Player Matchup

Morgan Le Fay
Morgan Le Fay
Geramie17
Morgan Le Fay
Level 83
God Stats
2W - 5L
1,314 SR
Queue Stats
4W - 12L
1,158 Elo+
Party 1
Achilles
Achilles
The-W-O-R-L-D-9
Achilles
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 52L
1,337 Elo+
Party 1
Ra
Ra
YeaahBOOi
Ra
Level 83
God Stats
3W - 2L
1,666 SR
Queue Stats
5W - 15L
1,198 Elo+
Party 1
Team Averages
Level 81
1,493 SR
1,231 Elo+

VS

Team Averages
Level 148
1,485 SR
1,329 Elo+
Chernobog
Chernobog
FotownReaper
Chernobog
Level 157
God Stats
0W - 1L
1,513 SR
Queue Stats
5W - 12L
1,262 Elo+
Party 2
Agni
Agni
kevindube
Agni
Level 128
God Stats
15W - 28L
1,383 SR
Queue Stats
135W - 183L
1,363 Elo+
Solo
Jormungandr
Jormungandr
stemlid
Jormungandr
Level 160
God Stats
0W - 1L
1,559 SR
Queue Stats
3W - 6L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Geramie17
Morgan Le Fay
18
3 / 1 / 10
13,261
737
19,918
18,717
9,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
20
11 / 3 / 6
14,419
801
17,729
30,004
45,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 3 / 11
13,391
744
15,282
14,571
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FotownReaper
Chernobog
16
2 / 8 / 3
11,439
636
13,500
19,097
8,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
17
2 / 6 / 4
12,322
685
14,229
13,561
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
stemlid
Jormungandr
17
3 / 4 / 4
13,205
734
20,814
28,080
38,855
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
7
7
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FotownReaper
Chernobog
2
8
3
0.44
W
Morgan Le Fay
Geramie17
Morgan Le Fay
3
1
10
8
W
Achilles
11
3
6
4.67
W
4
3
11
3.17
L
Agni
2
6
4
0.67
L
Jormungandr
stemlid
Jormungandr
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,929
Damage
48,543
63,292
Taken
60,738
61,661
Mitigated
51,740
14,943
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FotownReaper
Chernobog
13,500
6,464
0
2,396
19,097
8,007
100
11,086
7,611
0
47,294
W
Morgan Le Fay
Geramie17
Morgan Le Fay
19,918
857
0
2,936
18,717
9,392
1,426
10,475
8,242
66,877
0
W
Achilles
17,729
4,565
0
1,818
30,004
45,017
537
15,120
14,884
131
39,990
W
15,282
2,273
5,401
4,788
14,571
7,252
1,328
9,719
4,852
63,768
0
L
Agni
14,229
150
509
1,213
13,561
4,878
660
7,180
6,110
59,663
0
L
Jormungandr
stemlid
Jormungandr
20,814
4,495
0
2,001
28,080
38,855
351
15,906
11,631
64,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,071
Gold Earned
36,966
226
Minions Killed
233
0
Camps Cleared
0
1,042,628
Distance Traveled
921,944
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,439
636
59
3
0
287,219
0
W
Morgan Le Fay
13,261
737
90
5
0
360,034
3
W
Achilles
14,419
801
26
1
0
366,619
2
W
Ra
13,391
744
110
6
0
315,975
4
L
Agni
12,322
685
93
5
0
314,479
3
L
Jormungandr
13,205
734
81
5
0
320,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role