Player Matchup

Hades
Hades
Greenurs
Hades
Level 88
God Stats
6W - 4L
1,711 SR
Queue Stats
39W - 38L
1,498 Elo+
Party 1
Chaac
Chaac
Zuldris
Chaac
Level 46
God Stats
6W - 2L
1,647 SR
Queue Stats
16W - 16L
1,400 Elo+
Party 1
Tyr
Tyr
invihs
Tyr
Level 140
God Stats
2W - 1L
1,446 SR
Queue Stats
45W - 47L
1,489 Elo+
Party 1
Team Averages
Level 91
1,601 SR
1,462 Elo+

VS

Team Averages
Level 108
1,474 SR
1,412 Elo+
Nu Wa
Nu Wa
HoodGaymer
Nu Wa
Level 136
God Stats
17W - 25L
1,480 SR
Queue Stats
60W - 90L
1,306 Elo+
Solo
Izanami
Izanami
SNA Highcaliber
Izanami
Level 48
God Stats
1W - 2L
1,390 SR
Queue Stats
40W - 35L
1,456 Elo+
Party 2
Ymir
Ymir
Usetf
Ymir
Level 139
God Stats
2W - 3L
1,551 SR
Queue Stats
48W - 58L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Greenurs
Hades
19
6 / 0 / 6
13,923
663
23,826
22,806
15,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Zuldris
Chaac
18
1 / 1 / 11
12,746
607
10,514
16,124
15,233
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tyr
invihs
Tyr
20
6 / 0 / 7
14,735
702
24,132
24,626
33,438
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
0 / 7 / 1
11,439
545
10,526
19,290
9,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 3 / 0
11,998
571
15,462
20,695
11,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
Usetf
Ymir
18
1 / 3 / 0
12,041
573
15,555
27,543
48,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
Greenurs
Hades
6
0
6
9
L
Nu Wa
0
7
1
0.07
L
0
3
0
0
L
Ymir
Usetf
Ymir
1
3
0
0.33
W
Chaac
Zuldris
Chaac
1
1
11
6.5
W
Tyr
invihs
Tyr
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,472
Damage
41,543
63,556
Taken
67,528
64,028
Mitigated
69,353
28,197
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Greenurs
Hades
23,826
1,482
2,360
15,213
22,806
15,357
1,519
9,954
12,852
94,944
0
L
Nu Wa
10,526
3,715
149
2,129
19,290
9,113
0
4,453
14,837
44,512
0
L
15,462
10,406
0
4,642
20,695
11,662
0
8,046
12,649
0
52,143
L
Ymir
Usetf
Ymir
15,555
2,482
0
4,673
27,543
48,578
96
12,499
15,044
56,547
0
W
Chaac
Zuldris
Chaac
10,514
1,344
0
4,712
16,124
15,233
899
9,611
6,513
414
51,412
W
Tyr
invihs
Tyr
24,132
5,521
0
5,912
24,626
33,438
861
7,049
17,577
633
64,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
35,478
242
Minions Killed
195
0
Camps Cleared
0
1,214,076
Distance Traveled
962,016
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,923
663
124
6
0
393,255
4
L
Nu Wa
11,439
545
56
3
0
260,860
4
L
Izanami
11,998
571
82
4
0
346,561
4
L
Ymir
12,041
573
57
3
0
354,595
2
W
Chaac
12,746
607
45
2
0
397,636
0
W
Tyr
14,735
702
73
3
0
423,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role