Player Matchup

Athena
Athena
 
Athena
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
bleudfdsada
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,268 Elo+
Party 1
Kuzenbo
Kuzenbo
yoloman500G
Kuzenbo
Level 68
God Stats
0W - 3L
1,332 SR
Queue Stats
39W - 27L
1,668 Elo+
Solo
Team Averages
Level 41
1,444 SR
1,479 Elo+

VS

Team Averages
Level 81
1,412 SR
1,352 Elo+
Anubis
Anubis
AnInnocentBunny
Anubis
Level 129
God Stats
4W - 3L
1,588 SR
Queue Stats
12W - 13L
1,534 Elo+
Solo
Thanatos
Thanatos
FIEHEGEN
Thanatos
Level 26
God Stats
1W - 4L
1,147 SR
Queue Stats
27W - 57L
1,236 Elo+
Party 2
Sylvanus
Sylvanus
Yonny9
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 125L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 5 / 3
9,021
644
5,077
20,713
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
bleudfdsada
Discordia
13
2 / 6 / 1
8,664
619
8,509
10,068
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
yoloman500G
Kuzenbo
14
1 / 0 / 0
9,479
677
5,517
10,650
12,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
10,791
771
19,069
8,587
5,664
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
FIEHEGEN
Thanatos
15
4 / 1 / 5
9,801
700
6,622
7,660
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Yonny9
Sylvanus
16
1 / 1 / 9
10,533
752
6,548
10,365
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
3
0.3
W
6
1
5
8.5
W
Thanatos
FIEHEGEN
Thanatos
4
1
5
6.5
W
Sylvanus
Yonny9
Sylvanus
1
1
9
5.5
L
Discordia
bleudfdsada
Discordia
2
6
1
0.42
L
Kuzenbo
yoloman500G
Kuzenbo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,103
Damage
32,239
41,431
Taken
26,612
34,749
Mitigated
20,237
4,344
Healing
19,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,077
1,297
373
2,196
20,713
18,741
63
12,344
7,870
13,861
0
W
19,069
1,743
0
4,899
8,587
5,664
859
6,405
2,182
72,943
0
W
Thanatos
FIEHEGEN
Thanatos
6,622
1,352
0
7,274
7,660
4,491
1,682
5,194
2,466
0
32,860
W
Sylvanus
Yonny9
Sylvanus
6,548
2,388
2,069
4,902
10,365
10,082
691
7,983
2,382
19,736
0
L
Discordia
bleudfdsada
Discordia
8,509
719
0
690
10,068
3,180
270
6,836
3,146
43,290
0
L
Kuzenbo
yoloman500G
Kuzenbo
5,517
2,623
0
1,085
10,650
12,828
36
6,485
4,086
26,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
31,125
123
Minions Killed
175
0
Camps Cleared
0
709,440
Distance Traveled
695,215
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,021
644
17
1
0
262,072
1
W
Anubis
10,791
771
112
8
0
227,584
2
W
Thanatos
9,801
700
39
3
0
261,326
0
W
Sylvanus
10,533
752
24
2
0
206,305
0
L
Discordia
8,664
619
63
5
0
188,247
0
L
Kuzenbo
9,479
677
43
3
0
259,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role