Player Matchup

Anubis
Anubis
A1CMOR
Anubis
Level 124
God Stats
6W - 5L
1,588 SR
Queue Stats
187W - 177L
1,508 Elo+
Solo
Ra
Ra
Chepe3R_
Ra
Level 68
God Stats
26W - 15L
1,617 SR
Queue Stats
146W - 131L
1,548 Elo+
Solo
Fenrir
Fenrir
TacoTuesday11
Fenrir
Level 129
God Stats
10W - 10L
1,609 SR
Queue Stats
86W - 93L
1,443 Elo+
Solo
Lancelot
Lancelot
TwoFrostyFalcons
Lancelot
Level 67
God Stats
149W - 136L
1,549 SR
Queue Stats
261W - 274L
1,531 Elo+
Solo
Agni
Agni
Vash3433
Agni
Level 160
God Stats
4W - 4L
1,510 SR
Queue Stats
188W - 191L
1,503 Elo+
Solo
Team Averages
Level 110
1,575 SR
1,507 Elo+

VS

Team Averages
Level 123
1,484 SR
1,524 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ITeasy
Hou Yi
Level 62
God Stats
2W - 3L
1,523 SR
Queue Stats
52W - 36L
1,551 Elo+
Solo
Kukulkan
Kukulkan
RoshiXlll
Kukulkan
Level 129
God Stats
7W - 8L
1,537 SR
Queue Stats
628W - 630L
1,545 Elo+
Solo
Ares
Ares
cpt_Riley-99
Ares
Level 127
God Stats
0W - 1L
1,581 SR
Queue Stats
15W - 17L
1,497 Elo+
Solo
Arachne
Arachne
lovesigil
Arachne
Level 149
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 3L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A1CMOR
Anubis
14
1 / 1 / 6
8,287
1,036
9,551
6,287
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 0 / 4
9,441
1,180
6,557
3,503
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 4
8,444
1,056
5,243
4,519
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 0 / 5
8,266
1,033
8,313
4,170
2,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
14
0 / 0 / 9
8,610
1,076
11,144
4,622
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

340

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 2 / 1
7,760
970
1,531
5,456
2,667
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
ITeasy
Hou Yi
13
1 / 0 / 0
8,284
1,036
2,301
9,000
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RoshiXlll
Kukulkan
13
0 / 2 / 0
7,902
988
8,602
7,316
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 0
7,498
937
2,813
11,097
7,721
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
lovesigil
Arachne
13
0 / 2 / 1
7,698
962
5,001
12,017
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
10
Kills
1
1
Deaths
10
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
1
0.25
W
Anubis
A1CMOR
Anubis
1
1
6
4
W
4
0
4
6
L
Hou Yi
ITeasy
Hou Yi
1
0
0
1
L
Kukulkan
RoshiXlll
Kukulkan
0
2
0
0
W
3
0
4
5
W
2
0
5
4.5
W
Agni
0
0
9
4.5
L
0
4
0
0
L
Arachne
lovesigil
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,808
Damage
20,248
23,101
Taken
44,886
15,109
Mitigated
23,063
6,006
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,531
136
283
1,245
5,456
2,667
0
2,726
2,500
0
3,704
W
Anubis
A1CMOR
Anubis
9,551
229
0
773
6,287
4,091
0
3,203
3,084
25,869
0
W
6,557
485
1,625
1,904
3,503
1,689
0
2,171
1,164
23,000
0
L
Hou Yi
ITeasy
Hou Yi
2,301
1,108
0
1,030
9,000
3,357
0
7,569
1,077
0
24,238
L
Kukulkan
RoshiXlll
Kukulkan
8,602
924
0
0
7,316
3,056
0
3,623
3,325
35,190
0
W
5,243
885
0
1,077
4,519
4,516
0
1,539
2,980
0
8,736
W
8,313
202
0
252
4,170
2,904
0
2,324
1,846
0
18,800
W
Agni
11,144
686
0
375
4,622
1,909
0
1,842
2,612
30,594
0
L
2,813
37
0
0
11,097
7,721
0
5,225
5,373
6,525
0
L
Arachne
lovesigil
Arachne
5,001
2,956
0
2,170
12,017
6,262
0
6,808
4,767
0
12,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
39,142
190
Minions Killed
145
7
Camps Cleared
5
816,511
Distance Traveled
649,357
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,760
970
2
0
0
63,276
0
W
Anubis
8,287
1,036
32
4
2
150,563
3
W
Ra
9,441
1,180
55
7
1
145,974
1
L
Hou Yi
8,284
1,036
56
7
0
153,277
0
L
Kukulkan
7,902
988
56
7
1
137,427
1
W
Fenrir
8,444
1,056
10
1
2
176,596
0
W
Lancelot
8,266
1,033
27
3
0
191,831
0
W
Agni
8,610
1,076
66
8
2
151,547
1
L
Ares
7,498
937
13
2
1
112,635
0
L
Arachne
7,698
962
18
2
3
182,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role