Player Matchup

Hades
Hades
Greenurs
Hades
Level 88
God Stats
6W - 4L
1,680 SR
Queue Stats
39W - 38L
1,489 Elo+
Party 1
Chaac
Chaac
Zuldris
Chaac
Level 46
God Stats
6W - 2L
1,613 SR
Queue Stats
16W - 16L
1,384 Elo+
Party 1
Anhur
Anhur
invihs
Anhur
Level 140
God Stats
2W - 1L
1,612 SR
Queue Stats
45W - 47L
1,481 Elo+
Party 1
Team Averages
Level 91
1,635 SR
1,451 Elo+

VS

Team Averages
Level 81
1,437 SR
1,429 Elo+
Maui
Maui
 
Maui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IncensedJewel20
Chaac
Level 68
God Stats
2W - 5L
1,362 SR
Queue Stats
28W - 39L
1,317 Elo+
Solo
Chang'e
Chang'e
xXHolyDivinityXx
Chang'e
Level 69
God Stats
15W - 16L
1,449 SR
Queue Stats
105W - 121L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Greenurs
Hades
13
4 / 0 / 8
8,215
822
11,991
7,652
4,484
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Zuldris
Chaac
14
3 / 0 / 9
8,135
814
7,202
6,196
5,214
Anhur
invihs
Anhur
14
5 / 0 / 7
8,264
826
7,489
6,952
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 3 / 0
6,362
636
3,753
10,771
7,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 0
6,321
632
4,839
10,569
6,942
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 5 / 0
6,286
629
5,906
8,964
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
0
0
W
Hades
Greenurs
Hades
4
0
8
8
L
0
4
0
0
W
Chaac
Zuldris
Chaac
3
0
9
7.5
W
Anhur
invihs
Anhur
5
0
7
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,682
Damage
14,498
20,800
Taken
30,304
12,645
Mitigated
17,101
7,452
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,753
1,282
339
1,192
10,771
7,024
0
3,704
7,067
15,171
5,189
W
Hades
Greenurs
Hades
11,991
566
374
3,834
7,652
4,484
908
3,780
3,872
32,431
0
L
4,839
592
0
1,065
10,569
6,942
0
5,123
5,446
0
18,249
W
Chaac
Zuldris
Chaac
7,202
576
0
1,956
6,196
5,214
611
2,546
3,650
0
21,700
W
Anhur
invihs
Anhur
7,489
2,596
0
1,288
6,952
2,947
1,672
3,134
3,818
0
32,936
L
5,906
523
1,617
1,801
8,964
3,135
0
3,191
5,773
20,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
18,969
136
Minions Killed
97
0
Camps Cleared
0
561,433
Distance Traveled
535,035
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,362
636
32
3
0
177,335
2
W
Hades
8,215
822
45
5
0
181,131
2
L
Chaac
6,321
632
32
3
0
196,918
4
W
Chaac
8,135
814
34
3
0
196,334
0
W
Anhur
8,264
826
57
6
0
183,968
0
L
Chang'e
6,286
629
33
3
0
160,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role