Player Matchup

Bacchus
Bacchus
A174luichi
Bacchus
Level 68
God Stats
1W - 1L
1,720 SR
Queue Stats
39W - 52L
1,441 Elo+
Party 3
Zhong Kui
Zhong Kui
DoD x Flapjakk
Zhong Kui
Level 144
God Stats
6W - 3L
1,800 SR
Queue Stats
184W - 192L
1,499 Elo+
Solo
Amaterasu
Amaterasu
LordWilcero
Amaterasu
Level 149
God Stats
3W - 3L
1,479 SR
Queue Stats
117W - 116L
1,474 Elo+
Party 3
Ra
Ra
kittyka
Ra
Level 128
God Stats
1W - 1L
1,710 SR
Queue Stats
94W - 94L
1,459 Elo+
Party 3
Izanami
Izanami
rickster1469
Izanami
Level 123
God Stats
2W - 2L
1,283 SR
Queue Stats
117W - 129L
1,431 Elo+
Solo
Team Averages
Level 122
1,598 SR
1,461 Elo+

VS

Team Averages
Level 106
1,455 SR
1,457 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Mist Vitality
Serqet
Level 68
God Stats
1W - 1L
1,250 SR
Queue Stats
17W - 21L
1,422 Elo+
Party 1
Hou Yi
Hou Yi
Rasputin1917192
Hou Yi
Level 80
God Stats
3W - 1L
1,526 SR
Queue Stats
58W - 80L
1,400 Elo+
Party 1
Terra
Terra
Routine108
Terra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A174luichi
Bacchus
15
2 / 5 / 4
9,393
783
6,678
18,566
34,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
DoD x Flapjakk
Zhong Kui
16
4 / 4 / 4
9,448
787
16,403
15,640
12,074
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
LordWilcero
Amaterasu
14
2 / 5 / 4
8,360
697
8,494
17,740
12,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 5 / 7
8,347
696
11,296
11,603
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
rickster1469
Izanami
14
1 / 7 / 6
8,499
708
11,049
15,421
6,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
5 / 2 / 16
9,941
828
11,139
18,020
28,410
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
 
Janus
17
5 / 1 / 17
9,692
808
19,086
7,649
4,075
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 3 / 14
9,247
771
10,115
12,502
12,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
8 / 2 / 12
10,057
838
17,130
9,436
5,803
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Terra
17
4 / 1 / 17
10,271
856
8,069
14,863
22,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
9
Kills
26
26
Deaths
9
25
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
16
6.5
W
Janus
 
Janus
5
1
17
13.5
L
Bacchus
A174luichi
Bacchus
2
5
4
0.8
L
Zhong Kui
DoD x Flapjakk
Zhong Kui
4
4
4
1.5
L
Amaterasu
LordWilcero
Amaterasu
2
5
4
0.8
W
4
3
14
3.67
W
8
2
12
7
W
Terra
4
1
17
12.5
L
0
5
7
0.7
L
Izanami
rickster1469
Izanami
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,920
Damage
65,539
78,970
Taken
62,470
71,948
Mitigated
73,788
27,524
Healing
25,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,139
739
1,354
2,496
18,020
28,410
282
10,786
7,234
13,904
0
W
Janus
 
Janus
19,086
1,672
3,850
2,197
7,649
4,075
343
4,133
3,516
43,392
0
L
Bacchus
A174luichi
Bacchus
6,678
999
944
2,189
18,566
34,685
166
7,716
10,688
9,739
0
L
Zhong Kui
DoD x Flapjakk
Zhong Kui
16,403
911
254
6,056
15,640
12,074
304
6,345
9,209
25,654
0
L
Amaterasu
LordWilcero
Amaterasu
8,494
3,856
1,765
3,521
17,740
12,595
527
8,761
8,671
0
11,583
W
10,115
2,239
1,019
847
12,502
12,749
437
4,629
7,873
206
12,326
W
17,130
6,995
1,851
2,240
9,436
5,803
330
6,857
2,579
0
32,789
W
Terra
8,069
1,160
4,947
4,580
14,863
22,751
440
7,972
6,891
17,066
0
L
11,296
1,159
6,686
2,799
11,603
5,685
413
8,538
2,897
30,737
0
L
Izanami
rickster1469
Izanami
11,049
5,257
1,240
2,070
15,421
6,909
223
7,140
7,976
0
27,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,047
Gold Earned
49,208
116
Minions Killed
119
0
Camps Cleared
0
1,036,228
Distance Traveled
1,115,952
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,941
828
10
1
0
230,979
1
W
Janus
9,692
808
60
5
0
230,773
3
L
Bacchus
9,393
783
3
0
0
205,907
0
L
Zhong Kui
9,448
787
17
1
0
210,986
2
L
Amaterasu
8,360
697
8
1
0
244,075
0
W
Serqet
9,247
771
7
1
0
216,291
0
W
Hou Yi
10,057
838
35
3
0
206,426
0
W
Terra
10,271
856
7
1
0
231,483
0
L
Ra
8,347
696
48
4
0
198,378
0
L
Izanami
8,499
708
40
3
0
176,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role