele
Hans_SnowLo69
Pele
Level 143
God Stats
11W - 3L
1,686 SR
Queue Stats
281W - 284L
1,315 Elo+
Solo
Atlas
Atlas
Kyuukudo
Atlas
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SlyGoil
Danzaburou
Level 40
God Stats
6W - 10L
1,379 SR
Queue Stats
8W - 14L
1,228 Elo+
Party 2
Vulcan
Vulcan
StickyWag28
Vulcan
Level 84
God Stats
8W - 3L
1,494 SR
Queue Stats
93W - 101L
1,331 Elo+
Solo
Nike
Nike
peridrugs
Nike
Level 119
God Stats
36W - 50L
1,350 SR
Queue Stats
210W - 224L
1,374 Elo+
Solo
Team Averages
Level 91
1,482 SR
1,349 Elo+

VS

Team Averages
Level 43
1,393 SR
1,298 Elo+
Cerberus
Cerberus
Djswagger_000
Cerberus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,249 Elo+
Party 1
Neith
Neith
Funny_ManXD
Neith
Level 47
God Stats
3W - 5L
1,447 SR
Queue Stats
15W - 33L
1,300 Elo+
Solo
Nu Wa
Nu Wa
JustSaiyanXGirl
Nu Wa
Level 53
God Stats
0W - 1L
1,281 SR
Queue Stats
12W - 21L
1,293 Elo+
Solo
Thanatos
Thanatos
Zamortus
Thanatos
Level 47
God Stats
8W - 7L
1,527 SR
Queue Stats
26W - 37L
1,342 Elo+
Solo
Ishtar
Ishtar
jack_10312002
Ishtar
Level 49
God Stats
0W - 2L
1,211 SR
Queue Stats
22W - 43L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
8,280
552
5,283
12,100
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
Kyuukudo
Atlas
10
1 / 1 / 2
7,108
474
5,879
11,015
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SlyGoil
Danzaburou
10
1 / 2 / 2
6,761
451
6,069
12,003
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
14
5 / 0 / 1
8,523
568
9,409
6,830
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
1 / 0 / 2
8,466
564
4,916
7,739
4,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Djswagger_000
Cerberus
10
0 / 4 / 1
5,847
390
4,797
16,143
14,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 0
7,001
467
4,915
8,577
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 0
6,232
415
6,708
9,508
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Zamortus
Thanatos
1
0 / 0 / 0
4,427
295
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
3 / 2 / 0
6,699
447
10,337
8,910
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Djswagger_000
Cerberus
0
4
1
0.13
L
0
1
0
0
W
4
0
5
6.5
L
0
5
0
0
W
Atlas
Kyuukudo
Atlas
1
1
2
2
W
Danzaburou
SlyGoil
Danzaburou
1
2
2
1
W
Vulcan
5
0
1
5.5
L
Thanatos
Zamortus
Thanatos
0
0
0
0
L
3
2
0
1.5
W
Nike
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
26,757
49,687
Taken
43,138
23,394
Mitigated
24,362
15,250
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Djswagger_000
Cerberus
4,797
1,264
0
1,655
16,143
14,017
24
4,931
11,212
26,205
0
L
4,915
2,169
0
2,758
8,577
3,404
1,950
3,003
5,043
0
49,442
W
5,283
1,435
0
3,173
12,100
4,241
870
1,548
10,552
0
59,179
L
6,708
1,068
0
240
9,508
3,407
0
4,290
5,154
39,025
0
W
Atlas
Kyuukudo
Atlas
5,879
2,148
309
2,677
11,015
7,436
0
3,040
7,975
22,576
0
W
Danzaburou
SlyGoil
Danzaburou
6,069
3,086
0
4,354
12,003
4,012
124
2,469
9,534
0
43,125
W
Vulcan
9,409
2,071
0
2,102
6,830
2,983
2,059
2,507
4,323
62,692
0
L
Thanatos
Zamortus
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
10,337
6,192
0
4,049
8,910
3,534
0
3,064
5,846
0
43,335
W
Nike
4,916
432
0
2,635
7,739
4,722
1,124
1,941
5,798
0
57,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,138
Gold Earned
30,206
381
Minions Killed
272
0
Camps Cleared
0
1,493,902
Distance Traveled
1,041,787
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,847
390
59
4
0
242,980
1
L
Neith
7,001
467
92
6
0
264,300
5
W
Pele
8,280
552
90
6
0
305,771
0
L
Nu Wa
6,232
415
58
4
0
261,835
0
W
Atlas
7,108
474
26
2
0
297,249
1
W
Danzaburou
6,761
451
55
4
0
271,766
2
W
Vulcan
8,523
568
106
7
0
285,934
0
L
Thanatos
4,427
295
0
0
0
7,309
0
L
Ishtar
6,699
447
63
4
0
265,363
1
W
Nike
8,466
564
104
7
0
333,182
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role