Player Matchup

Janus
Janus
JDiaz69
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 68L
1,350 Elo+
Party 1
Horus
Horus
Jajumesan
Horus
Level 120
God Stats
15W - 11L
1,662 SR
Queue Stats
38W - 48L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
Noobleess
Baron Samedi
Level 109
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 1
Thanatos
Thanatos
Thaill01
Thanatos
Level 148
God Stats
0W - 1L
1,260 SR
Queue Stats
6W - 10L
1,439 Elo+
Party 1
Skadi
Skadi
TragaLeche92
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 99
1,448 SR
1,433 Elo+

VS

Team Averages
Level 82
1,473 SR
1,298 Elo+
Bellona
Bellona
EGVanDF
Bellona
Level 27
God Stats
3W - 10L
1,293 SR
Queue Stats
7W - 14L
1,239 Elo+
Party 2
Zeus
Zeus
JHSokka
Zeus
Level 25
God Stats
3W - 7L
1,262 SR
Queue Stats
16W - 25L
1,338 Elo+
Party 2
Freya
Freya
Jaedonvkn
Freya
Level 134
God Stats
2W - 3L
1,380 SR
Queue Stats
5W - 14L
1,284 Elo+
Party 2
Awilix
Awilix
Joevkn
Awilix
Level 137
God Stats
2W - 1L
1,714 SR
Queue Stats
9W - 12L
1,341 Elo+
Party 2
Horus
Horus
Richievkn
Horus
Level 88
God Stats
4W - 5L
1,718 SR
Queue Stats
7W - 18L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JDiaz69
Janus
14
2 / 3 / 2
9,043
502
10,424
11,969
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Jajumesan
Horus
11
0 / 4 / 3
7,880
438
5,491
17,771
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Noobleess
Baron Samedi
14
1 / 2 / 1
8,626
479
4,032
14,296
8,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Thaill01
Thanatos
14
3 / 4 / 2
9,317
518
9,143
17,217
7,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 0
8,274
460
7,996
15,204
5,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EGVanDF
Bellona
16
1 / 0 / 7
10,230
568
6,966
12,267
11,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
JHSokka
Zeus
15
3 / 5 / 6
9,249
514
9,437
9,113
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Jaedonvkn
Freya
15
4 / 1 / 12
9,604
534
14,222
13,109
4,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Joevkn
Awilix
17
8 / 1 / 6
10,723
596
12,835
14,141
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Richievkn
Horus
14
4 / 0 / 10
9,025
501
9,339
14,857
15,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
20
20
Deaths
7
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bellona
EGVanDF
Bellona
1
0
7
4.5
L
Janus
JDiaz69
Janus
2
3
2
1
W
Zeus
JHSokka
Zeus
3
5
6
1.2
W
Freya
Jaedonvkn
Freya
4
1
12
10
L
Horus
Jajumesan
Horus
0
4
3
0.38
W
Awilix
Joevkn
Awilix
8
1
6
11
L
Baron Samedi
Noobleess
Baron Samedi
1
2
1
0.75
W
Horus
Richievkn
Horus
4
0
10
9
L
Thanatos
Thaill01
Thanatos
3
4
2
1
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,086
Damage
52,799
76,457
Taken
63,487
44,535
Mitigated
40,549
28,768
Healing
24,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EGVanDF
Bellona
6,966
1,775
0
6,278
12,267
11,607
761
4,139
8,128
0
70,975
L
Janus
JDiaz69
Janus
10,424
248
0
2,246
11,969
4,962
510
5,340
6,443
78,821
0
W
Zeus
JHSokka
Zeus
9,437
2,214
225
1,099
9,113
2,943
1,567
3,511
5,602
56,225
0
W
Freya
Jaedonvkn
Freya
14,222
4,404
0
7,064
13,109
4,839
2,496
1,328
11,781
61,815
0
L
Horus
Jajumesan
Horus
5,491
1,557
1,280
4,150
17,771
17,922
0
5,855
11,172
0
25,336
W
Awilix
Joevkn
Awilix
12,835
5,191
0
750
14,141
6,053
1,220
1,999
12,142
0
93,948
L
Baron Samedi
Noobleess
Baron Samedi
4,032
457
277
4,123
14,296
8,078
333
1,511
12,617
51,105
0
W
Horus
Richievkn
Horus
9,339
3,075
2,745
6,074
14,857
15,107
701
3,928
10,929
0
32,516
L
Thanatos
Thaill01
Thanatos
9,143
1,804
0
15,348
17,217
7,730
0
4,083
12,765
0
67,905
L
7,996
3,267
0
1,344
15,204
5,843
1,446
5,955
8,715
0
51,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,140
Gold Earned
48,831
453
Minions Killed
506
0
Camps Cleared
0
1,678,760
Distance Traveled
1,830,990
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,230
568
157
9
0
364,291
6
L
Janus
9,043
502
139
8
0
349,447
7
W
Zeus
9,249
514
89
5
0
318,783
3
W
Freya
9,604
534
80
4
0
339,371
5
L
Horus
7,880
438
29
2
0
362,888
7
W
Awilix
10,723
596
122
7
0
423,234
4
L
Baron Samedi
8,626
479
96
5
0
268,472
2
W
Horus
9,025
501
58
3
0
385,311
5
L
Thanatos
9,317
518
99
6
0
373,448
9
L
Skadi
8,274
460
90
5
0
324,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role