Player Matchup

Sol
Sol
Moshukai
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 180L
1,509 Elo+
Party 1
Pele
Pele
PeaPeePoohPoo
Pele
Level 107
God Stats
11W - 10L
1,592 SR
Queue Stats
58W - 68L
1,459 Elo+
Party 1
Erlang Shen
Erlang Shen
Wakefulswine
Erlang Shen
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,524 Elo+
Party 1
Ymir
Ymir
djblue-ice
Ymir
Level 88
God Stats
15W - 13L
1,594 SR
Queue Stats
107W - 106L
1,463 Elo+
Party 1
Olorun
Olorun
vVDrippy-KillaVv
Olorun
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,492 Elo+
Party 1
Team Averages
Level 108
1,537 SR
1,489 Elo+

VS

Team Averages
Level 116
1,608 SR
1,522 Elo+
Arachne
Arachne
Drexci
Arachne
Level 100
God Stats
2W - 0L
1,441 SR
Queue Stats
116W - 105L
1,466 Elo+
Party 3
Sobek
Sobek
EzXpGodly
Sobek
Level 151
God Stats
10W - 14L
1,450 SR
Queue Stats
667W - 617L
1,595 Elo+
Party 2
Cernunnos
Cernunnos
EzXpJayJay
Cernunnos
Level 95
God Stats
22W - 11L
1,660 SR
Queue Stats
98W - 94L
1,481 Elo+
Party 2
Mulan
Mulan
MrPaniniWini
Mulan
Level 105
God Stats
13W - 8L
1,583 SR
Queue Stats
32W - 21L
1,578 Elo+
Party 3
Scylla
Scylla
Torfd
Scylla
Level 128
God Stats
3W - 0L
1,907 SR
Queue Stats
69W - 62L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 1
10,188
536
8,546
13,697
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 4 / 2
8,641
455
7,400
17,327
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Wakefulswine
Erlang Shen
13
1 / 4 / 3
8,462
445
6,222
16,690
7,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 2 / 2
8,248
434
6,186
18,397
21,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
1 / 2 / 1
9,107
479
5,555
12,363
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drexci
Arachne
15
3 / 1 / 1
9,323
491
9,121
14,756
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
EzXpGodly
Sobek
15
3 / 1 / 4
9,668
509
9,214
17,402
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
EzXpJayJay
Cernunnos
14
0 / 1 / 3
8,890
468
5,802
7,673
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 6
10,933
575
19,233
17,398
16,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Torfd
Scylla
17
4 / 1 / 4
10,512
553
13,103
6,051
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
14
14
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
Drexci
Arachne
3
1
1
3.5
W
Sobek
EzXpGodly
Sobek
3
1
4
5
W
Cernunnos
EzXpJayJay
Cernunnos
0
1
3
1.5
L
1
2
1
0.75
W
4
2
6
3.5
L
3
4
2
1
W
Scylla
Torfd
Scylla
4
1
4
6
L
Erlang Shen
Wakefulswine
Erlang Shen
1
4
3
0.63
L
0
2
2
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,909
Damage
56,473
78,474
Taken
63,280
49,845
Mitigated
43,534
25,779
Healing
28,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Drexci
Arachne
9,121
5,937
0
6,325
14,756
6,040
252
2,407
12,349
0
75,095
W
Sobek
EzXpGodly
Sobek
9,214
881
0
8,207
17,402
15,245
19
10,441
6,961
34,805
0
W
Cernunnos
EzXpJayJay
Cernunnos
5,802
1,774
0
2,448
7,673
3,022
1,052
2,923
4,750
22
64,891
L
8,546
2,985
0
6,422
13,697
6,270
0
5,138
8,559
103,745
15,373
W
19,233
4,426
0
9,259
17,398
16,820
120
1,375
16,023
0
84,519
L
7,400
1,897
0
5,444
17,327
7,627
0
2,207
15,120
0
72,181
W
Scylla
Torfd
Scylla
13,103
1,114
135
2,145
6,051
2,407
425
1,925
4,126
91,238
0
L
Erlang Shen
Wakefulswine
Erlang Shen
6,222
3,195
0
6,600
16,690
7,947
0
1,747
14,943
0
47,527
L
6,186
1,005
480
2,658
18,397
21,404
0
7,568
10,829
25,302
1,671
L
5,555
1,727
753
3,422
12,363
6,597
0
5,679
6,684
81,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,646
Gold Earned
49,326
597
Minions Killed
553
0
Camps Cleared
0
1,755,669
Distance Traveled
1,955,702
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,323
491
123
6
0
464,589
2
W
Sobek
9,668
509
33
2
0
387,530
6
W
Cernunnos
8,890
468
112
6
0
361,316
4
L
Sol
10,188
536
197
10
0
333,399
1
W
Mulan
10,933
575
141
7
0
374,218
6
L
Pele
8,641
455
111
6
0
378,449
0
W
Scylla
10,512
553
144
8
0
368,049
4
L
Erlang Shen
8,462
445
95
5
0
337,321
4
L
Ymir
8,248
434
38
2
0
352,151
1
L
Olorun
9,107
479
156
8
0
354,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role