Player Matchup

Cliodhna
Cliodhna
Bronze I
 
Cliodhna
Bronze I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver V
RadarRadarRadar
Izanami
Silver V
Level 107
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 6L
1,296 MMR
Party 2
Sylvanus
Sylvanus
Silver V
YoungSmiley
Sylvanus
Silver V
Level 107
God Stats
2W - 7L
1,307 SR
Queue Stats
54W - 73L
733 MMR
Party 1
Eset
Eset
Silver III
abarrera89
Eset
Silver III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
983 MMR
Solo
Xing Tian
Xing Tian
Silver IV
nicobelmonte
Xing Tian
Silver IV
Level 154
God Stats
29W - 23L
1,566 SR
Queue Stats
127W - 143L
820 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 134
1,428 SR
1,066 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,565 SR
1,087 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
 
Ah Muzen Cab
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver I
Matchum
Maui
Silver I
Level 64
God Stats
3W - 3L
1,515 SR
Queue Stats
87W - 98L
1,131 MMR
Solo
Arachne
Arachne
Silver III
SneakyThim
Arachne
Silver III
Level 102
God Stats
21W - 15L
1,626 SR
Queue Stats
120W - 124L
882 MMR
Solo
Tyr
Tyr
Silver IV
Solace69
Tyr
Silver IV
Level 104
God Stats
8W - 1L
1,620 SR
Queue Stats
137W - 146L
807 MMR
Solo
Agni
Agni
Silver I
mauito1809
Agni
Silver I
Level 148
God Stats
12W - 9L
1,563 SR
Queue Stats
87W - 101L
1,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
6 / 4 / 4
13,716
528
21,274
33,440
15,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 5 / 0
12,563
483
11,329
20,151
9,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
YoungSmiley
Sylvanus
19
0 / 4 / 1
12,186
469
12,184
22,096
15,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 10 / 7
13,197
508
16,557
19,584
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
nicobelmonte
Xing Tian
16
1 / 3 / 3
10,765
414
10,675
26,518
32,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
FreyaIshtarSolAthena

VS

Bans
YmirMorgan Le FayCernunnosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
6 / 2 / 6
15,491
596
18,858
19,416
9,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Maui
Matchum
Maui
18
1 / 1 / 15
12,782
492
9,350
24,886
33,294
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SneakyThim
Arachne
20
7 / 5 / 4
13,570
522
14,482
26,708
14,584
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 2 / 7
14,704
566
17,983
24,865
32,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 4 / 5
14,025
539
30,328
17,135
9,202
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
14
Kills
26
26
Deaths
14
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
4
4
2
W
Ah Muzen Cab
 
Ah Muzen Cab
6
2
6
4.5
W
Maui
Matchum
Maui
1
1
15
8.5
L
3
5
0
0.6
W
Arachne
SneakyThim
Arachne
7
5
4
1.8
W
2
2
7
2.75
L
Sylvanus
YoungSmiley
Sylvanus
0
4
1
0.13
L
4
10
7
0.75
W
10
4
5
3.13
L
Xing Tian
nicobelmonte
Xing Tian
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,019
Damage
91,001
121,789
Taken
113,010
81,598
Mitigated
99,535
38,246
Healing
35,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
21,274
1,851
0
12,948
33,440
15,857
0
12,942
20,498
0
133,097
W
Ah Muzen Cab
 
Ah Muzen Cab
18,858
7,568
742
7,283
19,416
9,913
5,685
6,256
13,160
0
177,319
W
Maui
Matchum
Maui
9,350
2,742
1,422
5,608
24,886
33,294
80
7,256
17,630
29,937
0
L
11,329
6,847
0
6,868
20,151
9,485
0
3,325
16,826
0
141,424
W
Arachne
SneakyThim
Arachne
14,482
9,559
0
8,736
26,708
14,584
760
9,519
17,189
0
123,861
W
17,983
2,782
0
11,571
24,865
32,542
1,612
8,531
16,334
0
128,767
L
Sylvanus
YoungSmiley
Sylvanus
12,184
2,906
2,592
8,808
22,096
15,057
882
5,176
16,920
97,667
14,460
L
16,557
848
1,586
2,488
19,584
8,563
48
8,791
10,793
95,476
0
W
30,328
2,135
0
305
17,135
9,202
900
6,533
10,602
122,519
0
L
Xing Tian
nicobelmonte
Xing Tian
10,675
547
0
2,956
26,518
32,636
0
9,444
16,691
43,443
4,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,427
Gold Earned
70,572
828
Minions Killed
805
0
Camps Cleared
0
2,315,265
Distance Traveled
2,583,648
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
13,716
528
178
7
0
561,168
4
W
Ah Muzen Cab
15,491
596
265
10
0
459,210
1
W
Maui
12,782
492
28
1
0
513,497
8
L
Izanami
12,563
483
240
9
0
427,423
8
W
Arachne
13,570
522
144
6
0
560,288
7
W
Tyr
14,704
566
217
8
0
539,439
10
L
Sylvanus
12,186
469
202
8
0
444,377
5
L
Eset
13,197
508
143
6
0
426,578
3
W
Agni
14,025
539
151
6
0
511,214
2
L
Xing Tian
10,765
414
65
3
0
455,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role