Player Matchup

Kuzenbo
Kuzenbo
DreggFarts
Kuzenbo
Level 82
God Stats
25W - 38L
1,467 SR
Queue Stats
275W - 295L
1,568 Elo+
Party 2
Horus
Horus
PolarBean
Horus
Level 12
God Stats
13W - 8L
1,658 SR
Queue Stats
19W - 19L
1,488 Elo+
Party 2
Ra
Ra
Ryk501
Ra
Level 99
God Stats
1W - 0L
1,646 SR
Queue Stats
8W - 8L
1,472 Elo+
Party 1
Izanami
Izanami
a1phatactics
Izanami
Level 55
God Stats
27W - 10L
1,704 SR
Queue Stats
203W - 225L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
imanewkiller
Baron Samedi
Level 40
God Stats
1W - 1L
1,371 SR
Queue Stats
5W - 7L
1,412 Elo+
Party 1
Team Averages
Level 58
1,569 SR
1,502 Elo+

VS

Team Averages
Level 51
1,548 SR
1,465 Elo+
Baron Samedi
Baron Samedi
A_Dolla123
Baron Samedi
Level 148
God Stats
10W - 6L
1,688 SR
Queue Stats
136W - 103L
1,573 Elo+
Party 3
Thoth
Thoth
BGradeActor
Thoth
Level 39
God Stats
0W - 2L
1,435 SR
Queue Stats
5W - 7L
1,497 Elo+
Solo
Fafnir
Fafnir
Cherri6359
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,414 Elo+
Solo
Neith
Neith
RedPheroe
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,357 Elo+
Party 3
Bastet
Bastet
wasiemode
Bastet
Level 27
God Stats
19W - 12L
1,619 SR
Queue Stats
57W - 61L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DreggFarts
Kuzenbo
16
1 / 0 / 12
10,558
754
7,834
20,689
22,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
PolarBean
Horus
16
3 / 0 / 9
9,849
704
6,361
12,477
14,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
19
2 / 0 / 8
11,376
813
9,205
10,933
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
a1phatactics
Izanami
18
3 / 1 / 8
10,624
759
7,921
11,186
5,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
imanewkiller
Baron Samedi
18
7 / 1 / 6
10,910
779
13,571
7,149
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_Dolla123
Baron Samedi
15
1 / 5 / 1
9,264
662
8,909
12,502
8,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 0 / 1
10,580
756
16,023
4,045
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
Cherri6359
Fafnir
15
1 / 5 / 0
9,532
681
5,804
20,322
25,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
RedPheroe
Neith
16
0 / 5 / 2
9,007
643
9,546
12,283
5,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
wasiemode
Bastet
14
0 / 1 / 1
8,728
623
4,731
5,812
2,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
16
Kills
2
2
Deaths
16
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A_Dolla123
Baron Samedi
1
5
1
0.3
L
0
0
1
0.5
L
Fafnir
Cherri6359
Fafnir
1
5
0
0.2
W
Kuzenbo
DreggFarts
Kuzenbo
1
0
12
7
W
Horus
PolarBean
Horus
3
0
9
7.5
L
Neith
RedPheroe
Neith
0
5
2
0.2
W
Ra
2
0
8
6
W
Izanami
a1phatactics
Izanami
3
1
8
7
W
Baron Samedi
imanewkiller
Baron Samedi
7
1
6
10
L
Bastet
wasiemode
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,892
Damage
45,013
62,434
Taken
54,964
52,512
Mitigated
44,247
33,064
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A_Dolla123
Baron Samedi
8,909
882
2,100
2,941
12,502
8,599
0
7,151
5,018
41,109
0
L
16,023
611
0
723
4,045
1,913
1,501
2,460
1,490
69,663
0
L
Fafnir
Cherri6359
Fafnir
5,804
614
0
2,565
20,322
25,446
0
9,592
9,887
14,732
0
W
Kuzenbo
DreggFarts
Kuzenbo
7,834
2,593
2,860
4,435
20,689
22,071
218
9,679
11,010
19,416
0
W
Horus
PolarBean
Horus
6,361
2,205
1,174
3,903
12,477
14,668
202
8,162
4,315
0
9,546
L
Neith
RedPheroe
Neith
9,546
2,681
0
1,593
12,283
5,973
282
8,131
3,822
0
30,917
W
Ra
9,205
1,332
4,561
5,567
10,933
5,958
688
4,146
6,787
70,936
0
W
Izanami
a1phatactics
Izanami
7,921
5,252
0
3,831
11,186
5,680
4,185
5,637
5,549
0
48,857
W
Baron Samedi
imanewkiller
Baron Samedi
13,571
827
3,913
2,820
7,149
4,135
932
3,112
4,037
31,723
0
L
Bastet
wasiemode
Bastet
4,731
1,531
0
1,199
5,812
2,316
0
2,473
3,222
0
18,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,317
Gold Earned
47,111
298
Minions Killed
295
0
Camps Cleared
0
1,580,231
Distance Traveled
1,189,225
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,264
662
65
5
0
269,472
0
L
Thoth
10,580
756
129
9
0
309,339
2
L
Fafnir
9,532
681
19
1
0
250,037
8
W
Kuzenbo
10,558
754
11
1
0
340,602
1
W
Horus
9,849
704
16
1
0
310,806
0
L
Neith
9,007
643
47
3
0
214,953
1
W
Ra
11,376
813
147
11
0
325,051
0
W
Izanami
10,624
759
92
7
0
299,698
0
W
Baron Samedi
10,910
779
32
2
0
304,074
1
L
Bastet
8,728
623
35
3
0
145,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role