Player Matchup

The Morrigan
The Morrigan
Silver II
AzoX_78
The Morrigan
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 101L
918 MMR
Solo
Izanami
Izanami
Silver IV
Dovahkiin117721
Izanami
Silver IV
Level 73
God Stats
30W - 31L
1,540 SR
Queue Stats
119W - 152L
819 MMR
Solo
Sylvanus
Sylvanus
Bronze III
skinny_legendax
Sylvanus
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
815 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 77
1,513 SR
851 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,416 SR
860 MMR
Hera
Hera
Silver II
ALEXANDERzoe99
Hera
Silver II
Level 123
God Stats
4W - 6L
1,350 SR
Queue Stats
131W - 175L
889 MMR
Solo
Osiris
Osiris
Silver V
MAMYLODOCE
Osiris
Silver V
Level 109
God Stats
4W - 2L
1,425 SR
Queue Stats
27W - 43L
784 MMR
Solo
Anhur
Anhur
Silver IV
cpt_WH00o
Anhur
Silver IV
Level 89
God Stats
2W - 3L
1,474 SR
Queue Stats
19W - 35L
907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AzoX_78
The Morrigan
16
1 / 5 / 3
11,317
596
8,327
12,964
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 6 / 0
12,817
675
10,697
18,544
9,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
17
1 / 4 / 3
12,145
639
8,470
27,583
40,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ShivaAnubisBaron SamediChaacCthulhu

VS

Bans
LokiBacchusAchillesKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
12,984
683
18,345
10,028
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
MAMYLODOCE
Osiris
20
4 / 4 / 10
14,129
744
16,125
16,981
15,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
cpt_WH00o
Anhur
20
8 / 0 / 3
14,357
756
15,457
13,472
5,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
15
15
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
The Morrigan
AzoX_78
The Morrigan
1
5
3
0.5
L
3
6
0
0.5
W
Osiris
MAMYLODOCE
Osiris
4
4
10
2.25
W
Anhur
cpt_WH00o
Anhur
8
0
3
9.5
L
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
49,927
59,091
Taken
40,481
55,874
Mitigated
25,893
12,591
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,345
4,374
0
958
10,028
4,178
1,031
4,845
5,183
76,353
0
L
The Morrigan
AzoX_78
The Morrigan
8,327
1,022
0
978
12,964
6,064
0
4,157
8,807
45,694
914
L
10,697
7,069
0
2,300
18,544
9,244
782
6,756
11,788
0
86,558
W
Osiris
MAMYLODOCE
Osiris
16,125
8,630
445
3,660
16,981
15,717
771
7,675
9,306
0
64,163
W
Anhur
cpt_WH00o
Anhur
15,457
6,370
0
6,231
13,472
5,998
1,168
7,256
6,216
0
68,490
L
Sylvanus
8,470
2,457
2,987
6,326
27,583
40,566
75
7,819
19,764
17,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
41,470
223
Minions Killed
285
0
Camps Cleared
0
885,211
Distance Traveled
1,069,600
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,984
683
103
5
0
338,281
1
L
The Morrigan
11,317
596
67
4
0
302,207
3
L
Izanami
12,817
675
137
7
0
287,929
3
W
Osiris
14,129
744
84
4
0
358,247
4
W
Anhur
14,357
756
98
5
0
373,072
3
L
Sylvanus
12,145
639
19
1
0
295,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role