Player Matchup

Apollo
Apollo
ArchaicCataclysm
Apollo
Level 154
God Stats
2W - 1L
1,701 SR
Queue Stats
113W - 94L
1,593 Elo+
Party 1
Ares
Ares
IcariumsRage
Ares
Level 158
God Stats
1W - 0L
1,705 SR
Queue Stats
79W - 73L
1,565 Elo+
Party 1
Nu Wa
Nu Wa
RITBVIPER
Nu Wa
Level 99
God Stats
29W - 27L
1,507 SR
Queue Stats
171W - 183L
1,530 Elo+
Solo
Hun Batz
Hun Batz
ShadëtheGraey
Hun Batz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,586 Elo+
Party 1
Tyr
Tyr
cornell4
Tyr
Level 154
God Stats
2W - 7L
1,482 SR
Queue Stats
56W - 56L
1,604 Elo+
Party 1
Team Averages
Level 144
1,579 SR
1,576 Elo+

VS

Team Averages
Level 117
1,469 SR
1,550 Elo+
Amaterasu
Amaterasu
AnimusPRIME
Amaterasu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,692 Elo+
Party 2
Ishtar
Ishtar
DaimosPRIME
Ishtar
Level 108
God Stats
1W - 1L
1,476 SR
Queue Stats
11W - 4L
1,693 Elo+
Party 2
Nox
Nox
EternalPRIME
Nox
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,558 Elo+
Party 2
Ratatoskr
Ratatoskr
IkuFox
Ratatoskr
Level 91
God Stats
1W - 5L
1,597 SR
Queue Stats
242W - 242L
1,561 Elo+
Solo
Odin
Odin
Saeva_PRIME
Odin
Level 102
God Stats
0W - 2L
1,273 SR
Queue Stats
2W - 9L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 11
9,671
806
15,918
11,105
6,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 1 / 12
9,252
771
11,287
15,761
22,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
RITBVIPER
Nu Wa
16
2 / 1 / 10
8,766
731
15,848
5,949
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
16
4 / 1 / 9
9,024
752
7,960
12,762
6,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 1 / 10
8,864
739
11,702
13,471
15,432
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnimusPRIME
Amaterasu
14
0 / 3 / 3
8,431
703
8,504
19,976
21,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
14
1 / 4 / 1
7,879
657
11,697
13,774
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 2
8,412
701
9,429
11,999
12,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
IkuFox
Ratatoskr
14
1 / 6 / 0
8,112
676
4,190
14,441
5,665
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 6 / 1
7,983
665
7,187
15,665
15,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
21
Kills
6
6
Deaths
21
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AnimusPRIME
Amaterasu
0
3
3
0.5
W
6
2
11
5.75
L
Ishtar
1
4
1
0.38
L
2
2
2
1.5
W
4
1
12
10
L
Ratatoskr
IkuFox
Ratatoskr
1
6
0
0.17
W
Nu Wa
RITBVIPER
Nu Wa
2
1
10
7
L
2
6
1
0.42
W
Hun Batz
4
1
9
8.5
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,715
Damage
41,007
59,048
Taken
75,855
53,448
Mitigated
61,403
12,112
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AnimusPRIME
Amaterasu
8,504
3,137
1,343
5,394
19,976
21,738
0
6,204
13,480
0
29,039
W
15,918
11,428
0
5,679
11,105
6,358
2,039
930
9,957
0
47,424
L
Ishtar
11,697
7,232
0
3,730
13,774
6,595
0
6,548
6,940
0
29,107
L
9,429
2,289
0
1,400
11,999
12,133
0
4,911
6,898
22,229
0
W
11,287
592
0
1,919
15,761
22,842
0
2,923
12,601
16,500
0
L
Ratatoskr
IkuFox
Ratatoskr
4,190
1,645
0
1,789
14,441
5,665
0
3,438
10,725
0
35,574
W
Nu Wa
RITBVIPER
Nu Wa
15,848
5,149
0
1
5,949
2,484
1,093
581
5,321
38,532
0
L
7,187
1,662
0
1,198
15,665
15,272
0
4,637
10,677
0
19,146
W
Hun Batz
7,960
2,127
0
3,460
12,762
6,332
0
2,084
10,466
0
34,960
W
11,702
2,464
0
1,053
13,471
15,432
74
2,911
10,069
0
22,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
40,817
217
Minions Killed
188
0
Camps Cleared
0
1,283,598
Distance Traveled
1,144,880
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,431
703
37
3
0
252,577
1
W
Apollo
9,671
806
64
5
0
233,075
1
L
Ishtar
7,879
657
51
4
0
205,977
1
L
Nox
8,412
701
27
2
0
218,713
1
W
Ares
9,252
771
5
0
0
264,287
1
L
Ratatoskr
8,112
676
49
4
0
222,091
2
W
Nu Wa
8,766
731
73
6
0
220,614
1
L
Odin
7,983
665
24
2
0
245,522
0
W
Hun Batz
9,024
752
52
4
0
280,299
1
W
Tyr
8,864
739
23
2
0
285,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role