Player Matchup

Nox
Nox
AfroFool14
Nox
Level 160
God Stats
6W - 4L
1,756 SR
Queue Stats
110W - 114L
1,570 Elo+
Party 1
Da Ji
Da Ji
GrEySkElL
Da Ji
Level 160
God Stats
13W - 8L
1,659 SR
Queue Stats
91W - 102L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MeatSqueeze
Morgan Le Fay
Level 126
God Stats
7W - 3L
1,792 SR
Queue Stats
29W - 33L
1,536 Elo+
Solo
Thoth
Thoth
TMan1220
Thoth
Level 109
God Stats
1W - 2L
1,501 SR
Queue Stats
114W - 105L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
guichin_25
Baron Samedi
Level 67
God Stats
17W - 7L
1,845 SR
Queue Stats
85W - 80L
1,613 Elo+
Solo
Team Averages
Level 124
1,711 SR
1,558 Elo+

VS

Team Averages
Level 125
1,509 SR
1,577 Elo+
Horus
Horus
AngryGorilla44
Horus
Level 80
God Stats
35W - 23L
1,645 SR
Queue Stats
356W - 310L
1,628 Elo+
Party 3
Baron Samedi
Baron Samedi
Dev_RunsAll
Baron Samedi
Level 145
God Stats
65W - 47L
1,658 SR
Queue Stats
742W - 753L
1,535 Elo+
Party 2
Ishtar
Ishtar
KiNGZiGMASTER
Ishtar
Level 149
God Stats
3W - 4L
1,352 SR
Queue Stats
15W - 11L
1,551 Elo+
Solo
He Bo
He Bo
OneClip_Gangster
He Bo
Level 127
God Stats
12W - 11L
1,594 SR
Queue Stats
411W - 428L
1,549 Elo+
Party 2
Maui
Maui
TheLastRoninHD
Maui
Level 124
God Stats
2W - 4L
1,296 SR
Queue Stats
257W - 206L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,647
965
5,192
8,601
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
GrEySkElL
Da Ji
15
0 / 4 / 1
8,903
890
4,914
10,066
5,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
MeatSqueeze
Morgan Le Fay
15
0 / 3 / 2
9,372
937
7,931
8,073
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
TMan1220
Thoth
15
0 / 0 / 3
9,368
937
13,136
5,920
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
guichin_25
Baron Samedi
15
2 / 4 / 0
9,819
982
7,534
11,391
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

222

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 13
9,817
982
7,179
11,759
14,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Dev_RunsAll
Baron Samedi
16
7 / 0 / 5
11,346
1,135
11,077
4,937
3,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 1 / 10
10,538
1,054
10,849
6,414
3,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 8
9,952
995
7,268
9,449
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 0 / 12
10,038
1,004
5,448
9,729
13,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
3
Kills
14
14
Deaths
3
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
0
0
13
6.5
W
Baron Samedi
Dev_RunsAll
Baron Samedi
7
0
5
9.5
L
Da Ji
GrEySkElL
Da Ji
0
4
1
0.13
W
3
1
10
8
L
Morgan Le Fay
MeatSqueeze
Morgan Le Fay
0
3
2
0.33
W
2
2
8
3
L
Thoth
TMan1220
Thoth
0
0
3
1.5
W
2
0
12
8
L
Baron Samedi
guichin_25
Baron Samedi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,707
Damage
41,821
44,051
Taken
42,288
20,227
Mitigated
38,366
4,286
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,192
963
0
0
8,601
3,820
0
5,338
3,263
17,849
0
W
7,179
2,279
2,917
3,384
11,759
14,755
0
9,433
2,202
0
13,903
W
Baron Samedi
Dev_RunsAll
Baron Samedi
11,077
246
4,087
1,476
4,937
3,250
0
2,998
1,939
33,908
0
L
Da Ji
GrEySkElL
Da Ji
4,914
392
0
0
10,066
5,430
0
5,861
4,205
0
10,650
W
10,849
6,455
0
754
6,414
3,244
0
5,604
740
0
39,876
L
Morgan Le Fay
MeatSqueeze
Morgan Le Fay
7,931
212
0
272
8,073
3,355
0
2,914
5,159
38,722
0
W
7,268
660
0
392
9,449
3,934
0
6,931
2,405
22,077
0
L
Thoth
TMan1220
Thoth
13,136
637
0
244
5,920
2,335
0
2,912
3,008
27,550
0
W
5,448
758
0
1,920
9,729
13,183
0
8,434
1,209
9,407
0
L
Baron Samedi
guichin_25
Baron Samedi
7,534
105
2,253
1,517
11,391
5,287
0
6,768
4,623
23,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
51,691
188
Minions Killed
194
8
Camps Cleared
7
939,918
Distance Traveled
1,006,745
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,647
965
38
4
2
167,864
0
W
Horus
9,817
982
15
2
0
222,053
1
W
Baron Samedi
11,346
1,135
62
6
0
197,906
0
L
Da Ji
8,903
890
12
1
2
166,155
1
W
Ishtar
10,538
1,054
67
7
6
176,691
0
L
Morgan Le Fay
9,372
937
57
6
3
200,917
4
W
He Bo
9,952
995
43
4
0
194,940
2
L
Thoth
9,368
937
33
3
0
210,382
0
W
Maui
10,038
1,004
7
1
1
215,155
1
L
Baron Samedi
9,819
982
48
5
1
194,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role