Player Matchup

Achilles
Achilles
Ayar2003
Achilles
Level 106
God Stats
0W - 1L
1,346 SR
Queue Stats
11W - 17L
1,383 Elo+
Party 2
Hera
Hera
RafonPC
Hera
Level 123
God Stats
2W - 3L
1,473 SR
Queue Stats
141W - 138L
1,497 Elo+
Party 2
Hachiman
Hachiman
ReaperVein
Hachiman
Level 29
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 6L
1,234 Elo+
Party 2
Sobek
Sobek
Rhino432
Sobek
Level 64
God Stats
0W - 1L
1,532 SR
Queue Stats
16W - 11L
1,576 Elo+
Party 1
Ishtar
Ishtar
waifu_wifey12
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,161 Elo+
Party 1
Team Averages
Level 68
1,417 SR
1,370 Elo+

VS

Team Averages
Level 79
1,631 SR
1,391 Elo+
Sobek
Sobek
DarkDranzer21
Sobek
Level 156
God Stats
2W - 4L
1,493 SR
Queue Stats
276W - 307L
1,462 Elo+
Party 3
Zhong Kui
Zhong Kui
Newtoplay
Zhong Kui
Level 158
God Stats
8W - 5L
1,538 SR
Queue Stats
370W - 391L
1,467 Elo+
Party 3
Hou Yi
Hou Yi
Nintus
Hou Yi
Level 25
God Stats
2W - 0L
1,712 SR
Queue Stats
21W - 37L
1,359 Elo+
Party 4
King Arthur
King Arthur
SeeJangles
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,336 Elo+
Party 4
Arachne
Arachne
ťħïćŁåťîńæ
Arachne
Level 25
God Stats
1W - 1L
1,915 SR
Queue Stats
6W - 13L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ayar2003
Achilles
17
4 / 5 / 7
10,035
717
13,905
19,564
22,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
RafonPC
Hera
17
3 / 7 / 8
9,871
705
22,599
11,838
5,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
ReaperVein
Hachiman
13
2 / 8 / 6
8,455
604
9,101
13,626
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Rhino432
Sobek
16
3 / 9 / 7
10,152
725
11,174
22,758
20,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 7 / 6
10,327
738
15,006
15,231
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 23
11,445
818
10,479
24,927
39,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Newtoplay
Zhong Kui
20
10 / 2 / 20
12,224
873
23,045
17,523
14,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Nintus
Hou Yi
19
12 / 5 / 18
12,277
877
23,397
15,986
8,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
SeeJangles
King Arthur
17
4 / 3 / 17
10,419
744
8,673
19,877
24,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 3 / 17
11,562
826
11,070
18,805
14,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
131
18
Kills
36
36
Deaths
19
34
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ayar2003
Achilles
4
5
7
1.5
W
4
6
23
2.58
W
Zhong Kui
Newtoplay
Zhong Kui
10
2
20
10
W
Hou Yi
Nintus
Hou Yi
12
5
18
4.2
L
Hera
RafonPC
Hera
3
7
8
1
L
Hachiman
ReaperVein
Hachiman
2
8
6
0.63
L
Sobek
Rhino432
Sobek
3
9
7
0.72
W
King Arthur
SeeJangles
King Arthur
4
3
17
4.17
L
6
7
6
1.29
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,785
Damage
76,664
83,017
Taken
97,118
62,291
Mitigated
102,100
15,564
Healing
33,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ayar2003
Achilles
13,905
2,127
1,169
6,847
19,564
22,527
0
6,273
13,291
145
23,237
W
10,479
673
1,869
4,900
24,927
39,446
443
6,718
17,901
22,947
0
W
Zhong Kui
Newtoplay
Zhong Kui
23,045
415
1,202
8,435
17,523
14,940
3,997
6,164
11,131
49,749
0
W
Hou Yi
Nintus
Hou Yi
23,397
11,360
0
2,301
15,986
8,430
2,407
8,330
7,505
0
49,010
L
Hera
RafonPC
Hera
22,599
4,798
900
1,448
11,838
5,491
39
5,086
6,752
41,848
0
L
Hachiman
ReaperVein
Hachiman
9,101
4,139
0
413
13,626
5,777
0
6,715
6,911
0
15,877
L
Sobek
Rhino432
Sobek
11,174
145
634
3,026
22,758
20,806
0
7,069
15,689
24,592
0
W
King Arthur
SeeJangles
King Arthur
8,673
1,099
3,254
2,537
19,877
24,577
323
6,836
12,632
0
16,949
L
15,006
6,073
0
1,127
15,231
7,690
28
8,381
6,850
0
35,861
W
11,070
7,822
4,106
5,013
18,805
14,707
702
5,808
12,819
0
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,840
Gold Earned
57,927
157
Minions Killed
132
0
Camps Cleared
0
1,156,699
Distance Traveled
1,349,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,035
717
15
1
0
253,794
0
W
Sobek
11,445
818
13
1
0
273,542
0
W
Zhong Kui
12,224
873
63
5
0
260,644
0
W
Hou Yi
12,277
877
38
3
0
243,224
0
L
Hera
9,871
705
56
4
0
242,126
0
L
Hachiman
8,455
604
15
1
0
224,041
0
L
Sobek
10,152
725
16
1
0
239,467
0
W
King Arthur
10,419
744
10
1
0
284,469
0
L
Ishtar
10,327
738
55
4
0
197,271
0
W
Arachne
11,562
826
8
1
0
287,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role