Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ravenx Kox
Ah Puch
Level 84
God Stats
1W - 0L
1,518 SR
Queue Stats
15W - 5L
1,604 Elo+
Solo
Chernobog
Chernobog
WickedHarpie
Chernobog
Level 158
God Stats
7W - 2L
1,580 SR
Queue Stats
419W - 423L
1,524 Elo+
Solo
Ymir
Ymir
skittlesxl
Ymir
Level 141
God Stats
1W - 0L
1,280 SR
Queue Stats
14W - 10L
1,558 Elo+
Solo
Jormungandr
Jormungandr
wilsongriel1997
Jormungandr
Level 160
God Stats
3W - 2L
1,675 SR
Queue Stats
111W - 104L
1,518 Elo+
Solo
Team Averages
Level 138
1,511 SR
1,541 Elo+

VS

Team Averages
Level 116
1,615 SR
1,535 Elo+
Chaac
Chaac
Androstrack
Chaac
Level 152
God Stats
4W - 3L
1,594 SR
Queue Stats
142W - 137L
1,530 Elo+
Solo
Chiron
Chiron
DsM Potato
Chiron
Level 110
God Stats
1W - 3L
1,712 SR
Queue Stats
166W - 131L
1,585 Elo+
Party 1
Bacchus
Bacchus
Fueled_Optimism
Bacchus
Level 127
God Stats
0W - 3L
1,524 SR
Queue Stats
43W - 55L
1,473 Elo+
Solo
Anhur
Anhur
HanimeTv4765
Anhur
Level 101
God Stats
1W - 1L
1,912 SR
Queue Stats
119W - 85L
1,591 Elo+
Party 1
Raijin
Raijin
Satanloaf
Raijin
Level 88
God Stats
1W - 2L
1,334 SR
Queue Stats
46W - 45L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
8 / 2 / 0
7,188
1,198
9,019
6,203
3,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Ravenx Kox
Ah Puch
12
0 / 1 / 6
6,093
1,016
6,222
5,497
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
WickedHarpie
Chernobog
8
0 / 1 / 4
5,416
903
1,965
2,802
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 4
5,843
974
1,099
7,250
7,500
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
wilsongriel1997
Jormungandr
13
2 / 1 / 6
6,606
1,101
4,270
6,563
5,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,452
909
1,722
3,725
2,233
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
DsM Potato
Chiron
11
0 / 1 / 2
5,183
864
3,905
4,117
1,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 3
5,599
933
3,271
6,086
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 2 / 2
5,066
844
2,651
4,612
1,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Satanloaf
Raijin
10
1 / 4 / 2
5,342
890
4,361
6,256
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
10
Kills
4
6
Deaths
10
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
2
0
4
L
2
2
0
1
L
Chiron
DsM Potato
Chiron
0
1
2
1
L
0
1
3
1.5
L
1
2
2
1
W
Ah Puch
Ravenx Kox
Ah Puch
0
1
6
3
L
Raijin
Satanloaf
Raijin
1
4
2
0.5
W
Chernobog
WickedHarpie
Chernobog
0
1
4
2
W
0
1
4
2
W
Jormungandr
wilsongriel1997
Jormungandr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
15,910
28,315
Taken
24,796
20,508
Mitigated
14,892
10,426
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,019
512
341
1,182
6,203
3,647
320
1,162
5,041
0
15,049
L
1,722
17
378
802
3,725
2,233
0
1,241
2,428
0
4,141
L
Chiron
DsM Potato
Chiron
3,905
825
786
1,756
4,117
1,652
0
1,935
2,012
0
11,599
L
3,271
263
552
1,591
6,086
6,750
0
2,539
3,355
6,063
0
L
2,651
799
495
633
4,612
1,695
0
1,514
2,974
0
4,344
W
Ah Puch
Ravenx Kox
Ah Puch
6,222
194
493
1,654
5,497
2,613
34
1,448
4,049
16,734
0
L
Raijin
Satanloaf
Raijin
4,361
563
300
370
6,256
2,562
0
3,672
2,436
9,782
0
W
Chernobog
WickedHarpie
Chernobog
1,965
1,058
1,869
758
2,802
1,186
1,005
909
1,893
0
5,163
W
1,099
258
814
2,364
7,250
7,500
475
2,115
5,135
2,316
0
W
Jormungandr
wilsongriel1997
Jormungandr
4,270
369
90
861
6,563
5,562
141
1,998
4,565
9,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
26,642
57
Minions Killed
72
0
Camps Cleared
0
602,604
Distance Traveled
506,638
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,188
1,198
13
2
0
127,589
0
L
Chaac
5,452
909
8
1
0
70,137
0
L
Chiron
5,183
864
21
4
0
109,947
3
L
Bacchus
5,599
933
13
2
0
131,141
0
L
Anhur
5,066
844
13
2
0
94,653
1
W
Ah Puch
6,093
1,016
23
4
0
124,707
3
L
Raijin
5,342
890
17
3
0
100,760
1
W
Chernobog
5,416
903
6
1
0
115,305
1
W
Ymir
5,843
974
2
0
0
109,283
1
W
Jormungandr
6,606
1,101
13
2
0
125,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role